Stadel
PWAD 2.2 MiB 1 map(s)
Summary
- Title
- Stadel
- Author(s)
- Rick Clark
- WAD ID
- SHA1
- SHA256
Guesses
Engines
EDGE
IWADs
DOOM2
AI Analysis
Stadel is a single, entry-sized map designed as a technical experiment with extensive 3D geometry, requiring the EDGE engine and based on the DOOM2 IWAD. The map features a modest monster count with a mix of hitscanners and projectile enemies, leaning towards moderate difficulty. Resources include a generous number of health bonuses but limited item variety. The environment uses the Malice texture set with a blend of techbase and natural textures, emphasizing complex 3D architecture rather than traditional level design. Progression is linear and straightforward, focusing on exploration within a compact space. Compatibility is limited to EDGE due to advanced rendering features.
Tags
doom2edge_compatiblegenerous_healthhitscanner_heavylinearmoderateshort_mapstechbase
Files
- Name(s)
- stadel.wad
- Type
- PWAD
- Size
- 2.2 MiB
- URL
- Download
