4 Towers

PWAD 141 KiB 1 map(s)

Counts

endoom1
graphics0
lumps15
maps1
palettes0

Totals (across maps)

Things178
Linedefs857
Sectors197
Monsters0
Items166
Raw model (for completeness)
{
  "meta": {
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    "sha1": "0e5709082dc504643f39fe5c4dbe57a1d0b2c7ab",
    "sha256": "08b4f332d4fec8e0767a3e1690f98176b2669a07f7b83609335c363098a7203e",
    "title": "4 Towers",
    "filenames": [
      "4towers.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-02 15:57:39",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "4 Towers",
      "description": "Strictly a Deathmatch level for Doom 2, Replaces Level 1.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 15:57:39",
    "file": {
      "type": "PWAD",
      "size": 144228,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/0e5709082dc504643f39fe5c4dbe57a1d0b2c7ab/0e5709082dc504643f39fe5c4dbe57a1d0b2c7ab.wad.gz",
      "corrupt": true,
      "corruptMessage": "1 lump(s) are corrupt"
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 1,
        "graphics": 0,
        "lumps": 15,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
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    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "==========================================================================\nTitle                   : 4 Towers\nFilename                : 4TOWERS.WAD\nAuthor                  : Jeff Larson\nEmail Address(es)       : None at this time\nMisc. Author Info       : I am known as \"Carmack\" on the Cyberspace\n                          BBS.\n\nDescription             : Strictly a Deathmatch level for Doom 2,\n                          Replaces Level 1.\n\nCredits                 : Beta Testers from the Cyberspace BBS are\n                          as listed below:\n\n                          Myself (Carmack)\n                          Capone\n                          Isaac the J\n                          Spark-man\n                          Sventech\n                          T Rex\n                          The Mighty Q\n                          Tornado\n\nThanks very much to these Beta Testers that helped me test and\nimprove my first ever DOOM Level!\n\nA GREAT BIG THANKS TO MY SISTER FOR HELPING ME WITH MANY IDEAS\nAND THE COLORATION OF THIS LEVEL.  I COULDN'T HAVE DONE IT\nWITHOUT HER!\n\nThanks goes to Kevin Roels for supplying me with Deu2c, BSP12X,\nand other miscellaneous utilities which made this level possible.\n\nAlso, thanks to Shadow Hawk for helping me with sector closing\nin Deu2c.  Thanks for supplying me with NWT!  What a great utility!\n==========================================================================\n\n* Play Information *\n\nLevel                   : Map 01\nSingle Player           : No\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes (Preferrably 3 or 4 players)\nDifficulty Settings     : Use \"NIGHTMARE\" difficulty.  Turbo 130\n                          is suggested.  Use a higher Turbo setting\n                          if the WAD seems slow in a 4 player game.\n\nNew Sounds              : Yes (Chaingun and Plasma Gun Sounds)\nNew Graphics            : No\nNew Music               : Yes\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch!\nEditor(s) used          : Deu2c v6.66á and the BSP12X node building\n                          utility made by Colin Reed.\nKnown Bugs              : Deu2c has a bug when switching through\n                          the modes with the TAB key.  The program\n                          will sometimes exit to DOS when TAB key\n                          is used.\n\n                          Memory available greatly decreases after\n                          node building.  Using BSP12X should alleviate\n                          this problem.  Answer no when Deu2c asks\n                          you to build the nodes, exit to DOS, and use\n                          BSP to build them.\n\nKnown Functionality     : Deu2c is a great utility and has many more\n                          textures and things than Deu2!  It has been\n                          a great utility to make/edit Doom 2 levels!\n\n* Copyright / Permissions *\n\nAuthors MAY NOT use this level as a base to build additional\nlevels without prior permission.\n\nYou MAY distribute this WAD, provided you include all of the\nfiles herein this archive, 4TOWERS.WAD, 4TOWERS.TXT and FILE_ID.DIZ\nwith no modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include these files\nintact.\n\n* Where to get this WAD *\n\nFTP sites    : Wherever it may have been uploaded\n\nBBS numbers  : Cyberspace BBS (714) 838-8100, (714) 559-8100\n               (Previously known as the K2 BBS).\n\nOther        : Wherever it may have been uploaded\n\nLook for upcoming levels soon to be made!"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "==========================================================================\nTitle                   : 4 Towers\nFilename                : 4TOWERS.WAD\nAuthor                  : Jeff Larson\nEmail Address(es)       : None at this time\nMisc. Author Info       : I am known as \"Carmack\" on the Cyberspace\n                          BBS.\n\nDescription             : Strictly a Deathmatch level for Doom 2,\n                          Replaces Level 1.\n\nCredits                 : Beta Testers from the Cyberspace BBS are\n                          as listed below:\n\n                          Myself (Carmack)\n                          Capone\n                          Isaac the J\n                          Spark-man\n                          Sventech\n                          T Rex\n                          The Mighty Q\n                          Tornado\n\nThanks very much to these Beta Testers that helped me test and\nimprove my first ever DOOM Level!\n\nA GREAT BIG THANKS TO MY SISTER FOR HELPING ME WITH MANY IDEAS\nAND THE COLORATION OF THIS LEVEL.  I COULDN'T HAVE DONE IT\nWITHOUT HER!\n\nThanks goes to Kevin Roels for supplying me with Deu2c, BSP12X,\nand other miscellaneous utilities which made this level possible.\n\nAlso, thanks to Shadow Hawk for helping me with sector closing\nin Deu2c.  Thanks for supplying me with NWT!  What a great utility!\n==========================================================================\n\n* Play Information *\n\nLevel                   : Map 01\nSingle Player           : No\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes (Preferrably 3 or 4 players)\nDifficulty Settings     : Use \"NIGHTMARE\" difficulty.  Turbo 130\n                          is suggested.  Use a higher Turbo setting\n                          if the WAD seems slow in a 4 player game.\n\nNew Sounds              : Yes (Chaingun and Plasma Gun Sounds)\nNew Graphics            : No\nNew Music               : Yes\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch!\nEditor(s) used          : Deu2c v6.66"
      }
    ]
  },
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    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 178,
        "linedefs": 857,
        "sidedefs": 1283,
        "vertices": 764,
        "sectors": 197,
        "segs": 1384,
        "ssectors": 483,
        "nodes": 482,
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          "PANEL3": 8,
          "TANROCK5": 42,
          "PANEL6": 83,
          "SLIME14": 20,
          "ROCK2": 40,
          "PANRED": 2,
          "ROCK3": 304,
          "PANBLACK": 10,
          "WOODMET2": 8,
          "ROCK1": 69,
          "DOORTRAK": 20,
          "EXITSIGN": 8,
          "GATE1": 2,
          "FLOOR7_2": 7,
          "PANBORD2": 4,
          "RROCK08": 35,
          "SW1WOOD": 4,
          "BIGDOOR7": 4,
          "SHAWN2": 8,
          "NUKAGE3": 36,
          "BSTONE3": 30,
          "BSTONE1": 90,
          "RROCK02": 35,
          "SW2PANEL": 2,
          "MIDBARS1": 4,
          "PANBOOK": 16,
          "MFLR8_2": 187,
          "FLAT5_2": 8,
          "FWATER3": 40,
          "PANBLUE": 2,
          "SFALL3": 56,
          "FLOOR4_8": 24
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      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 166,
        "by_type": {
          "ammo_box": 24,
          "backpack": 4,
          "berserk": 4,
          "bfg9000": 2,
          "cell_pack": 12,
          "chaingun": 2,
          "chainsaw": 4,
          "green_armor": 6,
          "health_bonus": 21,
          "plasma_rifle": 4,
          "rocket_box": 11,
          "rocket_launcher": 2,
          "shell_box": 16,
          "shotgun": 4,
          "soulsphere": 4,
          "stimpack": 42,
          "super_shotgun": 4
        },
        "ammo_by_category": {
          "bullets": 24,
          "cells": 12,
          "rockets": 11,
          "shells": 16
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 166,
        "hmp_items": 166,
        "htr_items": 166
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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