nostril_old.wad
Summary
- Title
- nostril_old.wad
- Author(s)
- —
- WAD ID
- SHA1
- SHA256
Guesses
AI Analysis
This WAD contains a single large and complex map with extensive geometry and a very high monster count totaling 6927, including numerous archviles, cyberdemons, and spider masterminds, indicating a very hard difficulty level. Combat is heavily projectile-focused with no hitscanners present, emphasizing boss encounters and large-scale fights. Resources are extremely limited, with only 334 items total and no ammo pickups, making ammo management a critical challenge. The environment features a mix of textures dominated by rocky, industrial, and techbase elements, with heavy use of ash walls and metal textures. The map uses teleportation but no keys or secret exits, suggesting a mostly linear progression. It is designed for DOOM2 and is compatible with vanilla or Boom engines.
Files
- Name(s)
- nostril_old.wad
- Type
- PWAD
- Size
- 1.6 MiB
- URL
- Download
