bd21_xvme12rc9_respawner20190428.pk3
PK3 1.7 KiB 0 map(s)
Summary
- Title
- bd21_xvme12rc9_respawner20190428.pk3
- Author(s)
- —
- WAD ID
- SHA1
- SHA256
Guesses
Engines
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IWADs
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AI Analysis
This small PK3 mod adds a random monster spawner system that replaces standard zombieman and shotgun guy enemies with varied upgraded monster types such as RifleZombie, ChainsawZombie, SniperRifleGuy, MinigunGuy, PlasmaZombie, and PyroSergeant. It does not include any maps or new textures, focusing solely on enhancing monster variety and combat dynamics within existing levels. The mod likely increases combat challenge by introducing tougher and more diverse foes, emphasizing hitscanner and projectile threats. Resource balance and map progression remain unchanged as no new maps or items are added. Compatibility is implied for Doom II or Boom-compatible ports supporting DECORATE scripting.
Tags
boom_compatiblehitscanner_heavymonster_expansionprojectile_enemiessmall_mod
Files
- Name(s)
- bd21_xvme12rc9_respawner20190428.pk3
- Type
- PK3
- Size
- 1.7 KiB
- URL
- Download
