Raw model (for completeness)
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"analysis": {
"title": "Plutonia II MAP23 - Satan's Device",
"description": "This single map from Plutonia II is a large, complex level featuring 467 monsters and 224 sectors, emphasizing a challenging combat experience dominated by archviles, chaingunners, demons, revenants, and pain elementals. The environment mixes techbase and hellish textures, with extensive use of gray stone, marble, and fiery elements, culminating in a hazardous lava courtyard with keycard-based progression and a double bridge exit. The level demands quick reflexes, careful ammo management, and strategic archvile elimination, with five secrets to aid survival. The layout is mostly linear with key hunts and some outdoor areas, designed for Doom II compatibility and high difficulty, reflecting the brutal style of the Plutonia series.",
"authors": [
"Paul Corfiatis",
"Metabolist"
],
"tags": [
"ammo_tight",
"archvile_heavy",
"doom2_compatible",
"hard",
"hell",
"key_hunt",
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"linear",
"techbase"
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"contents": "Plutonia II map23 - Satan's Device (complete)\n Author(s): Paul Corfiatis\n minor tweaks by: Metabolist\n\nTHOSE SOLITARY TWEAKS:\n\n * Added an already-raised section of bridge in the middle, so in -nomo, you\n don't have to wait for the first bridge to rise fully before you raise\n the second. Coz if you did that before, it'd just stop below a reachable\n height and trap you there for good.\n * Altered the ending to suit the play of map24 -- you now 'die' at the end,\n so all your weapons/ammo etc. are removed.\n\n----\n\nSATAN'S DEVICE\n\nHand this one to Yonathan Donner, if you remember who he was?\nI hope he can't beat it!, his day of losing will come!\n\nSTORY (copy/paste on Plut2 web page shots section)\n\nYou've allready played through the first 22 levels of Plutonia II\nand, shit... they were bloodthirsty!, but once you reach Level 23\nyou will never know what hit you.\n\nWhen you start playing this level (On UV), you're gonna\nstart hating me. Its a dirty base dominated by Arch-Viles\nChaingunners and Demons. But wherever major you go, an Arch\nVile will meet up and try burn you to death, and bring dead\ndemons back to life. Those Demons and Spectres will try to trap you\nas you shoot you way through them. And some revenants may want to play some\nboxing with you, Pain elementals provide painful elements out at you\nwhich have a species name called the \"Lost soul\"\nAnd when you head outside to raise a double bridge to the exits,\ntwo Arch Viles will try to throw you into\nthe surrounding lava where there is no escape!... Better run fast!\n\nSee if you can find all 5 secrets, they will really help.\n\nMISSION\n\n1 Destroy any Arch Viles that get in you're path\n\n2 Obtain all 3 keycards to escape from the complex\n\n3 Deaden the courtyard beings, and find a way to raise the bridge\n\n\t\t4 Get the hell out of here!\n\n========================================================================\n\nTIP\n\nTo complete this level, you must be quick, careful with you're ammo\nand save alot."
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