Raw model (for completeness)
{
"meta": {
"id": "f9615360-89fa-4aee-8a00-6dec7e37f252",
"sha1": "03c40add0730dc17f1ac1955d5a4ad01c6538bc6",
"sha256": "d7b97975a2967a9b51b292e67a19bbce2b145991e2de8c85b2f48ebee1ca0892",
"title": "Progress Quest Doom",
"authors": [
"Anonymous"
],
"filenames": [
"pqdoom.wad"
],
"additional": {
"engines": [
"ZDOOM"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-29 09:06:43",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Progress Quest Doom",
"description": "Do you love Progress Quest? Do you love Doom? Well why not play both at once?! Now you can!",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-29 09:06:43",
"file": {
"type": "PWAD",
"size": 2189,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/03c40add0730dc17f1ac1955d5a4ad01c6538bc6/03c40add0730dc17f1ac1955d5a4ad01c6538bc6.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 12,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"ZDOOM"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Progress Quest Doom",
"description": "A single-map ZDoom (Hexen-format) novelty WAD for Doom II that functions more like a joke/experiment than a traditional level. MAP01 is extremely minimal, consisting of a tiny, single-sector space with virtually no geometry and no combat. There are no monsters, items, weapons, keys, or progression mechanics, so difficulty and resource balance are effectively irrelevant. Overall, it’s best treated as a brief gag map rather than a playable adventure.",
"tags": [
"doom2",
"gimmick",
"hexen_format",
"joke_wad",
"micro_map",
"minimalist",
"no_items",
"no_keys",
"no_monsters",
"non_combat",
"no_weapons",
"single_map",
"zdoom_required"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nAdvanced engine needed : ZDoom 2.0\nPrimary purpose : Progress Quest + Doom\n===========================================================================\nTitle : Progress Quest Doom\nFilename : PQDoom.wad\nRelease date : Today\nAuthor : Anonymous\nEmail Address : DemonsClutter@hotmail.com\nOther Files By Author : Stuff.\nMisc. Author Info : I'm anonymous.\n\nDescription : Do you love Progress Quest? Do you love Doom? Well why not play both at once?! Now you can!\n\nAdditional Credits to : Progress Quest\n===========================================================================\n* What is included *\n\nNew levels : Yes.\nSounds : No.\nMusic : No.\nGraphics : No.\nDehacked/BEX Patch : No.\nDemos : No.\nOther : No.\nOther files required : Doom II, ZDoom.\n\n* Play Information *\n\nGame : Doom II\nMap # : MAP01\nSingle Player : Designed for.\nCooperative 2-4 Player : No starts.\nDeathmatch 2-4 Player : No starts.\nOther game styles : No.\nDifficulty Settings : No.\n\n* Construction *\n\nBase : Scratch.\nBuild Time : Five minutes.\nEditor(s) used : Registered DeePsea.\nKnown Bugs : None.\nMay Not Run With... : Earlier versions of ZDoom.\n\n* Copyright / Permissions *\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites:\nFTP sites:"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "hexen",
"stats": {
"things": 2,
"linedefs": 4,
"sidedefs": 4,
"vertices": 4,
"sectors": 1,
"segs": 4,
"ssectors": 2,
"nodes": 1,
"textures": {
"MARBLE1": 4,
"F_SKY1": 1,
"GRASS1": 1
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": null
},
"items": {
"total": 0,
"by_type": {},
"ammo_by_category": null,
"weapons_present": null
},
"mechanics": {
"teleports": false,
"keys": [],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 0,
"hmp_items": 0,
"htr_items": 0
},
"compatibility": "hexen",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "9e2fd9fc-8aff-425e-9bef-540535eed1a6",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/03c40add0730dc17f1ac1955d5a4ad01c6538bc6/MAP01/images/0.webp",
"type": null
}
],
"analysis": {
"title": "MAP01",
"description": "An extremely minimal MAP01 built in Hexen format for ZDoom, consisting of a single tiny area with sky and simple marble/grass texturing. There are no monsters, weapons, ammo, or pickups, and no keys or special mechanics. Difficulty is effectively none, and progression is straightforward due to the map’s very small, barebones layout.",
"tags": [
"doom2",
"grass",
"hexen_format",
"linear",
"marble",
"micro_map",
"minimalist",
"no_items",
"no_keys",
"no_monsters",
"sky_outdoor",
"zdoom"
]
}
}
]
}