arbor2.wad

PWAD 132 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things368
Linedefs938
Sectors206
Monsters112
Items101
Raw model (for completeness)
{
  "meta": {
    "id": "f97d6d83-f3ca-4d80-8a0d-89d827e25ece",
    "sha1": "4359c882834f6e683f935c82a222a590caefedf8",
    "sha256": "130505a18d025144f10c1a11b045b18fa445d3cb3c22628df1d9b3ae61159008",
    "filenames": [
      "arbor2.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 22:27:54",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": "A very dangerous botanical garden.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP02": "MAP02.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 22:27:54",
    "file": {
      "type": "PWAD",
      "size": 135314,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/4359c882834f6e683f935c82a222a590caefedf8/4359c882834f6e683f935c82a222a590caefedf8.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP02"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "<!DOCTYPE HTML PUBLIC \"-//IETF//DTD HTML 2.0//EN\">\n<html><head>\n<title>404 Not Found</title>\n</head><body>\n<h1>Not Found</h1>\n<p>The requested URL /pub/pc/games/idgames/loginpwnz was not found on this server.</p>\n<hr>\n<address>Apache/2.2.14 (Unix) Server at ftp.sunet.se Port 80</address>\n</body></html>"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   :\nFilename                : ARBOR2.WAD\nAuthor                  : Andrew Orman\nEmail Address           : andrew.orman@tryst.com.au\nMisc. Author Info       : Insane Star Trek Fan. Other WADs include\n                        GoWest, Depot, Supply\n\nDescription             : A very dangerous botanical garden.\n\nAdditional Credits to   :Geoff Allan for DOOMED 4.2\n================================================================\n\n* Play Information *\n\nGame                    : DOOM II\nEpisode and Level #     : MAP02\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Yes\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : DOOMED The RealThing v4.2\nKnown Bugs              : None known\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\n(One of the following)\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:\n\nBBS numbers:The Online Tryst 61-2-6012379\n            Star Fleet Command 61-2-8940402\n\nOther:"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP02",
      "title": "MAP02",
      "format": "doom",
      "stats": {
        "things": 368,
        "linedefs": 938,
        "sidedefs": 1548,
        "vertices": 1001,
        "sectors": 206,
        "segs": 1786,
        "ssectors": 639,
        "nodes": 638,
        "textures": {
          "BIGDOOR5": 3,
          "MARBLE2": 14,
          "MARBFAC3": 8,
          "MARBLE1": 146,
          "MARBLE3": 326,
          "MIDBARS1": 10,
          "MARBFAC2": 8,
          "BIGDOOR6": 1,
          "DOOR3": 1,
          "SUPPORT3": 189,
          "MARBFACE": 4,
          "SW1SATYR": 1,
          "GSTONE1": 4,
          "FLOOR3_3": 4,
          "FLOOR7_2": 100,
          "FLOOR5_3": 8,
          "DOORTRAK": 22,
          "GATE2": 3,
          "GATE4": 1,
          "SW1GARG": 3,
          "WOOD1": 18,
          "BROWNGRN": 29,
          "DEM1_6": 27,
          "METAL": 4,
          "GATE1": 4,
          "BROWNHUG": 57,
          "BROVINE2": 98,
          "FLAT5_5": 11,
          "MARBLOD1": 9,
          "FLOOR7_1": 34,
          "FLAT5_2": 2,
          "MIDBRN1": 14,
          "FWATER1": 1,
          "DOORBLU2": 4,
          "CEIL5_2": 22,
          "TEKWALL1": 9,
          "FLAT23": 7,
          "DEM1_5": 38,
          "DOORRED2": 24,
          "LAVA1": 8,
          "TLITE6_5": 2,
          "SW1LION": 3,
          "F_SKY1": 125,
          "FLOOR0_2": 12,
          "GATE3": 3
        }
      },
      "monsters": {
        "total": 112,
        "by_type": {
          "archvile": 1,
          "baron": 2,
          "cacodemon": 9,
          "demon": 9,
          "hell_knight": 4,
          "imp": 36,
          "lost_soul": 3,
          "mancubus": 1,
          "revenant": 1,
          "shotgun_guy": 29,
          "spectre": 10,
          "spider_mastermind": 1,
          "zombieman": 6
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 35,
          "melee": 19,
          "projectile": 57
        }
      },
      "items": {
        "total": 101,
        "by_type": {
          "ammo_box": 7,
          "ammo_clip": 11,
          "armor_bonus": 9,
          "backpack": 1,
          "berserk": 2,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell": 8,
          "cell_pack": 4,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 12,
          "invisibility": 2,
          "invulnerability": 1,
          "light_amp_goggles": 1,
          "medikit": 8,
          "megasphere": 1,
          "plasma_rifle": 1,
          "radiation_suit": 2,
          "rocket_box": 3,
          "rocket_launcher": 1,
          "shell_box": 5,
          "shells": 6,
          "soulsphere": 1,
          "stimpack": 9,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 18,
          "cells": 12,
          "rockets": 3,
          "shells": 11
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 107,
        "hmp_monsters": 89,
        "htr_monsters": 40,
        "uv_items": 90,
        "hmp_items": 97,
        "htr_items": 94
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "id": "aee7768f-a777-45d0-8972-4b9b3f564eea",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/4359c882834f6e683f935c82a222a590caefedf8/MAP02/images/0.webp",
          "type": null
        },
        {
          "id": "4dffdb6a-09d7-4ae7-a38a-2058bfbe05fc",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/4359c882834f6e683f935c82a222a590caefedf8/MAP02/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP02: Arbor2",
        "description": "A marble-heavy, garden-like map with gothic stonework and tech supports, built around blue and red skull progression with some teleport-driven movement. Combat is steady and varied, mixing lots of imps and shotgunners with packs of spectres plus a few higher-tier threats (barons, an arch-vile, and a spider mastermind). For a typical UV run it lands around moderate difficulty, helped by strong weapon access (SSG, RL, plasma, and even a BFG) and ample health/armor pickups. Expect a fairly structured key hunt rather than a pure corridor crawl, with occasional spikes from the tougher monsters.",
        "tags": [
          "ammo_plentiful",
          "boss_encounter",
          "generous_health",
          "gothic",
          "hitscanner_heavy",
          "key_hunt",
          "medium_length",
          "mixed_theme",
          "moderate",
          "projectile_heavy",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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