Raw model (for completeness)
{
"meta": {
"id": "fa777930-c547-499b-badd-0761de1048d0",
"sha1": "c6819bdfba5627e7e5ee68b6020d8700b89678b3",
"sha256": "32d81c892473a4eb98bb2419b6e5bcd1be9719ad9d410a2ef06f61ef9808b86c",
"title": "GC_Tower.WAD (WAD 2 of the GermCity series)",
"authors": [
"Kurt Hackbarth"
],
"filenames": [
"gc_tower.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-18 22:27:30",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "GC_Tower.WAD (WAD 2 of the GermCity series)",
"description": "Single Player DOOM II PWAD. Developed on a Macintosh. Tested on a Mac and a PC. High quality. Large, complex, and difficult.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-18 22:27:30",
"file": {
"type": "PWAD",
"size": 558851,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/c6819bdfba5627e7e5ee68b6020d8700b89678b3/c6819bdfba5627e7e5ee68b6020d8700b89678b3.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 1,
"lumps": 31,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "GC_Tower.WAD (WAD 2 of the GermCity series)",
"description": "This single-player DOOM II PWAD contains one large, complex, and difficult map (MAP01) designed from scratch. The level features a high monster count (276 things) and extensive architecture with 1944 linedefs and 372 sectors, indicating a sprawling environment. The texture set blends techbase and industrial themes with elements like pipes, grates, bricks, and rocky surfaces. Combat is challenging with a dense monster presence and limited difficulty settings. Resources and progression details are not explicitly stated, but the map’s scale and complexity suggest a demanding experience. The WAD is compatible with DOOM II and was tested on both Mac and PC platforms. The design favors a linear or semi-linear progression typical of single-map PWADs.",
"authors": [
"Kurt Hackbarth"
],
"tags": [
"doom2",
"hard",
"industrial",
"large_megawad",
"linear",
"single_map",
"techbase"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nTitle : GC_Tower.WAD (WAD 2 of the GermCity series)\nDate Finished : 7-14-97\nAuthor : Kurt Hackbarth\nEmail Address : syrinox@mindspring.com\nOther Files By Author : GC_Plant.WAD (WAD 1 of the GermCity series)\n\nDescription : Single Player DOOM II PWAD. Developed on a\n Macintosh. Tested on a Mac and a PC. High\n quality. Large, complex, and difficult.\n\nAdditional Credits to : All the people who freely distribute their DOOM\n sound files over the internet.\n===========================================================================\n* Type of DOOM or DOOM II file *\n\nDOOM II PWAD\nNew level WAD : Yes\nSound PWAD Only : No\nMusic PWAD Only : No\nGraphic Addon Only : No\nDehack Patch Only : No\n.LMP Only : No\nOther : No\nRequired To Have In Dir : Nothing\n\n* Play Information *\n\nMap # : Map 01\nSingle Player : Yes\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nDifficulty Settings : Not implemented\nNew Sounds : Yes\nNew Music : No\nNew Graphics : Yes\nDemos Replaced : Yes (Demo1)\n\n* Construction *\n\nBase : New level from scratch\nBuild Time : No comment\nEditor(s) used : Hellmaker 1.1, MacBSP 1.0, Deimos 0.4.1b\nKnown Bugs : Mirror effect in one small area - not fixable\nMay Not Run With... : Works fine with Mac Doom II v1.0.3 and PC\n Doom II v1.9. Has not been tested on earlier\n Doom II versions.\n\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional levels\nwithout first obtaining my permission. Let me know what you want\nto do with it, and I'll let you use it.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:\n\nBBS numbers:\n\nOther:"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 276,
"linedefs": 1944,
"sidedefs": 2919,
"vertices": 2086,
"sectors": 372,
"segs": 3465,
"ssectors": 1359,
"nodes": 1358,
"textures": {
"MIDBARS1": 18,
"SW1STRTN": 1,
"FLOOR4_1": 1,
"RROCK20": 18,
"SLADSKUL": 1,
"RROCK16": 16,
"SILVER1": 63,
"BRNSMAL1": 10,
"COMPSTA1": 1,
"SP_DUDE2": 2,
"BRNPOIS": 2,
"SHAWN3": 2,
"MIDSPACE": 28,
"STUCCO1": 6,
"MIDBRONZ": 2,
"WOOD9": 16,
"STARTAN2": 4,
"CEMENT7": 16,
"BRICK11": 20,
"BRNSMAL2": 11,
"BROWNGRN": 67,
"BRONZE4": 6,
"NUKEDGE1": 39,
"MARBFAC4": 3,
"COMPTALL": 2,
"METAL2": 24,
"SILVER2": 2,
"SUPPORT3": 99,
"DOORTRAK": 50,
"SPCDOOR4": 2,
"COMPSTA2": 1,
"STONE3": 8,
"MODWALL2": 2,
"PIPEWAL1": 2,
"STARG1": 14,
"BIGBRIK3": 8,
"TEKGREN5": 6,
"GRASS2": 26,
"GRAYBIG": 22,
"SPCDOOR3": 5,
"WOOD6": 16,
"METAL": 337,
"GRAY2": 6,
"SLADWALL": 249,
"DOOR3": 6,
"SPACEW3": 1,
"SP_DUDE1": 1,
"GRAY4": 28,
"METAL5": 15,
"SHAWN2": 34,
"SW1TEK": 1,
"FIRELAV2": 42,
"LITEBLU4": 2,
"FLAT22": 1,
"MFLR8_3": 8,
"SKY1": 28,
"SLIME10": 1,
"SW1GRAY1": 1,
"GSTVINE2": 9,
"MODWALL4": 3,
"MIDGRATE": 20,
"BRICKLIT": 4,
"RROCK18": 78,
"TLITE6_1": 1,
"SKINFACE": 32,
"FLOOR1_6": 1,
"GRASS1": 4,
"FIREWALA": 12,
"BRONZE1": 16,
"FLAT5_4": 13,
"LITE3": 2,
"FLAT2": 1,
"GATE3": 4,
"FLOOR7_1": 7,
"DOORSTOP": 5,
"RROCK09": 10,
"STARG2": 5,
"SW1GSTON": 1,
"BROWN96": 8,
"FLOOR7_2": 16,
"METAL3": 9,
"TEKGREN3": 4,
"FLAT1": 12,
"ZIMMER7": 8,
"PIPE2": 19,
"DOORYEL2": 3,
"TEKLITE": 12,
"BRWINDOW": 4,
"MARBLE2": 3,
"FLAT10": 14,
"SKIN2": 14,
"RROCK03": 59,
"TEKGREN2": 11,
"RROCK15": 4,
"GRAY1": 7,
"LITE5": 6,
"MARBGRAY": 21,
"SLIME13": 9,
"F_SKY1": 137,
"ICKWALL3": 3,
"SW1COMM": 1,
"CEIL5_1": 94,
"DEM1_6": 1,
"SILVER3": 1,
"FIRELAVA": 33,
"MFLR8_2": 1,
"PIPES": 15,
"SFALL1": 4,
"SW1BRNGN": 1,
"BLAKWAL1": 55,
"FLOOR6_2": 6,
"GRAY7": 12,
"FLAT23": 29,
"RROCK01": 2,
"BRICK10": 54,
"SW1SLAD": 2,
"FLAT5_3": 48,
"SPACEW4": 2,
"REDWALL": 24,
"ZZZFACE3": 3,
"MODWALL3": 6,
"BRONZE2": 4,
"CEIL5_2": 6,
"FLAT14": 10,
"SHAWN1": 1,
"SKINMET1": 4,
"RROCK19": 20,
"SKSNAKE1": 16,
"SUPPORT2": 13,
"SW1BROWN": 4,
"FLAT19": 20,
"MARBLE3": 5,
"ZIMMER2": 80,
"MIDBRN1": 6,
"GSTONE1": 10,
"GATE1": 2,
"ZZWOLF12": 1,
"NUKAGE1": 2,
"BIGDOOR3": 10,
"FLOOR6_1": 36,
"DOORRED": 2,
"FLAT5_5": 3,
"COMPSPAN": 58,
"GATE4": 10,
"CRATOP1": 7,
"CRATOP2": 4,
"DOOR1": 2,
"METAL1": 4,
"MODWALL1": 72,
"GRAY5": 120,
"BRICK1": 4,
"ZIMMER4": 16,
"DEM1_5": 1,
"BIGDOOR1": 2,
"BRNSMALC": 48,
"MIDBARS3": 34,
"EXITSIGN": 1,
"PIPEWAL2": 5,
"FLOOR4_8": 1
}
},
"monsters": {
"total": 70,
"by_type": {
"arachnotron": 3,
"archvile": 2,
"baron": 2,
"cacodemon": 2,
"chaingun_guy": 3,
"cyberdemon": 1,
"demon": 2,
"hell_knight": 4,
"imp": 14,
"lost_soul": 3,
"mancubus": 3,
"pain_elemental": 1,
"revenant": 6,
"shotgun_guy": 6,
"spectre": 4,
"spider_mastermind": 1,
"zombieman": 13
},
"by_category": {
"boss": 2,
"hitscanner": 22,
"melee": 6,
"projectile": 40
}
},
"items": {
"total": 64,
"by_type": {
"ammo_box": 4,
"ammo_clip": 5,
"backpack": 1,
"berserk": 2,
"bfg9000": 1,
"blue_armor": 1,
"cell": 4,
"cell_pack": 2,
"chaingun": 1,
"chainsaw": 1,
"green_armor": 1,
"invisibility": 1,
"invulnerability": 3,
"medikit": 5,
"megasphere": 1,
"plasma_rifle": 1,
"radiation_suit": 4,
"rocket": 5,
"rocket_box": 3,
"rocket_launcher": 1,
"shell_box": 4,
"shells": 5,
"soulsphere": 1,
"stimpack": 6,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 9,
"cells": 6,
"rockets": 8,
"shells": 9
},
"weapons_present": [
"bfg9000",
"chaingun",
"chainsaw",
"plasma_rifle",
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"red_skull",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 70,
"hmp_monsters": 70,
"htr_monsters": 70,
"uv_items": 64,
"hmp_items": 64,
"htr_items": 64
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
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}
]
}