nostril_old.wad

PWAD 1.6 MiB 1 map(s)

Summary

Title
nostril_old.wad
Author(s)
WAD ID
SHA1
SHA256

Guesses

Engines
DOOM2
IWADs
DOOM2

AI Analysis

This WAD contains a single large and complex map with extensive geometry and a very high monster count totaling 6927, including numerous archviles, cyberdemons, and spider masterminds, indicating a very hard difficulty level. Combat is heavily projectile-focused with no hitscanners present, emphasizing boss encounters and large-scale fights. Resources are extremely limited, with only 334 items total and no ammo pickups, making ammo management a critical challenge. The environment features a mix of textures dominated by rocky, industrial, and techbase elements, with heavy use of ash walls and metal textures. The map uses teleportation but no keys or secret exits, suggesting a mostly linear progression. It is designed for DOOM2 and is compatible with vanilla or Boom engines.

Tags
ammo_tightboss_encountersindustriallarge_megawadprojectile_heavytechbaseteleport_navigationvanilla_compatiblevery_hard

Files

Name(s)
nostril_old.wad
Type
PWAD
Size
1.6 MiB

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