Raw model (for completeness)
{
"meta": {
"id": "fe0d60b5-0d45-47e9-a390-b83bf852837c",
"sha1": "54d58a75a9c70a57ea153e593080cda18f373898",
"sha256": "291822dcee3f5b1e92b48b038fb5fff5a862f25b541737e0df3bf33feebad9ac",
"title": "Let Life Pass You BY",
"authors": [
"Chris \"Chopkinsca\" Hopkins"
],
"filenames": [
"llpyb.wad"
],
"additional": {
"engines": [
"ZDOOM"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2015-01-05 16:38:38",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Let Life Pass You BY",
"description": "An arcade sytle level, score points, advance in levels. yeah.. Since I couldn't concentrate on my actually project (damn depression) I just messed around and came up with this.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-01-05 16:38:38",
"file": {
"type": "PWAD",
"size": 79999,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/54d58a75a9c70a57ea153e593080cda18f373898/54d58a75a9c70a57ea153e593080cda18f373898.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 16,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"ZDOOM"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nArchive Maintainer :\nUpdate to :\nAdvanced engine needed : ZDoom 2.0.63 or higher\nPrimary purpose : Single player\n===========================================================================\nTitle : Let Life Pass You BY\nFilename : LLPYB.wad\nRelease date : March 17, 2004\nAuthor : Chris \"Chopkinsca\" Hopkins\nEmail Address : chopkinsca@yahoo.com\nOther Files By Author : Phocas.wad, moonbase.wad\nMisc. Author Info :\n\nDescription : An arcade sytle level, score points, advance in levels. yeah..\n\t\t\t Since I couldn't concentrate on my actually project (damn depression) I just messed around and came up with this.\n\nAdditional Credits to : cyb's imparena from which I borrowed some scripts. (I could have\n\t\t\t done them myself, but I was pissed off the day I made it)\n===========================================================================\n* What is included *\n\nNew levels : map01\nSounds : no\nMusic : yes\nGraphics : no\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : none\n\n* Play Information *\n\nGame : DOOM2\nMap # : map01\nSingle Player : Designed for\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nOther game styles :\nDifficulty Settings : meant for 'hey not too rough' but actually I'm not sure\n\n* Construction *\n\nBase : New from scratch\nBuild Time : 5 hours maybe?\nEditor(s) used : Doombuilder (map), XWE (wad management)\nKnown Bugs : probably a lot..\nMay Not Run With... : 'Tis a Zdoom specific wad\n\n* Copyright / Permissions *\n\nAuthors may use the contents of this file as a base for\nmodification or reuse. Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution."
}
]
},
"maps": [
{
"map": "MAP01",
"title": "Let Life Pass You By",
"format": "hexen",
"stats": {
"things": 52,
"linedefs": 373,
"sidedefs": 660,
"vertices": 291,
"sectors": 75,
"segs": 704,
"ssectors": 235,
"nodes": 234,
"textures": {
"BRICK2": 216,
"GRASS1": 66,
"TANROCK5": 30,
"F_SKY1": 72,
"WOOD1": 8,
"floor7_1": 5,
"f_sky1": 2,
"FLOOR7_1": 5
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": null
},
"items": {
"total": 0,
"by_type": {},
"ammo_by_category": null,
"weapons_present": null
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 0,
"hmp_items": 0,
"htr_items": 0
},
"compatibility": "hexen",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/54d58a75a9c70a57ea153e593080cda18f373898/MAP01/images/0.webp",
"type": null
},
{
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"url": "https://wadimages2.nyc3.digitaloceanspaces.com/54d58a75a9c70a57ea153e593080cda18f373898/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "Let Life Pass You BY",
"description": "A ZDoom/Hexen-format experimental, arcade-style map built around scripting rather than traditional Doom combat. The visuals lean toward a simple mixed outdoor look with grass, brick, and sky, and there are no placed monsters, weapons, ammo, or health pickups. Difficulty is effectively non-combat and depends on whatever score/progression mechanics the scripts implement, with exploration and movement as the main focus.",
"tags": [
"arcade_style",
"doom2",
"gimmick_map",
"hexen_format",
"mixed_theme",
"no_items",
"no_monsters",
"nonlinear",
"outdoor_areas",
"short",
"small",
"zdoom"
]
}
}
]
}