MAZE-1

PWAD 89 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things236
Linedefs903
Sectors207
Monsters145
Items66
Raw model (for completeness)
{
  "meta": {
    "id": "fbe7982f-a1a4-4006-996f-feb3bcc28a76",
    "sha1": "53a1f69d59c7378baf356702f4d4fb125bcf2e3d",
    "sha256": "4d58ba8917663fe8ea28ca14c663544f4bc5bab5e1af4b0c5583ec47fb71c298",
    "title": "MAZE-1",
    "filenames": [
      "maze-1.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-03 17:45:28",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "MAZE-1",
      "description": "You are trapped (like a rat) in a maze. This maze is in three distinct sections, each with its' own look and its' own enemy. You must find the key needed to exit each section and move to the next and then find the key needed to exit this map. (difficult on HURT ME PLENTY, even more so on ULTRA VIOLENT, almost imposible on NIGHTMARE).",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-03 17:45:28",
    "file": {
      "type": "PWAD",
      "size": 91166,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/53a1f69d59c7378baf356702f4d4fb125bcf2e3d/53a1f69d59c7378baf356702f4d4fb125bcf2e3d.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "MAZE-1",
      "description": "MAZE-1 is a single-map WAD for DOOM II featuring a large, complex maze divided into three distinct sections, each with unique visual themes and enemy types. The map emphasizes key hunting to progress through each section and ultimately exit, with a challenging difficulty curve that is hard on HMP and ULTRA VIOLENT and nearly impossible on NIGHTMARE. Combat involves a balanced mix of hitscanners and melee monsters, including a notable presence of barons, imps, and shotgun guys, with no teleportation mechanics. Resources are moderately distributed, with plentiful shells and shotguns but limited bullets and rockets. The environment uses classic brick and stone textures, evoking a traditional techbase/industrial style. The level is linear and designed for vanilla DOOM II compatibility.",
      "authors": [
        "Glenn McCorkle"
      ],
      "tags": [
        "ammo_plentiful",
        "hard",
        "hitscanner_heavy",
        "key_hunt",
        "linear",
        "medium_maps",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : MAZE-1\nFilename                : MAZE-1.wad\nAuthor                  : Glenn McCorkle\nEmail Address           : glenn.mccorkle@rne.com\nMisc. Author info       :\n\nDescription             : You are trapped (like a rat) in a maze.\n                          This maze is in three distinct sections,\n                          each with its' own look and its' own\n                          enemy.\n                          You must find the key needed to exit\n                          each section and move to the next and\n                          then find the key needed to exit this\n                          map. (difficult on HURT ME PLENTY,\n                          even more so on ULTRA VIOLENT, almost\n                          imposible on NIGHTMARE).\n\nAdditional Credits to   : ID software for creating this great game,\n                          and for making it posible for us to add\n                          our own and others' levels.\n================================================================\n\n* Play Information *\n\nEpisode and level #     : DOOM II, MAP01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Yes\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : WADED\nKnown Bugs              : NONE\n\n* Copyrights / Permissions *\n\nAuthors (MAY) use this level as a base to build additional\nlevels.\n\nYou may do whatever you want with this file.\n\n* Where to get this WAD *\n\nFTP sites:\n\nBBS numbers: RUSTY & EDIES' BBS, Boardman, OH (216) 726-3619\n             in march 1996, area code changes to (330)\n\n             SOFTWARE CREATIONS BBS, Clinton MA (508) 368-7036\u001a"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 236,
        "linedefs": 903,
        "sidedefs": 1120,
        "vertices": 745,
        "sectors": 207,
        "segs": 1163,
        "ssectors": 300,
        "nodes": 299,
        "textures": {
          "CRATOP2": 8,
          "EXITDOOR": 4,
          "DOORBLU": 2,
          "EXITSIGN": 1,
          "BRICK12": 268,
          "BRICK3": 244,
          "FLOOR4_8": 203,
          "DOOR3": 1,
          "CEIL3_5": 203,
          "STEPTOP": 24,
          "STONE2": 264
        }
      },
      "monsters": {
        "total": 145,
        "by_type": {
          "baron": 1,
          "demon": 48,
          "imp": 46,
          "shotgun_guy": 50
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 50,
          "melee": 48,
          "projectile": 47
        }
      },
      "items": {
        "total": 66,
        "by_type": {
          "computer_area_map": 1,
          "medikit": 4,
          "megasphere": 1,
          "shell_box": 10,
          "shells": 27,
          "shotgun": 7,
          "stimpack": 8,
          "super_shotgun": 8
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 0,
          "shells": 37
        },
        "weapons_present": [
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 145,
        "hmp_monsters": 109,
        "htr_monsters": 64,
        "uv_items": 31,
        "hmp_items": 56,
        "htr_items": 66
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "fcf494c9-299f-4a74-a524-cfc6c3f6120d",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/53a1f69d59c7378baf356702f4d4fb125bcf2e3d/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "74da5556-ed31-4a04-8341-02b804615ed0",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/53a1f69d59c7378baf356702f4d4fb125bcf2e3d/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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