Raw model (for completeness)
{
"meta": {
"id": "f8283d06-edc6-46cc-b2be-26e3d37b892e",
"sha1": "aafae4f7509685313956c4b45c7a1ed03479fb14",
"sha256": "95f566942ca63282bcf5d30e5a78f7a7ae3a2c60e7a85ea1d75367942e9f24d8",
"title": "QuadBeam for BOOM v2.01",
"authors": [
"Nicholai Main"
],
"filenames": [
"quadbeam.wad"
],
"additional": {
"engines": [
"BOOM"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-29 09:01:48",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "QuadBeam for BOOM v2.01",
"description": "This is a small (800 linedef) *BOOM only* wad that has a marble 'n' metal (and a little wood) theme. It's not that hard, and its my first level. There are six Cybers in it, but they are only to dispose of those who can't find the secret path through one of the courtyards. The overall layout is a small slime pit in the middle, with four arms comming out of it, each with quite a bit of outdoor area.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-29 09:01:48",
"file": {
"type": "PWAD",
"size": 259259,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/aafae4f7509685313956c4b45c7a1ed03479fb14/aafae4f7509685313956c4b45c7a1ed03479fb14.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 32,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"BOOM"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "QuadBeam for BOOM v2.01",
"description": "This WAD contains a single medium-sized map featuring about 800 linedefs with a marble, metal, and some wood texture theme. The layout centers on a small slime pit with four outdoor arms extending from it, offering a mix of indoor and outdoor areas. The monster presence includes six Cyberdemons placed as a secret challenge, making the overall difficulty moderate and accessible. Resources and combat encounters are balanced for BOOM engine compatibility, with no new weapons or sounds introduced. Progression is mostly linear with secret paths, and the map is designed for single-player and cooperative play under DOOM II IWAD.",
"authors": [
"Nicholai Main"
],
"tags": [
"ammo_plentiful",
"boom_compatible",
"boss_encounters",
"exploration_heavy",
"generous_health",
"linear",
"medium_maps",
"moderate",
"techbase"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "============================================================================\nTitle : QuadBeam for BOOM v2.01\nFilename : QUADBEAM.WAD\nAuthor : Nicholai Main\nEmail Address : No thanks, I don't want any email\nMisc. Author Info : Just an average guy\n\nDescription : This is a small (800 linedef) *BOOM only* wad\n that has a marble 'n' metal (and a little wood)\n theme. It's not that hard, and its my first level.\n There are six Cybers in it, but they are only to\n dispose of those who can't find the secret path\n through one of the courtyards. The overall layout\n is a small slime pit in the middle, with four arms\n comming out of it, each with quite a bit of outdoor\n area.\n\nInstructions : If you can't run a wad, then I feel sorry for you.\n\nAdditional Credits to : The maker of Phobos2 for some cool textures.\n\n============================================================================\n\n* Play Information *\n\nEpisode and Level # : DOOM II Level 1 (BOOM only)\nSingle Player : Yes\nCooperative 2-4 Player : Yes\nDeathmatch 2-4 Player : No\nDifficulty Settings : Yes\nNew Sounds : No\nNew Graphics : Yes, from Phobos2 (Before you start flaming me,\n the guy who made Phobos2 said you could use his\n levels as a base to make more.\nNew Weapons : No\nNew Music : No\nDemos Replaced : No\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : DeeP97, NWTPRO, WinTex, DeuSF, Cleanwad, InkWorks\nKnown Bugs : None known\n\n===========================================================================\n\n* Copyright / Permissions *\n\nAuthors MAY NOT use this level as a base to build additional levels for\ndistribution. If you want to use the textures, get Phobos2\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n========================================================================\n\n* Where to get this WAD * (or where you got it?)\n\nWalnut Creek Archive (ftp.cdrom.com)"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 131,
"linedefs": 721,
"sidedefs": 1175,
"vertices": 818,
"sectors": 123,
"segs": 1396,
"ssectors": 557,
"nodes": 556,
"textures": {
"WOOD1": 4,
"DOORRED2": 2,
"BLUEBLUR": 24,
"METAL5": 2,
"RROCK02": 3,
"FLOOR4_8": 7,
"MARBFAC4": 38,
"CRATOP1": 4,
"CRATOP2": 1,
"FLAT4": 7,
"GATE4": 1,
"LITE3": 8,
"FLOOR7_2": 14,
"SLIME14": 1,
"METAL2": 56,
"FLAT19": 18,
"MARBFAC2": 2,
"FLAT5_4": 49,
"ZZRAIL": 52,
"DEM1_1": 1,
"EXITSIGN": 32,
"SW1GARG": 3,
"DOORBLU2": 2,
"DEM1_5": 3,
"MIDGRATE": 8,
"SUPPORT4": 57,
"SKSPINE1": 4,
"COLORMAP": 6,
"CEIL1_2": 6,
"GIRDERS": 40,
"SHAWNGLD": 35,
"BIGDOOR7": 4,
"SLIMSTON": 8,
"GATE2": 4,
"MIDBARS3": 6,
"SUPPORT3": 50,
"MARBLE1": 88,
"CRACKLE4": 10,
"FWATER4": 5,
"MARBFAC3": 1,
"MFLR8_1": 1,
"RAILSPC": 50,
"WOOD12": 18,
"METAL": 114,
"BRIDGE0": 18,
"STEP4": 58,
"SLIME12": 1,
"SW1MET2": 6,
"MARBLE2": 25,
"DEM1_3": 1,
"TLITE6_5": 2,
"SANDSTN": 22,
"SLUGEMAP": 1,
"WATERMAP": 5,
"DEM1_4": 1,
"SLIME08": 14,
"STONE4": 8,
"DOORYEL2": 2,
"DEM1_2": 1,
"DEM1_6": 21,
"SLIME04": 9,
"SUPPORT5": 88,
"SW1LION": 1,
"MFLR8_2": 37,
"DOORSTOP": 2,
"MARBGRAY": 58,
"RUST": 6,
"SLIME16": 8,
"F_SKY1": 14,
"STONE": 10,
"CEIL1_1": 12
}
},
"monsters": {
"total": 61,
"by_type": {
"arachnotron": 3,
"baron": 3,
"cacodemon": 10,
"chaingun_guy": 3,
"cyberdemon": 6,
"demon": 3,
"hell_knight": 5,
"imp": 3,
"mancubus": 5,
"shotgun_guy": 17,
"zombieman": 3
},
"by_category": {
"boss": 6,
"hitscanner": 23,
"melee": 3,
"projectile": 29
}
},
"items": {
"total": 49,
"by_type": {
"armor_bonus": 14,
"backpack": 1,
"blue_armor": 1,
"green_armor": 1,
"health_bonus": 1,
"medikit": 6,
"megasphere": 1,
"shell_box": 3,
"shells": 12,
"shotgun": 1,
"soulsphere": 1,
"stimpack": 6,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 15
},
"weapons_present": [
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [
"blue_skull",
"red_skull",
"yellow_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 48,
"hmp_monsters": 43,
"htr_monsters": 29,
"uv_items": 37,
"hmp_items": 39,
"htr_items": 46
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "ef22de03-759d-4c9a-9fa8-61b32783b1ec",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/aafae4f7509685313956c4b45c7a1ed03479fb14/MAP01/images/0.webp",
"type": null
},
{
"id": "bc850370-4742-4f54-8c3b-8bad1c3f7061",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/aafae4f7509685313956c4b45c7a1ed03479fb14/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}