Raw model (for completeness)
{
"meta": {
"id": "f5aedda6-875d-4523-9d9d-4ede7cd1f491",
"sha1": "8757d8ce534d2b2253b2dcc6e46a8600bc9dcdb2",
"sha256": "9ada8e979fbdd4013910123a1c62d915524a5a160c1d700b89b19fc4078c6d9f",
"title": "Adolf",
"authors": [
"Steve Rescoe"
],
"filenames": [
"adolf.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-15 23:00:28",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Adolf",
"description": "This is a level I made to go with my new sprite 'Adolf',a giant floating Hitler head that replaces the Cacodemon in Doom2.I drew all the head animations with pencil and paper,and then scanned them in. It looks quite realistic.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-15 23:00:28",
"file": {
"type": "PWAD",
"size": 593124,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8757d8ce534d2b2253b2dcc6e46a8600bc9dcdb2/8757d8ce534d2b2253b2dcc6e46a8600bc9dcdb2.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 74,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Adolf",
"description": "This WAD contains a single custom map designed for DOOM2 featuring a unique giant floating Hitler head sprite replacing the Cacodemon. The level is medium-sized with 213 sectors and over 200 things, showcasing a mix of textures including techbase and lava themes. Combat involves a moderate monster count with no new sounds or music, and the resource balance appears standard for a DOOM2 map. The layout is linear and built from scratch using classic editors, compatible with vanilla DOOM2. The WAD focuses on sprite replacement and level design rather than gameplay difficulty changes or new mechanics.",
"authors": [
"Steve Rescoe"
],
"tags": [
"linear",
"medium_maps",
"sprite_replacement",
"techbase",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "7/96\n================================================================\nTitle : Adolf\nFilename : ADOLF.WAD\nAuthor : Steve Rescoe\nEmail Address : 104657,1252\nMisc. Author Info : Graphic Artist and creator of the Doom2 wads:Adolf\n and SKYEWOOD,and demon sprite replacement'Sockmonkey'\n Also creator of Quake single player level:Liquid Despair\n\nDescription : This is a level I made to go with my new sprite\n 'Adolf',a giant floating Hitler head that replaces\n the Cacodemon in Doom2.I drew all the head animations\n with pencil and paper,and then scanned them in.\n It looks quite realistic.\nAdditional Credits to :The authors of Waded,Wadauthor,Wintex,and Id Software\n================================================================\n\n* Play Information *\n\nEpisode and Level # : Map01 in Doom2\nSingle Player : Yes\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : Yes\nDifficulty Settings : Not implemented\nNew Sounds : No\nNew Graphics : Yes,the floating head plus a few textures\nNew Music : No\nDemos Replaced : None\n\n* Construction *\n\nBase : New level from scratch\nEditor(s) used : Waded,Wadauthor and Wintex\nKnown Bugs : none\nInstallation : First,put DeuSF,Adolf.wad,and install.bat into your\n Doom2 directory. From within there,type: install\n This will append all the sprites from Doom2.wad\n into Adolf.wad so that it can be played.\n Then type: play to start the game. After you're done\n you can type: restore to bring Adolf.wad back to it's\n original size.\n* Copyright / Permissions *\n\nAuthors may use this level as a base to build additional\nlevels.You can use the new sprite too,just give me credit.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\nYou may do whatever you want with this file.\n\n* Where to get this WAD *\n\nFTP sites:Compuserve Action Forum,and ftp.cdrom.com/pub/idgames"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 205,
"linedefs": 1137,
"sidedefs": 1654,
"vertices": 1150,
"sectors": 213,
"segs": 1876,
"ssectors": 906,
"nodes": 905,
"textures": {
"CEIL4_1": 1,
"FLOOR5_2": 2,
"MARBLE2": 9,
"FLAT10": 36,
"STARBR2": 62,
"BROWNHUG": 233,
"BIGDOOR1": 2,
"BIGDOOR6": 2,
"RROCK01": 1,
"BLOOD1": 1,
"MARBFACE": 3,
"MIDBARS3": 2,
"STARTAN2": 14,
"ZIMMER8": 10,
"ZZWOLF9": 91,
"BRICK7": 14,
"EXITDOOR": 2,
"COMPWERD": 1,
"GATE4": 1,
"GRNROCK": 188,
"MARBGRAY": 4,
"MIDBARS1": 14,
"FLAT23": 3,
"METAL2": 21,
"F_SKY1": 16,
"ROCK1": 313,
"SHAWN2": 16,
"FLOOR7_2": 26,
"MIDSPACE": 3,
"COMPSTA2": 2,
"WOODMET3": 3,
"BRNPOIS": 13,
"MARBLOD1": 4,
"MARBLE1": 82,
"DOORTRAK": 10,
"FLOOR1_6": 1,
"LITE5": 17,
"DEM1_5": 39,
"FLAT17": 9,
"STEP4": 1,
"WOODMET4": 2,
"DOORSTOP": 5,
"FLAT1_2": 7,
"FLAT1_1": 9,
"FLOOR7_1": 15,
"WOODMET1": 11,
"FLAT1_3": 5,
"FWATER1": 9,
"CONS1_5": 1,
"SUPPORT3": 28,
"WOOD9": 64,
"COMPSTA1": 4,
"FIRELAVA": 4,
"STARTAN3": 19,
"MFLR8_4": 3,
"STARGR2": 19,
"BLAKWAL2": 2,
"FLAT20": 4,
"MFLR8_3": 2,
"MARBFAC2": 2,
"CONS1_1": 1,
"DOOR3": 3,
"SP_FACE1": 1,
"COMPTALL": 4,
"MARBLE3": 26,
"CONS1_7": 2,
"CEIL1_2": 17,
"BSTONE1": 108,
"CRATOP1": 2,
"GRASS2": 16,
"FLAT18": 7,
"SPACEW3": 5,
"ZIMMER5": 67,
"MODWALL4": 12,
"FLOOR3_3": 2,
"ASHWALL2": 1,
"FIRELAV3": 5,
"WOOD7": 2,
"METAL": 17
}
},
"monsters": {
"total": 37,
"by_type": {
"arachnotron": 2,
"cacodemon": 6,
"chaingun_guy": 7,
"imp": 11,
"lost_soul": 3,
"mancubus": 2,
"revenant": 2,
"shotgun_guy": 4
},
"by_category": {
"boss": 0,
"hitscanner": 11,
"melee": 0,
"projectile": 26
}
},
"items": {
"total": 83,
"by_type": {
"ammo_clip": 4,
"backpack": 1,
"berserk": 1,
"health_bonus": 48,
"medikit": 10,
"megasphere": 1,
"rocket_box": 5,
"rocket_launcher": 1,
"shell_box": 5,
"stimpack": 6,
"super_shotgun": 1
},
"ammo_by_category": {
"bullets": 4,
"cells": 0,
"rockets": 5,
"shells": 5
},
"weapons_present": [
"rocket_launcher",
"super_shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 37,
"hmp_monsters": 37,
"htr_monsters": 37,
"uv_items": 83,
"hmp_items": 83,
"htr_items": 83
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "59c8d346-864c-4e34-9baf-4ac8c63312e9",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/8757d8ce534d2b2253b2dcc6e46a8600bc9dcdb2/MAP01/images/0.webp",
"type": null
},
{
"id": "948c7c17-0d5b-4de0-81a1-713cc89afad2",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/8757d8ce534d2b2253b2dcc6e46a8600bc9dcdb2/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}