gotohell.wad

PWAD 55 KiB 1 map(s)

Summary

Title
gotohell.wad
Author(s)
Wayne Radford
WAD ID
SHA1
SHA256

Guesses

Engines
BOOM
IWADs
DOOM2

AI Analysis

Gotohell is a single-map WAD designed specifically for deathmatch play, featuring one compact but trap-filled level. The map includes a moderate number of monsters to keep players engaged, with an emphasis on ambush tactics and frantic weapon grabs. The environment uses a mix of brown and gray stone textures with some techbase and industrial elements, creating a gritty atmosphere. Progression is freeform and non-linear, encouraging fast-paced, chaotic combat rather than key hunting or teleport navigation. It is compatible with DOOM II and the Boom engine, with no new graphics or sounds added. Resources and weapons are balanced to promote risk-reward play, with powerful weapons guarded by traps.

Tags
ambushammo_tightboom_compatiblebrown_stonedeathmatchdoom2hardnonlinearshort_mapstrap_filled

Files

Name(s)
gotohell.wad
Type
PWAD
Size
55 KiB

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