Helevator

PWAD 21 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things169
Linedefs184
Sectors11
Monsters95
Items60
Raw model (for completeness)
{
  "meta": {
    "id": "f847c8a0-05ec-4c33-b185-b3e2dadf7cf1",
    "sha1": "b0337bf0227f1631bbe5e2baf1e7eabf6560f2e6",
    "sha256": "6fae4798f1a07044ca28b775d48c1287a7d660c73d98e89bd0d82a857844f57a",
    "title": "Helevator",
    "authors": [
      "Chris Bourke"
    ],
    "filenames": [
      "helav8.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-18 22:14:51",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Helevator",
      "description": "Helavator is actually a section in a map I’m working on called Too Easy. However, I thought I would make it a map in its own right as I thought it would be an interesting stand alone level. Interesting because of its unusual design and because it’s made in only ten sectors. I’ve read about the ten sector maps Doomworld compiled but too late to submit a WAD of my own. Still, I found the concept intriguing.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-18 22:14:51",
    "file": {
      "type": "PWAD",
      "size": 21307,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b0337bf0227f1631bbe5e2baf1e7eabf6560f2e6/b0337bf0227f1631bbe5e2baf1e7eabf6560f2e6.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      : N/A\nUpdate to               : helav8.wad\nAdvanced engine needed  : Doom2.exe\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Helevator\nFilename                : helav8.wad\nRelease date            : 28/6/04\nAuthor                  : Chris Bourke\nEmail Address           : chris_the_hot_male@hotmail.com\nOther Files By Author   : Children of Doom (8 map WAD) to be released\nMisc. Author Info       : Rookie mapster. Helevator is the first WAD I??ve uploaded to the internet but I??m currently seven maps into an eight map episode that is made up of my first eight maps.\n\nDescription             : Helavator is actually a section in a map I??m working on called Too Easy. However, I thought I would make it a map in its own right as I thought it would be an interesting stand alone level. Interesting because of its unusual design and because it??s made in only ten sectors. I??ve read about the ten sector maps Doomworld compiled but too late to submit a WAD of my own. Still, I found the concept intriguing.\nPlease also note that the difficulty settings on Helavator are designed to offer 3 different styles of gameplay rather than degrees of difficulty. Skills 4 & 5 have weak monsters but restricted health, armour, weapons, ammo and powerups. Skills 1 & 2 are quite the opposite, whilst skill 3 attempts a balance of the two.\n\nAdditional Credits to   : ID software (obviously), also WadEd.\n===========================================================================\n* What is included *\n\nNew levels              : MAP01\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : MAP01\nSingle Player           : Designed for\nCooperative 2-4 Player  : No ?? would be easy for players to get stuck\nDeathmatch 2-4 Player   : No ?? as above\nOther game styles       : None\nDifficulty Settings     : See description above\n\n* Construction *\n\nBase                    : Modified ??Too Easy?? (also by me)\nBuild Time              : Not very long\nEditor(s) used          : WadEd\nKnown Bugs              : Possibly unaligned textures\nMay Not Run With...     : Only tested on Doom2.exe\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of th"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nArchive Maintainer      : N/A\nUpdate to               : helav8.wad\nAdvanced engine needed  : Doom2.exe\nPrimary purpose         : Single play\n===========================================================================\nTitle                   : Helevator\nFilename                : helav8.wad\nRelease date            : 28/6/04\nAuthor                  : Chris Bourke\nEmail Address           : chris_the_hot_male@hotmail.com\nOther Files By Author   : Children of Doom (8 map WAD) to be released\nMisc. Author Info       : Rookie mapster. Helevator is the first WAD I’ve uploaded to the internet but I’m currently seven maps into an eight map episode that is made up of my first eight maps.\n\nDescription             : Helavator is actually a section in a map I’m working on called Too Easy. However, I thought I would make it a map in its own right as I thought it would be an interesting stand alone level. Interesting because of its unusual design and because it’s made in only ten sectors. I’ve read about the ten sector maps Doomworld compiled but too late to submit a WAD of my own. Still, I found the concept intriguing.\nPlease also note that the difficulty settings on Helavator are designed to offer 3 different styles of gameplay rather than degrees of difficulty. Skills 4 & 5 have weak monsters but restricted health, armour, weapons, ammo and powerups. Skills 1 & 2 are quite the opposite, whilst skill 3 attempts a balance of the two.\n\nAdditional Credits to   : ID software (obviously), also WadEd.\n===========================================================================\n* What is included *\n\nNew levels              : MAP01\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\nOther files required    : None\n\n* Play Information *\n\nGame                    : DOOM2\nMap #                   : MAP01\nSingle Player           : Designed for\nCooperative 2-4 Player  : No – would be easy for players to get stuck\nDeathmatch 2-4 Player   : No – as above\nOther game styles       : None\nDifficulty Settings     : See description above\n\n* Construction *\n\nBase                    : Modified ‘Too Easy’ (also by me)\nBuild Time              : Not very long\nEditor(s) used          : WadEd\nKnown Bugs              : Possibly unaligned textures\nMay Not Run With...     : Only tested on Doom2.exe\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse. So long as you credit me in the WAD text or include this file intact.\n\nYou may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 169,
        "linedefs": 184,
        "sidedefs": 216,
        "vertices": 187,
        "sectors": 11,
        "segs": 229,
        "ssectors": 76,
        "nodes": 75,
        "textures": {
          "FLAT1": 1,
          "CEIL5_1": 2,
          "METAL2": 16,
          "PIPE1": 9,
          "GRAYPOIS": 4,
          "SW1PIPE": 1,
          "STARTAN3": 1,
          "DOORRED": 4,
          "FLOOR1_1": 1,
          "NUKE24": 16,
          "MFLR8_2": 4,
          "SHAWN2": 54,
          "MFLR8_4": 1,
          "F_SKY1": 1,
          "FLAT5_8": 1,
          "STARG3": 20,
          "NUKAGE1": 1,
          "BIGDOOR2": 4,
          "DOORTRAK": 2,
          "TLITE6_5": 2,
          "TEKWALL4": 4,
          "EXITSTON": 2,
          "STONE6": 17,
          "SUPPORT3": 17,
          "FLAT5_7": 1,
          "TEKWALL1": 10,
          "CEIL3_5": 1,
          "TLITE6_1": 1,
          "GRAYTALL": 8,
          "SW1GRAY": 3,
          "FLAT5_3": 1,
          "STARG1": 16,
          "SLADWALL": 5,
          "STEP1": 1,
          "STONE2": 13,
          "SUPPORT2": 4,
          "SW1STON1": 1,
          "FLOOR6_1": 2,
          "BLOOD1": 1
        }
      },
      "monsters": {
        "total": 95,
        "by_type": {
          "archvile": 2,
          "baron": 2,
          "cacodemon": 3,
          "chaingun_guy": 13,
          "demon": 7,
          "hell_knight": 4,
          "imp": 9,
          "mancubus": 6,
          "pain_elemental": 2,
          "revenant": 11,
          "shotgun_guy": 15,
          "spectre": 2,
          "zombieman": 19
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 47,
          "melee": 9,
          "projectile": 39
        }
      },
      "items": {
        "total": 60,
        "by_type": {
          "ammo_box": 13,
          "backpack": 3,
          "berserk": 1,
          "cell": 2,
          "cell_pack": 4,
          "chaingun": 2,
          "green_armor": 3,
          "invisibility": 1,
          "medikit": 1,
          "megasphere": 1,
          "plasma_rifle": 1,
          "rocket": 8,
          "rocket_box": 6,
          "rocket_launcher": 2,
          "shell_box": 5,
          "shells": 2,
          "shotgun": 2,
          "soulsphere": 2,
          "stimpack": 1
        },
        "ammo_by_category": {
          "bullets": 13,
          "cells": 6,
          "rockets": 14,
          "shells": 7
        },
        "weapons_present": [
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "red"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 50,
        "hmp_monsters": 41,
        "htr_monsters": 51,
        "uv_items": 3,
        "hmp_items": 18,
        "htr_items": 50
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "id": "1c63d961-eb85-43ac-b6d4-8cfffeb1c14a",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b0337bf0227f1631bbe5e2baf1e7eabf6560f2e6/MAP01/images/0.webp",
          "type": null
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        {
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b0337bf0227f1631bbe5e2baf1e7eabf6560f2e6/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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