Carnival Of Hell.

PWAD 425 KiB 1 map(s)

Counts

endoom0
graphics0
lumps17
maps1
palettes0

Totals (across maps)

Things414
Linedefs2194
Sectors342
Monsters142
Items142
Raw model (for completeness)
{
  "meta": {
    "id": "f8e419f7-bf87-4116-bef9-7bd7f460325c",
    "sha1": "cd298048c53eb6723723e229618319f4161ac808",
    "sha256": "49687c51e8cdc84a385b98e525b135f400670459934631d64d25244f4efa927f",
    "title": "Carnival Of Hell.",
    "authors": [
      "Thomas Lutrov. (Lutrov71)"
    ],
    "filenames": [
      "carnohell.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2",
        "DOOMSDAY"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-21 17:11:06",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Carnival Of Hell.",
      "description": "Ultra violence. If it is too hard, go down to Hurt Me Plenty. There is lot's of deadly traps, so I suggest you save a lot. There is not a lot of ammo and there is a bit of health. There is a lot of marble and blood and lava in this wad, as I want it to be very hellish.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-21 17:11:06",
    "file": {
      "type": "PWAD",
      "size": 435683,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/cd298048c53eb6723723e229618319f4161ac808/cd298048c53eb6723723e229618319f4161ac808.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 17,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2",
        "DOOMSDAY"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Carnival Of Hell.",
      "description": "Carnival Of Hell. is a single-map WAD designed for DOOM2 with jDoom engine compatibility, featuring one large, complex level with 414 monsters and 342 sectors. The difficulty is set to Ultra Violence by default, with scarce ammo and limited health pickups, emphasizing careful resource management and frequent saving due to numerous deadly traps. The environment is heavily themed around hellish visuals, using abundant marble, blood, lava textures, and a custom sky texture, creating a dark, infernal atmosphere. The map is linear with a focus on trap navigation and combat challenge rather than exploration or key hunting. It includes new music and some new graphics but no new sounds, and is intended primarily for single-player or cooperative play.",
      "authors": [
        "Thomas Lutrov. (Lutrov71)"
      ],
      "tags": [
        "ammo_tight",
        "doom2",
        "hard",
        "hell",
        "jdoom_compatible",
        "large_megawad",
        "linear",
        "single_map",
        "trap_filled"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : jDoom.\nPrimary purpose         : Single + Coop play\n===========================================================================\n\nTitle                   : Carnival Of Hell.\nFilename                : carnohell.wad\nRelease date            :\nAuthor                  : Thomas Lutrov. (Lutrov71)\nEmail Address           : thomas@hoodooguru.com\nOther Files By Author   : None! This is my first wad.\nMisc. Author Info       : I am 13 years old and I love Halo, Half-life and Doom!\n\nDescription             : Ultra violence. If it is too hard, go down to Hurt Me Plenty. There is lot's of deadly traps, so I suggest you save a lot. There is not a lot of ammo and there is a bit of health. There is a lot of marble and blood and lava in this wad, as I want it to be very hellish.\n===========================================================================\n\n* Play Information *\nGame                    : DOOM2\nMap #                   : Map01.\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Starts are in there, but not reccomended.\nDifficulty Settings     : Yes\nNew Graphics            : Yes, a sky texture from a Jivesky pack.\nNew music               : Yes.\nNew sounds              : No.\n\n* Construction *\nBase                    : New level from scratch.\nBuild Time              : Many hours.\nEditor(s) used          : WadAuthor, DoomBuilder, Wintex.\n\nKnown Bugs              : Texture alignment bugs, that's about it.\n\nMay Not Run With...     : Everything else apart from jDoom.\n\n* Copyright / Permissions *\n\nAuthors (may NOT) use the contents of this file as a base for\nmodification or reuse.\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. This file may not be used for any commercial purposes without the\nauthor's agreement.*"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 414,
        "linedefs": 2194,
        "sidedefs": 3482,
        "vertices": 2544,
        "sectors": 342,
        "segs": 4037,
        "ssectors": 1626,
        "nodes": 1625,
        "textures": {
          "BIGDOOR6": 5,
          "DOORTRAK": 64,
          "GSTONE1": 17,
          "SW1MARB": 4,
          "WOOD4": 2,
          "ASHWALL3": 33,
          "CEIL1_1": 43,
          "FLOOR7_1": 16,
          "SW2LION": 1,
          "TLITE6_4": 1,
          "FLOOR1_6": 12,
          "MARBFACE": 1,
          "MFLR8_4": 1,
          "CEIL5_2": 6,
          "BIGDOOR7": 8,
          "BFALL1": 5,
          "BROWNHUG": 285,
          "EXITDOOR": 2,
          "FLAT5_7": 2,
          "GSTONE2": 6,
          "MARBLOD1": 1,
          "RROCK01": 71,
          "SP_HOT1": 47,
          "MARBLE2": 5,
          "STONE6": 53,
          "MARBFAC3": 4,
          "SLIME14": 4,
          "SLIME13": 5,
          "SUPPORT3": 3,
          "CEIL5_1": 62,
          "RROCK03": 15,
          "BLOOD1": 65,
          "CEIL3_5": 7,
          "DEM1_5": 51,
          "BIGDOOR2": 8,
          "ROCKRED3": 50,
          "DOORRED2": 2,
          "SW2GARG": 1,
          "FLAT1": 8,
          "MARBLE1": 107,
          "FLAT5_2": 56,
          "RROCK13": 8,
          "SW1WOOD": 1,
          "METAL": 706,
          "F_SKY1": 101,
          "ASHWALL2": 16,
          "GSTFONT1": 2,
          "MIDBARS1": 6,
          "MIDBARS3": 4,
          "LAVA1": 40,
          "RROCK12": 42,
          "MARBFAC4": 3,
          "RROCK15": 4,
          "MFLR8_3": 3,
          "REDWALL": 24,
          "ROCKRED2": 12,
          "BIGDOOR5": 3,
          "WOOD1": 565,
          "DEM1_6": 21,
          "ROCKRED1": 438,
          "STEPTOP": 2,
          "RROCK10": 8,
          "CEIL3_3": 11,
          "DOORBLU2": 2,
          "RROCK09": 2,
          "SW1GARG": 1,
          "SW1GSTON": 1,
          "SW1LION": 3,
          "ROCK5": 3,
          "MARBGRAY": 34,
          "FLOOR4_8": 19
        }
      },
      "monsters": {
        "total": 142,
        "by_type": {
          "arachnotron": 1,
          "archvile": 10,
          "baron": 13,
          "cacodemon": 10,
          "chaingun_guy": 16,
          "demon": 9,
          "hell_knight": 6,
          "imp": 35,
          "lost_soul": 4,
          "mancubus": 1,
          "pain_elemental": 1,
          "revenant": 32,
          "shotgun_guy": 1,
          "spectre": 1,
          "zombieman": 2
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 19,
          "melee": 10,
          "projectile": 113
        }
      },
      "items": {
        "total": 142,
        "by_type": {
          "ammo_box": 18,
          "ammo_clip": 5,
          "backpack": 3,
          "blue_armor": 1,
          "cell_pack": 1,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 4,
          "invisibility": 1,
          "light_amp_goggles": 2,
          "medikit": 12,
          "radiation_suit": 3,
          "rocket": 21,
          "rocket_box": 5,
          "rocket_launcher": 1,
          "shell_box": 9,
          "shells": 42,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 8,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 23,
          "cells": 1,
          "rockets": 26,
          "shells": 51
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 131,
        "hmp_monsters": 112,
        "htr_monsters": 103,
        "uv_items": 142,
        "hmp_items": 141,
        "htr_items": 141
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "ece07c0b-3593-46b0-8d50-e63278d91962",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/cd298048c53eb6723723e229618319f4161ac808/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "b2e7b555-7fe7-463e-b289-1874558ea2d7",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/cd298048c53eb6723723e229618319f4161ac808/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.