The FORTRESS

PWAD 53 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things217
Linedefs459
Sectors76
Monsters85
Items26
Raw model (for completeness)
{
  "meta": {
    "id": "f6286dff-2000-4214-b8e7-d697d9ccca5a",
    "sha1": "fa4c97b44dbd126aa7c64d3579dd003d0e8a3334",
    "sha256": "a69edda8191d3c341d872cc7092dea1b7b42b8cbb8f73f845b72ca114ba2fa06",
    "title": "The FORTRESS",
    "filenames": [
      "fortresz.wad"
    ],
    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2013-11-02 16:05:18",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "The FORTRESS",
      "description": "You've infiltrated a fortress and stolen plans for an invasion. You're low on ammo and weapons. It's time to fight your way out!",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 16:05:18",
    "file": {
      "type": "PWAD",
      "size": 54296,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/fa4c97b44dbd126aa7c64d3579dd003d0e8a3334/fa4c97b44dbd126aa7c64d3579dd003d0e8a3334.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      }
    },
    "analysis": {
      "title": "The FORTRESS",
      "description": "This WAD contains a single medium-sized map set in a fortress environment with heavy use of stone and industrial textures. The monster count is moderate with a strong hitscanner presence, including numerous chaingunners and shotgun guys, alongside a mix of demons, imps, and a few mid-tier threats like mancubi and revenants. Resources are somewhat limited, emphasizing ammo conservation with a modest number of pickups and key hunts involving blue, red, and yellow skull keys. The layout features teleportation and a linear progression without secret exits. It is compatible with vanilla Doom and Boom-compatible ports, focusing on a tense, combat-heavy experience with balanced health and ammo availability.",
      "tags": [
        "ammo_tight",
        "hitscanner_heavy",
        "industrial",
        "key_hunt",
        "linear",
        "medium_maps",
        "moderate",
        "teleport_navigation",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 217,
        "linedefs": 459,
        "sidedefs": 595,
        "vertices": 469,
        "sectors": 76,
        "segs": 679,
        "ssectors": 181,
        "nodes": 180,
        "textures": {
          "BROWN1": 70,
          "CEIL3_2": 1,
          "DOORYEL2": 2,
          "BRNSMALC": 6,
          "BIGDOOR7": 2,
          "MARBFAC3": 1,
          "SLADPOIS": 2,
          "DOOR3": 3,
          "DOORBLU2": 2,
          "FLAT22": 10,
          "GSTONE1": 23,
          "STONE2": 119,
          "MFLR8_3": 5,
          "SP_DUDE4": 1,
          "SW1SATYR": 1,
          "CEIL1_3": 5,
          "ICKWALL2": 8,
          "MARBFAC2": 1,
          "PIPE2": 4,
          "FLOOR3_3": 22,
          "WOOD5": 14,
          "CRATELIT": 7,
          "BRNSMAL2": 10,
          "COMPWERD": 2,
          "BRNSMALL": 6,
          "EXITSIGN": 2,
          "FLOOR4_8": 1,
          "STARTAN3": 7,
          "MARBFACE": 1,
          "FLOOR0_5": 29,
          "BIGDOOR4": 2,
          "DOORTRAK": 32,
          "NUKEDGE1": 5,
          "SW1COMP": 4,
          "CEIL4_1": 24,
          "CEIL5_2": 29,
          "GRAY1": 39,
          "CRATE2": 8,
          "MARBLE1": 24,
          "CRATE1": 11,
          "PIPE1": 1,
          "CRATWIDE": 4,
          "SP_DUDE1": 1,
          "SP_DUDE8": 1,
          "WOOD1": 5,
          "COMPSTA1": 1,
          "SP_DUDE2": 1,
          "FLOOR0_3": 3,
          "NUKAGE3": 2,
          "COMPTALL": 1,
          "BIGDOOR2": 23,
          "CEIL1_1": 5,
          "SKINLOW": 16,
          "FLAT5_2": 5,
          "FLOOR7_2": 8,
          "GRAY4": 2,
          "SKSPINE1": 1,
          "SP_DUDE5": 2,
          "TEKGREN5": 4,
          "BRNSMAL1": 10,
          "FLAT18": 2,
          "STONE": 43,
          "SW1STON2": 1,
          "F_SKY1": 1,
          "BRNSMALR": 6,
          "DOORRED2": 2
        }
      },
      "monsters": {
        "total": 85,
        "by_type": {
          "chaingun_guy": 21,
          "demon": 5,
          "imp": 22,
          "lost_soul": 4,
          "mancubus": 4,
          "revenant": 3,
          "shotgun_guy": 26
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 47,
          "melee": 5,
          "projectile": 33
        }
      },
      "items": {
        "total": 26,
        "by_type": {
          "ammo_box": 2,
          "armor_bonus": 5,
          "backpack": 1,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 4,
          "medikit": 6,
          "shell_box": 2,
          "shells": 2,
          "shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 2,
          "cells": 0,
          "rockets": 0,
          "shells": 4
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red_skull",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 85,
        "hmp_monsters": 67,
        "htr_monsters": 51,
        "uv_items": 22,
        "hmp_items": 25,
        "htr_items": 26
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "fc399180-78c9-4d0b-b480-c352ab94b1f3",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/fa4c97b44dbd126aa7c64d3579dd003d0e8a3334/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "a6e6d954-fae9-4356-bcdf-44b456915540",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/fa4c97b44dbd126aa7c64d3579dd003d0e8a3334/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.