Raw model (for completeness)
{
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"title": "Arena ][, the first DeathMatch WAD for DOOM ][",
"filenames": [
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"ZRENA-II.WAD"
],
"additional": {
"engines": [
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],
"iwad": [
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],
"filename": null,
"added": "2014-12-03 20:16:50",
"locked": false,
"canDownload": true,
"adult": false,
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"name": "Arena ][, the first DeathMatch WAD for DOOM ][",
"description": "After kicking some demonic butt and saving Earth from a fate worse than hell, it's time for some R&R. NOT !!! It's time to kick some Marine ass and see how good you *really* are.",
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"screenshots": {
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},
"palettes": null,
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},
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},
"added": "2014-12-03 20:16:50",
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"content": {
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},
"engines_guess": [
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"iwads_guess": [
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},
"analysis": {
"title": "Arena ][, the first DeathMatch WAD for DOOM ][",
"description": "This WAD contains a single medium-sized map designed for deathmatch gameplay on the DOOM2 engine. It features a moderate monster count dominated by hitscanners and a mix of mid-tier threats including revenants, mancubus, and an archvile, creating a challenging combat environment. Resources are moderately balanced with a variety of weapons including BFG9000, plasma rifle, and super shotgun, alongside ample ammo and armor pickups. The map uses a mix of techbase and stone textures with no keys or teleportation, supporting a linear, arena-style progression. It is compatible with vanilla and Boom-compatible ports.",
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