AFRO.WAD

PWAD 81 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things205
Linedefs642
Sectors175
Monsters53
Items83
Raw model (for completeness)
{
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    "id": "fe883c9f-0605-481f-887a-3dc4a23e973a",
    "sha1": "90eb2031f974b233ad959dcfb974b26c6d7009f2",
    "sha256": "610f887bbc7a3ed84586a748bd7b9d7e28a0f8487aee7f673f775a3263ec9b16",
    "title": "AFRO.WAD",
    "filenames": [
      "afro.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-12-07 13:44:58",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "AFRO.WAD",
      "description": "Deathmatch fun. Lots of multiple entrances to most areas. Great for doubling back on your opponent.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-12-07 13:44:58",
    "file": {
      "type": "PWAD",
      "size": 83005,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/90eb2031f974b233ad959dcfb974b26c6d7009f2/90eb2031f974b233ad959dcfb974b26c6d7009f2.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 205,
        "linedefs": 642,
        "sidedefs": 937,
        "vertices": 502,
        "sectors": 175,
        "segs": 970,
        "ssectors": 393,
        "nodes": 392,
        "textures": {
          "FLAT1": 4,
          "DOOR3": 2,
          "FLAT5_1": 1,
          "PLAT1": 3,
          "ROCKRED3": 11,
          "STONE3": 3,
          "COMPSPAN": 22,
          "FLAT23": 1,
          "SLADWALL": 26,
          "BIGDOOR6": 2,
          "FLOOR7_1": 25,
          "STARTAN3": 61,
          "STEP2": 2,
          "TEKBRON2": 1,
          "FLAT1_1": 1,
          "SW1GRAY": 2,
          "BIGDOOR4": 2,
          "FLAT5_8": 34,
          "F_SKY1": 23,
          "LITE5": 2,
          "FLAT9": 1,
          "MARBLE1": 28,
          "FLOOR3_3": 20,
          "GSTONE1": 8,
          "FLAT4": 2,
          "CEIL3_4": 1,
          "NUKAGE1": 2,
          "SP_HOT1": 61,
          "FLOOR0_6": 1,
          "ICKWALL3": 40,
          "FLAT22": 2,
          "ASHWALL2": 32,
          "FLOOR5_4": 3,
          "SW1BLUE": 1,
          "WOOD1": 2,
          "MFLR8_2": 9,
          "STONE": 22,
          "DOOR1": 1,
          "FLOOR4_1": 2,
          "MFLR8_4": 4,
          "GRAY1": 5,
          "METAL": 2,
          "FLOOR0_7": 1,
          "MARBFAC2": 1,
          "BROWN144": 16,
          "GRAY7": 9,
          "PIPE4": 2,
          "FLOOR4_8": 79,
          "MARBFAC3": 1,
          "COMPBLUE": 4,
          "FLOOR6_1": 1,
          "CEMENT1": 21,
          "BIGDOOR2": 2,
          "REDWALL": 41,
          "STEP4": 33,
          "BIGDOOR7": 2,
          "BROWN1": 12,
          "CEIL3_5": 108,
          "SHAWN2": 40,
          "BROWNGRN": 24,
          "ICKWALL1": 8,
          "MFLR8_1": 2,
          "PIPE2": 49,
          "ICKWALL7": 1,
          "FLOOR5_1": 1,
          "STONE2": 46,
          "WOOD3": 20,
          "FLOOR1_7": 3,
          "FLAT20": 6,
          "FLAT1_2": 4,
          "COMPWERD": 1,
          "DOORTRAK": 8,
          "FLAT5": 1,
          "FLAT14": 6,
          "GRAY5": 9,
          "MIDGRATE": 2,
          "STEP3": 10
        }
      },
      "monsters": {
        "total": 53,
        "by_type": {
          "archvile": 1,
          "baron": 1,
          "cacodemon": 3,
          "chaingun_guy": 3,
          "demon": 8,
          "hell_knight": 1,
          "imp": 11,
          "lost_soul": 3,
          "shotgun_guy": 15,
          "spectre": 4,
          "zombieman": 3
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 21,
          "melee": 12,
          "projectile": 20
        }
      },
      "items": {
        "total": 83,
        "by_type": {
          "ammo_box": 12,
          "ammo_clip": 20,
          "berserk": 1,
          "chaingun": 1,
          "health_bonus": 1,
          "invulnerability": 1,
          "medikit": 3,
          "megasphere": 1,
          "plasma_rifle": 1,
          "rocket_launcher": 1,
          "shell_box": 20,
          "soulsphere": 1,
          "stimpack": 18,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 32,
          "cells": 0,
          "rockets": 0,
          "shells": 20
        },
        "weapons_present": [
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 53,
        "hmp_monsters": 50,
        "htr_monsters": 37,
        "uv_items": 83,
        "hmp_items": 83,
        "htr_items": 82
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "ef8a7b4c-3df0-48eb-971a-3d4d371bc3d9",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/90eb2031f974b233ad959dcfb974b26c6d7009f2/MAP01/images/0.webp",
          "type": null
        },
        {
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/90eb2031f974b233ad959dcfb974b26c6d7009f2/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP01",
        "description": "A Doom II deathmatch-oriented map with a mostly techbase/industrial look mixed with some stone and marble elements, built around lots of interconnected rooms and multiple entrances for quick doubling back. Combat is fairly busy for single-player with a noticeable hitscanner presence (many shotgunners/chaingunners) backed by a spread of mid-tiers and a lone arch-vile. Resources are generous, including strong weapons and major powerups (invulnerability and a megasphere), making UV feel moderate rather than punishing. Teleports are present and the layout leans non-linear, encouraging fast repositioning and ambushes.",
        "tags": [
          "ammo_plentiful",
          "deathmatch",
          "generous_health",
          "hitscanner_heavy",
          "medium_length",
          "mixed_theme",
          "moderate",
          "multiplayer",
          "nonlinear",
          "powerups",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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