Summary

Title
bd21_xvme12rc9_respawner20190428.pk3
Author(s)
WAD ID
SHA1
SHA256

Guesses

Engines
IWADs

AI Analysis

This small PK3 mod adds a random monster spawner system that replaces standard zombieman and shotgun guy enemies with varied upgraded monster types such as RifleZombie, ChainsawZombie, SniperRifleGuy, MinigunGuy, PlasmaZombie, and PyroSergeant. It does not include any maps or new textures, focusing solely on enhancing monster variety and combat dynamics within existing levels. The mod likely increases combat challenge by introducing tougher and more diverse foes, emphasizing hitscanner and projectile threats. Resource balance and map progression remain unchanged as no new maps or items are added. Compatibility is implied for Doom II or Boom-compatible ports supporting DECORATE scripting.

Tags
boom_compatiblehitscanner_heavymonster_expansionprojectile_enemiessmall_mod

Files

Name(s)
bd21_xvme12rc9_respawner20190428.pk3
Type
PK3
Size
1.7 KiB

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