Raw model (for completeness)
{
"meta": {
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"sha1": "2dc563bf12b6539138dd58da7d6692b7b117488e",
"sha256": "f4e4c7a32e3dc02af5d8bc19dbd687060326f09221149080d185a0114ae85b62",
"title": "Stix",
"filenames": [
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],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-01-07 22:27:22",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Stix",
"description": "Simple room designs are common in this level, yet it can be a fun and exciting.(oh yea lot's of gore!)",
"maps": null,
"graphicOverrides": null,
"screenshots": {
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},
"palettes": null,
"categories": null
},
"flags": {
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},
"added": "2014-01-07 22:27:22",
"file": {
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"corrupt": false
},
"content": {
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],
"counts": {
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"graphics": 0,
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"palettes": 0
},
"engines_guess": [
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],
"iwads_guess": [
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]
},
"analysis": {
"title": "Stix",
"description": "Stix is a single-map WAD featuring a compact layout with 75 sectors and simple room designs. The monster roster includes a balanced mix of hitscanners, melee, and projectile enemies, highlighted by two bosses: a Cyberdemon and a Spider Mastermind, making for a challenging combat experience. Resources are moderately generous, with ample rockets and shells but limited bullets and cells, supporting a combat style focused on rocket and shotgun usage. The textures suggest a mixed theme with stone, brick, and metal elements, leaning towards a classic Doom 2 techbase and cave aesthetic. The map is linear without keys or teleports, compatible with vanilla or Boom engines.",
"tags": [
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"hard",
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"medium_maps",
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},
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"DOORTRAK": 29,
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"imp": 10,
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"shotgun_guy": 9,
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"zombieman": 3
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"projectile": 16
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"shells": 6
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"hmp_monsters": 37,
"htr_monsters": 35,
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"hmp_items": 33,
"htr_items": 43
},
"compatibility": "vanilla_or_boom",
"metadata": {
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"music": null,
"source": "marker"
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"images": [
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}