Raw model (for completeness)
{
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"id": "f8e419f7-bf87-4116-bef9-7bd7f460325c",
"sha1": "cd298048c53eb6723723e229618319f4161ac808",
"sha256": "49687c51e8cdc84a385b98e525b135f400670459934631d64d25244f4efa927f",
"title": "Carnival Of Hell.",
"authors": [
"Thomas Lutrov. (Lutrov71)"
],
"filenames": [
"carnohell.wad"
],
"additional": {
"engines": [
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"DOOMSDAY"
],
"iwad": [
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],
"filename": null,
"added": "2014-12-21 17:11:06",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Carnival Of Hell.",
"description": "Ultra violence. If it is too hard, go down to Hurt Me Plenty. There is lot's of deadly traps, so I suggest you save a lot. There is not a lot of ammo and there is a bit of health. There is a lot of marble and blood and lava in this wad, as I want it to be very hellish.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-21 17:11:06",
"file": {
"type": "PWAD",
"size": 435683,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/cd298048c53eb6723723e229618319f4161ac808/cd298048c53eb6723723e229618319f4161ac808.wad.gz",
"corrupt": false
},
"content": {
"maps": [
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],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 17,
"maps": 1,
"palettes": 0
},
"engines_guess": [
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"DOOMSDAY"
],
"iwads_guess": [
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]
},
"analysis": {
"title": "Carnival Of Hell.",
"description": "Carnival Of Hell. is a single-map WAD designed for DOOM2 with jDoom engine compatibility, featuring one large, complex level with 414 monsters and 342 sectors. The difficulty is set to Ultra Violence by default, with scarce ammo and limited health pickups, emphasizing careful resource management and frequent saving due to numerous deadly traps. The environment is heavily themed around hellish visuals, using abundant marble, blood, lava textures, and a custom sky texture, creating a dark, infernal atmosphere. The map is linear with a focus on trap navigation and combat challenge rather than exploration or key hunting. It includes new music and some new graphics but no new sounds, and is intended primarily for single-player or cooperative play.",
"authors": [
"Thomas Lutrov. (Lutrov71)"
],
"tags": [
"ammo_tight",
"doom2",
"hard",
"hell",
"jdoom_compatible",
"large_megawad",
"linear",
"single_map",
"trap_filled"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nAdvanced engine needed : jDoom.\nPrimary purpose : Single + Coop play\n===========================================================================\n\nTitle : Carnival Of Hell.\nFilename : carnohell.wad\nRelease date :\nAuthor : Thomas Lutrov. (Lutrov71)\nEmail Address : thomas@hoodooguru.com\nOther Files By Author : None! This is my first wad.\nMisc. Author Info : I am 13 years old and I love Halo, Half-life and Doom!\n\nDescription : Ultra violence. If it is too hard, go down to Hurt Me Plenty. There is lot's of deadly traps, so I suggest you save a lot. There is not a lot of ammo and there is a bit of health. There is a lot of marble and blood and lava in this wad, as I want it to be very hellish.\n===========================================================================\n\n* Play Information *\nGame : DOOM2\nMap # : Map01.\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : Starts are in there, but not reccomended.\nDifficulty Settings : Yes\nNew Graphics : Yes, a sky texture from a Jivesky pack.\nNew music : Yes.\nNew sounds : No.\n\n* Construction *\nBase : New level from scratch.\nBuild Time : Many hours.\nEditor(s) used : WadAuthor, DoomBuilder, Wintex.\n\nKnown Bugs : Texture alignment bugs, that's about it.\n\nMay Not Run With... : Everything else apart from jDoom.\n\n* Copyright / Permissions *\n\nAuthors (may NOT) use the contents of this file as a base for\nmodification or reuse.\nYou MAY distribute this file, provided you include this text file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact. This file may not be used for any commercial purposes without the\nauthor's agreement.*"
}
]
},
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"title": "MAP01",
"format": "doom",
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"linedefs": 2194,
"sidedefs": 3482,
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"segs": 4037,
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"nodes": 1625,
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"STEPTOP": 2,
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"RROCK09": 2,
"SW1GARG": 1,
"SW1GSTON": 1,
"SW1LION": 3,
"ROCK5": 3,
"MARBGRAY": 34,
"FLOOR4_8": 19
}
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"archvile": 10,
"baron": 13,
"cacodemon": 10,
"chaingun_guy": 16,
"demon": 9,
"hell_knight": 6,
"imp": 35,
"lost_soul": 4,
"mancubus": 1,
"pain_elemental": 1,
"revenant": 32,
"shotgun_guy": 1,
"spectre": 1,
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"by_category": {
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"hitscanner": 19,
"melee": 10,
"projectile": 113
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"ammo_clip": 5,
"backpack": 3,
"blue_armor": 1,
"cell_pack": 1,
"chaingun": 1,
"chainsaw": 1,
"green_armor": 4,
"invisibility": 1,
"light_amp_goggles": 2,
"medikit": 12,
"radiation_suit": 3,
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"rocket_box": 5,
"rocket_launcher": 1,
"shell_box": 9,
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"soulsphere": 1,
"stimpack": 8,
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"shells": 51
},
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"htr_monsters": 103,
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"htr_items": 141
},
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"metadata": {
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"music": null,
"source": "marker"
},
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