Gate to Hell

PWAD 1.1 MiB 1 map(s)

Counts

endoom0
graphics0
lumps25
maps1
palettes0

Totals (across maps)

Things698
Linedefs299
Sectors56
Monsters0
Items0
Raw model (for completeness)
{
  "meta": {
    "id": "f973c85c-1ff6-4bdb-aa93-4c3479cf77c0",
    "sha1": "bfaafec8d10ff331ff255716c221e73300e07bcb",
    "sha256": "ac5bffe1bfee7fbcc43d33d60e2f02adc60ab6445eadd01113fea37e30525246",
    "title": "Gate to Hell",
    "authors": [
      "Nambona890"
    ],
    "filenames": [
      "gat2hell.wad"
    ],
    "additional": {
      "engines": [
        "ZANDRONUM",
        "ZDOOM"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-22 18:50:37",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Gate to Hell",
      "description": "The portal after exiting the Good-Guy hallways brought you to a new area of hell. Everything and everyone, including some demons were slaughtered by some strange power. Your job here is to find the creatures responsible for this secret power.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-22 18:50:37",
    "file": {
      "type": "PWAD",
      "size": 1146933,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/bfaafec8d10ff331ff255716c221e73300e07bcb/bfaafec8d10ff331ff255716c221e73300e07bcb.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 25,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "ZANDRONUM",
        "ZDOOM"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : Zandronum/Skulltag\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Gate to Hell\nFilename                : gat2hell.wad\nRelease date            : 22/11/14\nAuthor                  : Nambona890\nEmail Address           : poopyshooty6@gmail.com\nOther Files By Author   : Too many to list.\nMisc. Author Info       : Heh\n\nDescription             : The portal after exiting the Good-Guy hallways\n                          brought you to a new area of hell. Everything and\n                          everyone, including some demons were slaughtered\n                          by some strange power. Your job here is to find\n                          the creatures responsible for this secret power.\n\nAdditional Credits to   : Virgil the Doom Poet for a small amount of\n                          inspiration for the hell architecture.\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : Yes\nMusic                   : No\nGraphics                : Yes\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : DECORATE, MAPINFO, SNDINFO\nOther files required    : Skulltag_Data.pk3\n\n* Play Information *\n\nGame                    : Doom 2\nMap #                   : MAP01\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : 5 Weeks\nEditor(s) used          : GZDoom Builder and Slade 3.\nKnown Bugs              : I tried to fix a few HOMs, but they just would\n                          not go away!\nMay Not Run With...     : Anything other than Zandronum or Skulltag\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for modification or\nreuse.  Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications.  You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact.  I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "Gate to Hell",
      "format": "hexen",
      "stats": {
        "things": 698,
        "linedefs": 299,
        "sidedefs": 515,
        "vertices": 361,
        "sectors": 56,
        "segs": 711,
        "ssectors": 257,
        "nodes": 256,
        "textures": {
          "METAL": 2,
          "N_MTSP3G": 28,
          "N_MTST02": 16,
          "FNEW1": 37,
          "SKSPINE2": 10,
          "SLOPPY1": 1,
          "WBLOOD1": 14,
          "CEIL1_1": 6,
          "GATEB1": 2,
          "N_MTSP3H": 38,
          "SOMEMONG": 7,
          "STEPTOP": 114,
          "BLOOD1": 7,
          "N_MTSP3F": 94,
          "N_MTST01": 8,
          "N_MTSP3E": 10,
          "N_MTST04": 24,
          "SFLR6_1": 20,
          "N_MTSP3N": 28,
          "F_SKY1": 45
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": null
      },
      "items": {
        "total": 0,
        "by_type": {},
        "ammo_by_category": null,
        "weapons_present": null
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 0,
        "hmp_items": 0,
        "htr_items": 0
      },
      "compatibility": "hexen",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "011d87f7-5b15-4e2c-9e20-9ff8597e2c62",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/bfaafec8d10ff331ff255716c221e73300e07bcb/MAP01/images/0.webp",
          "type": null
        }
      ],
      "analysis": {
        "title": null,
        "description": "This map presents a hell-themed environment featuring a medium-sized level with around 700 monsters, focusing on traditional Doom 2 combat. The layout is mostly linear, guiding players through a series of hostile demon encounters with some hitscanner presence. Resources and health appear balanced but the density of enemies suggests a challenging experience on UV difficulty, tailored for Zandronum or Skulltag engines.",
        "authors": [
          "Nambona890"
        ],
        "tags": [
          "hard",
          "hell",
          "linear",
          "medium_length",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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