HQ.WAD

PWAD 290 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things839
Linedefs2450
Sectors458
Monsters170
Items127
Raw model (for completeness)
{
  "meta": {
    "id": "ccd7dbc5-bace-4ea8-9092-21b3f57c1a91",
    "sha1": "74f2db6db1b81297ad3fb2f271c543c0517a3644",
    "sha256": "d264e03ff3c0d0b92afc5d001e32fa5de219ccf7218db471b49295c994f2ee98",
    "title": "HQ.WAD",
    "filenames": [
      "hq.wad"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2013-11-02 15:37:21",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "HQ.WAD",
      "description": "This level may be played all by itself as the second level of the second game, but is intended to be played as the second level after the \"CANYON.WAD\" (At the end of CANYON.WAD, you're loaded up with ammo, etc., which is particularly useful for less-experienced players who are playing at a higher-difficulty level)",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP13": "MAP13.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 15:37:21",
    "file": {
      "type": "PWAD",
      "size": 297327,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/74f2db6db1b81297ad3fb2f271c543c0517a3644/74f2db6db1b81297ad3fb2f271c543c0517a3644.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP13"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      }
    },
    "analysis": {
      "title": "HQ.WAD",
      "description": "HQ.WAD is a single medium-scale map designed as the second level following CANYON.WAD, featuring a large and complex layout with 458 sectors and over 800 things. The monster population is moderate to high with a strong hitscanner presence, including 54 shotgun guys and 45 zombiemen, alongside a mix of demons and lost souls, but no bosses. Resources are balanced with a variety of ammo types, armor bonuses, and health pickups, supporting sustained combat. The environment uses predominantly gray, metal, and cement textures, suggesting an industrial or techbase theme. Gameplay involves key hunting with blue, red, and yellow keys and teleportation mechanics, progressing linearly without secret exits. The map is compatible with the original Doom engine format.",
      "tags": [
        "ammo_plentiful",
        "hitscanner_heavy",
        "industrial",
        "key_hunt",
        "linear",
        "medium_maps",
        "moderate",
        "teleport_navigation",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP13",
      "title": "MAP13",
      "format": "doom",
      "stats": {
        "things": 839,
        "linedefs": 2450,
        "sidedefs": 3289,
        "vertices": 2264,
        "sectors": 458,
        "segs": 3550,
        "ssectors": 1368,
        "nodes": 1367,
        "textures": {
          "STEP1": 31,
          "DOORTRAK": 94,
          "FLOOR7_1": 27,
          "GATE3": 1,
          "BIGDOOR2": 2,
          "GRAYBIG": 21,
          "STARGR2": 7,
          "STEP2": 6,
          "COMPTALL": 26,
          "BIGDOOR1": 28,
          "CEMENT4": 8,
          "FLAT5_5": 9,
          "GATE2": 2,
          "NUKAGE1": 3,
          "CEMENT1": 8,
          "SW2EXIT": 1,
          "COMPBLUE": 15,
          "SHAWN2": 23,
          "CRATELIT": 49,
          "SW1GRAY1": 4,
          "GATE1": 3,
          "CRATWIDE": 6,
          "DOOR1": 2,
          "METAL1": 32,
          "DOORYEL": 2,
          "FLAT18": 1,
          "F_SKY1": 41,
          "GRAY5": 22,
          "STEP6": 81,
          "STONE": 10,
          "DOORSTOP": 44,
          "SW1GRAY": 2,
          "SW2GRAY1": 1,
          "GRAY4": 23,
          "CEIL4_1": 33,
          "FLAT23": 1,
          "FLAT20": 3,
          "FLAT5_1": 4,
          "STONE2": 119,
          "FLOOR7_2": 10,
          "CEIL1_1": 283,
          "CEIL4_2": 25,
          "CRATE1": 67,
          "GATE4": 44,
          "CEIL3_5": 3,
          "CEMENT2": 8,
          "CRATINY": 32,
          "CRATE2": 21,
          "FLAT14": 14,
          "DOORRED2": 12,
          "STEP4": 21,
          "STARGR1": 34,
          "BROVINE2": 43,
          "STARTAN3": 18,
          "DOOR3": 6,
          "GRAY1": 659,
          "METAL": 347,
          "WOOD5": 49,
          "ICKWALL2": 1,
          "FLAT3": 39,
          "FLAT5_2": 13,
          "MIDGRATE": 28,
          "SP_HOT1": 167,
          "CEMENT3": 2,
          "GRAYVINE": 23,
          "LITE3": 18,
          "STARG1": 1,
          "CEMENT6": 8,
          "SW1METAL": 2,
          "FLAT19": 61,
          "GRAY7": 161,
          "FWATER1": 1,
          "CEMENT5": 18,
          "FLOOR4_8": 289,
          "BIGDOOR7": 2
        }
      },
      "monsters": {
        "total": 170,
        "by_type": {
          "baron": 3,
          "cacodemon": 2,
          "demon": 11,
          "imp": 41,
          "lost_soul": 11,
          "shotgun_guy": 54,
          "spectre": 3,
          "zombieman": 45
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 99,
          "melee": 14,
          "projectile": 57
        }
      },
      "items": {
        "total": 127,
        "by_type": {
          "ammo_clip": 8,
          "armor_bonus": 32,
          "backpack": 1,
          "blue_armor": 1,
          "cell": 2,
          "cell_pack": 1,
          "chaingun": 1,
          "green_armor": 1,
          "health_bonus": 33,
          "light_amp_goggles": 1,
          "medikit": 14,
          "plasma_rifle": 1,
          "radiation_suit": 2,
          "rocket": 1,
          "rocket_box": 1,
          "rocket_launcher": 1,
          "shell_box": 2,
          "shells": 12,
          "shotgun": 2,
          "soulsphere": 1,
          "stimpack": 9
        },
        "ammo_by_category": {
          "bullets": 8,
          "cells": 3,
          "rockets": 2,
          "shells": 14
        },
        "weapons_present": [
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 166,
        "hmp_monsters": 157,
        "htr_monsters": 126,
        "uv_items": 119,
        "hmp_items": 120,
        "htr_items": 121
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "bdc1d7c0-6e99-4e01-ae1b-beadb3ce60e6",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/74f2db6db1b81297ad3fb2f271c543c0517a3644/MAP13/images/0.webp",
          "type": null
        },
        {
          "id": "a03498da-7d3c-4f6c-bfce-3b55975d4f94",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/74f2db6db1b81297ad3fb2f271c543c0517a3644/MAP13/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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