Raw model (for completeness)
{
"meta": {
"id": "fc0d0990-0915-4443-92f3-47564e40fb41",
"sha1": "5ed2a3e1658a551820c6561c65912b293397f167",
"sha256": "f69ccf005b0ad2f06773a51b915b972258ed98e42e42159e948bd3bd2040163a",
"title": "SYMOWOLF.WAD",
"authors": [
"Symo Storr (C) 1995-6"
],
"filenames": [
"symowolf.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2015-01-14 14:51:09",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "SYMOWOLF.WAD",
"description": "Hell has taken over a WW-II British Army base with Hitler's help, of course. Your mission is to 'clean the place up a bit', if you know what I mean. It is rumoured that the Cyberdemon enjoys rocket-tennis here somewhere and that a huge demon in the form of Adolf himself resides deep underground. New graphics created on an Acorn RISC PC and converted to BMP's using !ChangeFSI and !ToBMP software. Any other Acorn DOOMers out there? How about a RISC OS map editor? I haven't got time to write one!",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2015-01-14 14:51:09",
"file": {
"type": "PWAD",
"size": 284400,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/5ed2a3e1658a551820c6561c65912b293397f167/5ed2a3e1658a551820c6561c65912b293397f167.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 20,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "SYMOWOLF.WAD",
"description": "SYMOWOLF.WAD is a single-map PWAD designed for DOOM2 featuring a large, detailed level set in a hellish World War II British Army base. The map includes 303 monsters with notable threats such as a Cyberdemon and a unique large demon boss, indicating a challenging combat experience. The environment blends hellish and rocky textures, suggesting a mixed theme with industrial and cave elements. Resources appear balanced to support the difficulty, with new graphics created on an Acorn RISC PC. The level is linear with traditional key hunts and supports single-player, co-op, and deathmatch modes. It is compatible with vanilla DOOM2 engines and emphasizes classic gameplay with custom visuals.",
"authors": [
"Symo Storr (C) 1995-6"
],
"tags": [
"ammo_plentiful",
"boss_encounters",
"hard",
"linear",
"mixed_theme",
"moderate_health",
"single_map",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "WARNING! view with tab size 3! 8 is too long...\n================================================================\nTitle : SYMOWOLF.WAD\nAuthor : Symo Storr (C) 1995-6\nEmail Address : symo@clara.net\nMisc. Author Info : UK coder & surrealist to the masses\n\nDescription : Hell has taken over a WW-II British Army base with\n Hitler's help, of course. Your mission is to 'clean\n the place up a bit', if you know what I mean. It is\n rumoured that the Cyberdemon enjoys rocket-tennis\n here somewhere and that a huge demon in the form of\n Adolf himself resides deep underground.\n New graphics created on an Acorn RISC PC and\n converted to BMP's using !ChangeFSI and !ToBMP\n software. Any other Acorn DOOMers out there? How\n about a RISC OS map editor? I haven't got time\n to write one!\n\nAdditional Credits to : Simon Tolhurst, Ben Hell for testing\n================================================================\n\n* Play Information *\n\nEpisode and Level # : Map 01\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Yes. Fairly amusing.\nDifficulty Settings : Yes\nNew Sounds : No\nNew Graphics : Yes\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nBuild Time : Ages on and off\nEditor(s) used : DeeP 7.11 for map + nodes,\n RMB21 for rejects (use one lads!)\n Acorn !Paint, !ChangeFSI for gfx.\n !ToBMP for gfx conversion,\n DEUTEX for gfx inclusion\n\nKnown Bugs : none\n\nOther WADS : SYMOHOME.WAD - my house with ALL NEW TEXTURES! It\n really looks like that! Good for deathmatch.\n Hidden cybo on U-V.\n\n SYMOISM.WAD - Incredible Shrinking Marine. Go between\n 2 sizes in the same place. Paradoxical! Cool! Large!\n (Small..!)\n\n coming soon ¯¯ SYMOSHR.WAD - What my shrine would look like. New\n gfx! (not touched up ones). Cool puzzles. Things hanging\n from the roof! Hexen-like smashing glass (nearly)!\n\n* Copyright / Permissions *\n\nThe map for this wad may be freely used as a basis to build your own levels,\nas long as I get credit. If you decide to distribute this pwad, make sure this\nfile is included too or its no porridge for YOU tonight!"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 303,
"linedefs": 1055,
"sidedefs": 1571,
"vertices": 1092,
"sectors": 175,
"segs": 1771,
"ssectors": 669,
"nodes": 668,
"textures": {
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"FLAT17": 2,
"FLAT23": 1,
"MIDBARS1": 2,
"ZIMMER5": 16,
"ZZWOLF1": 138,
"MFLR8_3": 1,
"FLOOR7_2": 1,
"BRICK3": 1,
"FWATER1": 1,
"SHAWN1": 1,
"ZZWOLF9": 125,
"ZZZFACE2": 1,
"SILVER1": 7,
"CEIL4_1": 3,
"GRASS1": 8,
"FLAT5_3": 21,
"PANCASE1": 40,
"FLAT5_8": 12,
"CEIL1_2": 1,
"FLAT5_2": 7,
"FLAT5_4": 23,
"WOOD12": 5,
"FLOOR4_1": 1,
"SLIME05": 1,
"RROCK19": 1,
"SW1GRAY1": 1,
"ZZWOLF11": 100,
"STONE4": 15,
"MFLR8_1": 1,
"STEP1": 2,
"SILVER3": 1,
"SW2ROCK": 1,
"ASHWALL2": 27,
"RROCK18": 1,
"BRICK4": 2,
"FLAT8": 62,
"FLOOR6_1": 1,
"PANCASE2": 68,
"SLIME14": 7,
"ZZWOLF12": 1,
"FLAT5_6": 1,
"WOODVERT": 8,
"SLADWALL": 6,
"FLOOR5_2": 1,
"GRNLITE1": 1,
"ZZZFACE1": 1,
"DEM1_5": 1,
"SW2GRAY": 1,
"CRATOP2": 1,
"FLOOR1_6": 10,
"SLIME16": 11,
"NUKAGE1": 2,
"SHAWN2": 2,
"CRATOP1": 1,
"SW1PANEL": 1,
"ZDOORF1": 43,
"SW1HOT": 1,
"FLAT20": 7,
"BLOOD1": 2,
"BFALL1": 24,
"GRASS2": 14,
"MARBFAC4": 1,
"WOOD4": 48,
"GRNROCK": 1,
"ZZWOLF7": 3,
"FLAT5_5": 1,
"CRACKLE4": 10,
"TLITE6_6": 1,
"SW1SKIN": 1,
"FLAT5_1": 62,
"GATE3": 1,
"AASHITTY": 1,
"BIGDOOR2": 2,
"DOORSTOP": 60,
"ZZWOLF4": 16,
"ZZWOLF6": 6,
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"RROCK02": 19,
"ROCK4": 154,
"ZZWOLF5": 44,
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"ZZWOLF10": 26,
"ZZWOLF2": 1,
"DOORTRAK": 12,
"FLOOR0_3": 1,
"F_SKY1": 32,
"MIDSPACE": 99,
"PANEL4": 17,
"DOORYEL2": 2,
"METAL2": 8,
"LAVA1": 1,
"ZELDOOR": 1,
"CEIL3_4": 3,
"ZIMMER8": 13,
"BRNSMAL1": 4,
"BIGDOOR5": 1,
"METAL7": 5,
"ZZWOLF13": 5
}
},
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"by_type": {
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"cacodemon": 6,
"chaingun_guy": 6,
"cyberdemon": 1,
"demon": 2,
"hell_knight": 2,
"imp": 12,
"lost_soul": 1,
"revenant": 1,
"shotgun_guy": 3,
"spectre": 3,
"spider_mastermind": 1,
"zombieman": 18
},
"by_category": {
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"hitscanner": 27,
"melee": 5,
"projectile": 30
}
},
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"armor_bonus": 6,
"berserk": 1,
"bfg9000": 1,
"blue_armor": 1,
"cell_pack": 6,
"chaingun": 1,
"chainsaw": 1,
"green_armor": 1,
"health_bonus": 7,
"invisibility": 1,
"invulnerability": 2,
"medikit": 1,
"megasphere": 1,
"plasma_rifle": 13,
"rocket_box": 20,
"rocket_launcher": 1,
"shell_box": 2,
"shells": 3,
"soulsphere": 1,
"stimpack": 8,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 1,
"cells": 6,
"rockets": 20,
"shells": 5
},
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"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
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"red",
"yellow"
],
"secret_exit": true
},
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"hmp_monsters": 64,
"htr_monsters": 46,
"uv_items": 77,
"hmp_items": 78,
"htr_items": 80
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
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}