Tower

PWAD 69 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things87
Linedefs939
Sectors205
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "ffa02870-6fa1-4609-9332-b3e740c6735c",
    "sha1": "18c20e764cd269d61aea084296e1374e050d5657",
    "sha256": "46632669c87366283f0b97db9ea067cf8b40f5876f67b2c3c4d37117c95a6bec",
    "title": "Tower",
    "authors": [
      "Bruce Johnson"
    ],
    "filenames": [
      "eletower.wad"
    ],
    "additional": {
      "engines": [
        "HEXEN"
      ],
      "iwad": [
        "HEXEN"
      ],
      "filename": null,
      "added": "2014-12-31 12:16:38",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Tower",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-31 12:16:38",
    "file": {
      "type": "PWAD",
      "size": 70762,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/18c20e764cd269d61aea084296e1374e050d5657/18c20e764cd269d61aea084296e1374e050d5657.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "HEXEN"
      ],
      "iwads_guess": [
        "HEXEN"
      ]
    },
    "analysis": {
      "title": "Tower",
      "description": "Tower is a single-map Hexen PWAD designed primarily for deathmatch but also playable in single and cooperative modes. The map features a moderately large layout with 87 things and 205 sectors, using a variety of castle, village, and puzzle-themed textures that create a gothic and medieval atmosphere. Combat involves a moderate monster presence with no new graphics or sounds, and the map includes scripted elevators that can occasionally trap players, requiring restarts or use of the chaos device. Resource balance and difficulty are not explicitly detailed, but the map is intended for multiplayer deathmatch with some exploration elements. The structure is linear with elevator-based vertical progression, compatible with Hexen engines and IWAD.",
      "authors": [
        "Bruce Johnson"
      ],
      "tags": [
        "deathmatch",
        "elevator_mechanics",
        "gothic",
        "hexen_compatible",
        "linear",
        "medium_maps",
        "moderate",
        "single_map"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "==============================================================================\nTitle                   : Tower\nFilename                : eletower.wad\nAuthor                  : Bruce Johnson\nEmail Address           : NUtty@liquidsky.com\nMisc. Author Info       : I just wanted to do a wad like this for a while\nDescription             : I made this for deathmatch, I have played it alot\n                          deathmatch and alota people say its the best\n                          deathmatch wad they have played so far, with the\n                          exception of the elevators locking them in after\n                          a long time of play. I have tried to fix it but i\n                          just cant find out where its all coming from. So\n                          if you get locked in restart or exit and it will\n                          go right back to the level.\n\nAdditional Credits to   : Id Software\n                          Ben Morris For hck 3.0 and the script commands.\n                          the makers of acc and deacc.\n==============================================================================\n\n* Play Information *\n\nGame                    : Hexen\nMap                     : Map 01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Nope, sorry i will put out the wad later on with\n                          more stuff and better programming for the elevators\nNew Sounds              : Nope\nNew Graphics            : Nope\nNew Music               : Nope\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : A blank screen!.\nEditor(s) used          : Hck3.0,Nwtpro,Acc,Deacc\n\nKnown Bugs              : The elevators will lock you in every so often\n                          use your chaos device to get out, if really locked\n                          exit the level and it will go right back to it.\n\n* Copyright / Permissions *\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. Please also if you want to use the scripts or\nlevel contact me.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com\nTelnet/Ftp: Liquidsky.com\n\n======================================================================\nthings of note\n--------------\n\nThe elevators are slow at times, when used alot you might wait for a bit\nfor a elevator to go from the basement to the roof, But then as is life\nthats normal. Grin, Hey contact me tell me what you think like (i hate it,\ni jump off the top alot and die or just to say i like it) but what ever i\nwould like to hear from you."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "hexen",
      "stats": {
        "things": 87,
        "linedefs": 939,
        "sidedefs": 1418,
        "vertices": 773,
        "sectors": 205,
        "segs": 0,
        "ssectors": 0,
        "nodes": 0,
        "textures": {
          "WASTE02": 17,
          "F_029": 35,
          "S_12": 51,
          "F_037": 32,
          "F_053": 9,
          "CASTLE07": 196,
          "S_01": 114,
          "CRATE02": 258,
          "F_SKY": 7,
          "TOMB07": 69,
          "X_005": 1,
          "F_014": 22,
          "TPORT1": 1,
          "PUZZLE1": 19,
          "F_082": 17,
          "WASTE03": 43,
          "F_024": 5,
          "F_040": 9,
          "F_051": 42,
          "F_059": 50,
          "D_SLV1": 21,
          "VILL08": 10,
          "D_ENDSLV": 4,
          "F_076": 92,
          "D_END2": 16,
          "PILLAR02": 12,
          "F_046": 1,
          "F_055": 4,
          "D_SLV2": 19,
          "D_END3": 40,
          "D_ENDBR": 196,
          "PUZZLE2": 16,
          "PUZZLE3": 20,
          "SKY2": 16,
          "TPORTX": 1,
          "F_075": 22,
          "VILL04": 18,
          "F_001": 56,
          "MONK14": 90,
          "F_027": 1,
          "FIRE17": 14,
          "F_034": 5,
          "CASTLE01": 5,
          "STEEL01": 12,
          "D_END1": 64,
          "BOOKS02": 41
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": null
      },
      "items": {
        "total": 0,
        "by_type": {},
        "ammo_by_category": null,
        "weapons_present": null
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "hexen",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "31c87e32-3161-4a8f-85c3-c26850ccf88c",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/18c20e764cd269d61aea084296e1374e050d5657/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "30206090-daa5-4769-a93d-70d380bb4fda",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/18c20e764cd269d61aea084296e1374e050d5657/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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