Stadel

PWAD 2.2 MiB 1 map(s)

Counts

endoom0
graphics0
lumps286
maps1
palettes0

Totals (across maps)

Things67
Linedefs619
Sectors131
Monsters26
Items24
Raw model (for completeness)
{
  "meta": {
    "id": "5048c129-394f-43fb-aa89-551be2adc120",
    "sha1": "4b1e4915a52ac773773d9353502bfa45b8fbec6a",
    "sha256": "d938e5ba8596524bd0315fcb17075e1cbc144fffd54d0738d8fc02f28df8be76",
    "title": "Stadel",
    "authors": [
      "Rick Clark"
    ],
    "filenames": [
      "stadel.wad"
    ],
    "additional": {
      "engines": [
        "EDGE"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-29 17:01:40",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Stadel",
      "description": "This is a small entry-sized map. I basically used this to figure out the three-d stuff. This may not run well on slower machines. Try less res if you are having problems. Hopefully they will fix this. Lots of 3D in this one.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-29 17:01:40",
    "file": {
      "type": "PWAD",
      "size": 2288998,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/4b1e4915a52ac773773d9353502bfa45b8fbec6a/4b1e4915a52ac773773d9353502bfa45b8fbec6a.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 286,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "EDGE"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Stadel",
      "description": "Stadel is a single, entry-sized map designed as a technical experiment with extensive 3D geometry, requiring the EDGE engine and based on the DOOM2 IWAD. The map features a modest monster count with a mix of hitscanners and projectile enemies, leaning towards moderate difficulty. Resources include a generous number of health bonuses but limited item variety. The environment uses the Malice texture set with a blend of techbase and natural textures, emphasizing complex 3D architecture rather than traditional level design. Progression is linear and straightforward, focusing on exploration within a compact space. Compatibility is limited to EDGE due to advanced rendering features.",
      "authors": [
        "Rick Clark"
      ],
      "tags": [
        "doom2",
        "edge_compatible",
        "generous_health",
        "hitscanner_heavy",
        "linear",
        "moderate",
        "short_maps",
        "techbase"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : Stadel\nFilename                : stadel.wad\nAuthor                  : Rick Clark\nEmail Address           : rickclark@rickclark.20m.com\nDescription             : This is a small entry-sized map. I\n                          basically used this to figure out the\n                          three-d stuff. This may not run well\n                          on slower machines. Try less res if\n                          you are having problems. Hopefully\n                          they will fix this.\n                          Lots of 3D in this one.\n================================================================\nEdge Required. To run: edge32 -file stadel.wad -truebsp -warp map01\n================================================================\n* Play Information *\n\nEpisode and Level #     : Doom2, Map01\nSingle Player           : Yes.\nCooperative 2-4 Player  : No.\nDeathmatch 2-8 Player   : Yes. Haven't tried it though.\nDifficulty Settings     : Yes.\nNew Sounds              : No.\nNew Graphics            : Yes. I used the Malice texture set\n                          converted by Nick Baker. (BTW, there\n                          are errors in this texture wad. I fixed them.)\nNew Music               : No.\nDemos Replaced          : No. Make me some. :)\n\n* Construction *\n\nBase                    : All new levels from scratch.\nEditor(s) used          : WadAuthor\n\n* Copyright / Permissions *\n================================================================\nAuthors may NOT use this level as a base to build additional\nlevels."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 67,
        "linedefs": 619,
        "sidedefs": 909,
        "vertices": 623,
        "sectors": 131,
        "segs": 1022,
        "ssectors": 307,
        "nodes": 306,
        "textures": {
          "SW1BLUE": 2,
          "F_SKY1": 29,
          "BIGDOOR1": 1,
          "ALIGHT3": 6,
          "FCIT3": 3,
          "FCIT6": 1,
          "LWALL1": 115,
          "RIVDBL_3": 21,
          "SLIME01": 2,
          "F_CIRCLS": 20,
          "RIVR_1": 38,
          "FOP1": 30,
          "DOORTRAK": 6,
          "DOORBLU": 2,
          "SPCDOOR1": 2,
          "ADOOR1": 2,
          "FMANHOLE": 2,
          "LITE6": 4,
          "NAT_BRK1": 93,
          "OP1": 68,
          "MARBLE1": 14,
          "BEDGE_1": 4,
          "BFLOOR_1": 41,
          "MANHOLE1": 2,
          "ZZWOLF11": 15,
          "CANFACE1": 18,
          "FLOOR_5": 2,
          "SW2BLUE": 1,
          "AWALL3": 44,
          "A_SLITE2": 2,
          "LAVA1": 2,
          "FC_PUZZ1": 6,
          "CEIL1_2": 13,
          "MFLR8_2": 12,
          "MET_1": 29,
          "FC_GRID2": 1,
          "BFLOOR_5": 13,
          "BLIGHTS1": 10,
          "FLAT1": 3,
          "FLOOR5_1": 1,
          "FLOOR_9": 10,
          "FNAT_BK1": 39,
          "BEDGE_4": 36,
          "FLOOR_12": 2,
          "FTECHP_1": 2,
          "FLWALL1": 34
        }
      },
      "monsters": {
        "total": 26,
        "by_type": {
          "demon": 1,
          "imp": 9,
          "shotgun_guy": 6,
          "spectre": 2,
          "zombieman": 8
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 14,
          "melee": 3,
          "projectile": 9
        }
      },
      "items": {
        "total": 24,
        "by_type": {
          "health_bonus": 15,
          "megasphere": 1,
          "shells": 5,
          "stimpack": 3
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 0,
          "shells": 5
        },
        "weapons_present": []
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 26,
        "hmp_monsters": 24,
        "htr_monsters": 13,
        "uv_items": 24,
        "hmp_items": 24,
        "htr_items": 22
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "e599c204-6e1f-4053-bfe4-524b0f96ff66",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/4b1e4915a52ac773773d9353502bfa45b8fbec6a/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "4f619551-e5e7-4bb7-854f-142f7c97ef8e",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/4b1e4915a52ac773773d9353502bfa45b8fbec6a/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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