Stadel

PWAD 2.2 MiB 1 map(s)

Summary

Title
Stadel
Author(s)
Rick Clark
WAD ID
SHA1
SHA256

Guesses

Engines
EDGE
IWADs
DOOM2

AI Analysis

Stadel is a single, entry-sized map designed as a technical experiment with extensive 3D geometry, requiring the EDGE engine and based on the DOOM2 IWAD. The map features a modest monster count with a mix of hitscanners and projectile enemies, leaning towards moderate difficulty. Resources include a generous number of health bonuses but limited item variety. The environment uses the Malice texture set with a blend of techbase and natural textures, emphasizing complex 3D architecture rather than traditional level design. Progression is linear and straightforward, focusing on exploration within a compact space. Compatibility is limited to EDGE due to advanced rendering features.

Tags
doom2edge_compatiblegenerous_healthhitscanner_heavylinearmoderateshort_mapstechbase

Files

Name(s)
stadel.wad
Type
PWAD
Size
2.2 MiB

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