HQ.WAD
Summary
- Title
- HQ.WAD
- Author(s)
- —
- WAD ID
- SHA1
- SHA256
Guesses
AI Analysis
HQ.WAD is a single medium-scale map designed as the second level following CANYON.WAD, featuring a large and complex layout with 458 sectors and over 800 things. The monster population is moderate to high with a strong hitscanner presence, including 54 shotgun guys and 45 zombiemen, alongside a mix of demons and lost souls, but no bosses. Resources are balanced with a variety of ammo types, armor bonuses, and health pickups, supporting sustained combat. The environment uses predominantly gray, metal, and cement textures, suggesting an industrial or techbase theme. Gameplay involves key hunting with blue, red, and yellow keys and teleportation mechanics, progressing linearly without secret exits. The map is compatible with the original Doom engine format.
Files
- Name(s)
- hq.wad
- Type
- PWAD
- Size
- 290 KiB
- URL
- Download
