Counts

endoom0
graphics0
lumps13
maps1
palettes0

Totals (across maps)

Things1
Linedefs128
Sectors12
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "fe16a70b-d95e-4692-a4dc-64931bd670d1",
    "sha1": "0fccb0f1053328cf108709de869f26379924ca32",
    "sha256": "3098a1971934724c3b067ae3d30071b26aa95caf1708a235247414457366ac5c",
    "title": "Floor/Ceiling Sector Translations",
    "authors": [
      "Kara \"Nanami\" Rader"
    ],
    "filenames": [
      "marble.wad"
    ],
    "additional": {
      "engines": [
        "ZDOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2018-04-16 08:30:53",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Floor/Ceiling Sector Translations",
      "description": "An exmple wad showing two examples of sector coloring.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2018-04-16 08:30:53",
    "file": {
      "type": "PWAD",
      "size": 23088,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/0fccb0f1053328cf108709de869f26379924ca32/0fccb0f1053328cf108709de869f26379924ca32.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 13,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "ZDOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : ZDoom\nPrimary purpose         : Example for ZDoom's wiki\n===========================================================================\nTitle                   : Floor/Ceiling Sector Translations\nFilename                : marble.wad, bluemarble.wad\nRelease date            : January 4th\nAuthor                  : Kara \"Nanami\" Rader\nEmail Address           : Kara@xfury.net\nOther Files By Author   : Grind.wad, Grind2.wad, Grind2X.wad, UAC.wad,\n                          Gatika.wad, Ill.wad, Hanoi.wad, Dream.wad, Mock2\nIn Progress             : ZooM, Doom:Enigma\n\nDescription             : An exmple wad showing two examples of sector coloring.\n\nAdditional Credits to   : Randy Heit, Cyb\n===========================================================================\n* What is included *\n\nNew levels              : Yes.\nSounds                  : No.\nMusic                   : No.\nGraphics                : No.\nDehacked/BEX Patch      : No.\nDemos                   : No.\nOther                   : No.\nOther files required    : No.\n\n* Play Information *\n\nGame                    : Doom2\nMap #                   : MAP01\nSingle Player           : Yes.\nCooperative 2-4 Player  : No.\nDeathmatch 2-4 Player   : No.\nOther game styles       : No.\nDifficulty Settings     : No.\n\n* Construction *\n\nBase                    : Scratch.\nBuild Time              : A day or so.\nEditor(s) used          : Registered DeePsea\nKnown Bugs              : Slight bleeding occasionally.\nMay Not Run With...     : N/A\n\n* Copyright / Permissions *\n\nDistrubute or whatever.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: No.\nFTP sites: No."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "hexen",
      "stats": {
        "things": 1,
        "linedefs": 128,
        "sidedefs": 240,
        "vertices": 197,
        "sectors": 12,
        "segs": 324,
        "ssectors": 234,
        "nodes": 233,
        "textures": {
          "FLOOR4_8": 2,
          "TLITE6_5": 3,
          "CEIL5_1": 4,
          "FLOOR7_2": 45,
          "MARBLE1": 4,
          "FLAT4": 2
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": null
      },
      "items": {
        "total": 0,
        "by_type": {},
        "ammo_by_category": null,
        "weapons_present": null
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "hexen",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "b2bbd72f-37ef-4765-b2be-a31a6b2da730",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/0fccb0f1053328cf108709de869f26379924ca32/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "0625fc29-dc03-4130-bc5d-93bfbd1080c5",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/0fccb0f1053328cf108709de869f26379924ca32/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "Floor/Ceiling Sector Translations",
        "description": "A tiny ZDoom/Hexen-format demonstration map built to showcase floor/ceiling sector color translations rather than gameplay. There are no monsters, weapons, ammo, or pickups, and progression is straightforward with no keys or special navigation. Expect a simple techbase-like test environment focused on visual effects, with essentially no combat difficulty.",
        "tags": [
          "demo_map",
          "doom2",
          "hexen_format",
          "linear",
          "no_items",
          "no_keys",
          "no_monsters",
          "non_combat",
          "small",
          "techbase",
          "visual_showcase",
          "zdoom"
        ]
      }
    }
  ]
}

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