Awesmdth.wad

PWAD 35 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things219
Linedefs287
Sectors33
Monsters67
Items106
Raw model (for completeness)
{
  "meta": {
    "id": "f45328ee-5a09-4559-83da-8b39ffb734e7",
    "sha1": "b8ef413a2e47c18af5c7e62c6af2ac40f546a89d",
    "sha256": "99c387c4b95e3bea8bf68316c964d55df58d1f891dd41e0dec93e5b14d75c0dc",
    "title": "Awesmdth.wad",
    "filenames": [
      "awesmdth.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-01-07 22:26:06",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Awesmdth.wad",
      "description": "Awesmdth.wad is a single level for map 01 of Doom2, and was designed with new deathmatch in mind. It's a small level consisting of an outdoor area surrounded by rooms, canals o' death, and ledges. It's a very basic setup, but it's deathmatch fun for the whole family. A guaranteed frag o' rama. It's got a layout that flows just at the right speed for deathmatch. However I included single play and co-op play at skill 4. Don't look behind that wall! The level supports 4 players for co-op and deathmatch, and skill levels function, to some extent. It has a co-op exit though. A must have for deathmatch enthusiasts. Just play it and e-mail me with any flames, suggestions, praises. It's only my second wad so be nice. Hope you like it. Download waldorf.wad also.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-01-07 22:26:06",
    "file": {
      "type": "PWAD",
      "size": 36054,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b8ef413a2e47c18af5c7e62c6af2ac40f546a89d/b8ef413a2e47c18af5c7e62c6af2ac40f546a89d.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Awesmdth.wad",
      "description": "Awesmdth.wad is a single small map designed for Doom 2 map 01, focusing on fast-paced deathmatch gameplay. The level features an outdoor area with surrounding rooms, canals, and ledges, supporting up to 4 players in deathmatch and co-op modes. Difficulty is moderate with skill levels partially implemented, and the layout emphasizes smooth flow suitable for multiplayer fragging. Resources and monster details are minimal due to the deathmatch focus. The theme is primarily outdoor with basic textures, and progression is linear with a co-op exit. It requires Doom 2 and is compatible with vanilla Doom 2 engines.",
      "authors": [
        "Joshua Gunder"
      ],
      "tags": [
        "coop",
        "deathmatch",
        "doom2",
        "linear",
        "moderate",
        "outdoor",
        "single_map",
        "small_map",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "=============================================================================\nTitle:\t\t\tAwesmdth.wad\nAuthor:\t\t\tJoshua Gunder  Author of Waldorf.wad\nE-Mail Address:\t\tfmellish@ix.netcom.com\n\nAdditional Credits:\tMatt Ayers for Waded, Ben Tajik for testing it with me, and Mike Moore for \t\t\ttesting on the MaC side of the doom world.\n\nDescription:\t\tAwesmdth.wad is a single level for map 01 of  Doom2, and was designed with \t\t\tnew deathmatch in mind.  It's a small level consisting of an outdoor area \t\t\tsurrounded by rooms, canals o' death, and ledges.  It's a very basic setup, but it's \t\t\tdeathmatch fun for the whole family.  A guaranteed frag o' rama.  It's got a \t\t\tlayout that flows just at the right speed for deathmatch.  However I included \t\t\tsingle play and co-op play at skill 4.  Don't look behind that wall!  The level \t\t\tsupports 4 players for co-op and deathmatch, and skill levels function, to some \t\t\textent.  It has a co-op exit though.  A must have for deathmatch enthusiasts.  Just \t\t\tplay it and e-mail me with any flames, suggestions, praises.  It's only my second \t\t\twad so be nice.  Hope you\tlike it.  Download waldorf.wad also.\n\nInstructions:\t\tDeposit this wad into a directory you'll remember the commmand line for, and \t\t\tlaunch it with doom2.\n\t\t\t\tDoom2 -file awesmdth.wad  or for modem..\n\t\t\t\tsersetup -file awesmdth.wad -warp 01 -nomonsters -altdeath -dial # etc..\n\t\t\t\tOr, just use deathmanager.\n\nDisclaimer:\t\tI accept no responsibility for anything bad arising from this wad.  I do however \t\t\taccept full responsibility for anything good achieved through this wad, such as \t\t\tfinally reaching Nirvana or achieving extreme deathmatch climax, invoking in \t\t\tyou, strong urges to send me lots of money.\n\n=============================================================================\n\n*PLAY INFORMATION*\n\nRequirements:\t\tDOOM2 Hell on Earth version 1.9\nMap #:\t\t\tMap 01\nSingle Player:\t\tYES!  Best on skill 4\nCooperative 2-4 Player:\tYES!  Best on skill 4\nDeathmatch 2-4 Player:\tYES! YES!  YEEESS!\nDifficulty Settings:\tSomewhat Implemented.  A slight difference between skill 3 and 4 :)\nNew Sounds:\t\tJust the one's you'll hear yourself making as you play!\nNew Graphics:\t\tNope Sorry ;(\nDemos Replaced:\t\tNone\nDemos included:\t\tawesmdth.lmp   (Me wasting my friend)\n\n*CONSTRUCTION*\n\nBase:\t\t\tOriginal from scratch\nBuild Time:\t\t10 Hours\nEditor Used:\t\tWaded\nKnown Bugs:\t\tUh?\n\n*COPYRIGHT / PERMISSIONS*\n\nAuthors MAY NOT use this level as a base to create other levels.\nPersons MAY distribute this wad, but only as is and with this text file.\n\n*WHERE TO GET THIS WAD*\n\nWhere else?!?!  FTP.CDROM.COM"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 219,
        "linedefs": 287,
        "sidedefs": 401,
        "vertices": 282,
        "sectors": 33,
        "segs": 425,
        "ssectors": 157,
        "nodes": 156,
        "textures": {
          "SUPPORT3": 19,
          "SW2MET2": 1,
          "METAL5": 14,
          "METAL4": 2,
          "CEIL3_5": 3,
          "BIGDOOR7": 10,
          "SW1MARB": 1,
          "METAL3": 6,
          "SPCDOOR1": 4,
          "BIGBRIK1": 183,
          "FLOOR5_2": 9,
          "MARBFAC4": 2,
          "STARTAN3": 3,
          "SLIME14": 8,
          "MARBLE1": 6,
          "F_SKY1": 12,
          "MARBGRAY": 28,
          "DOORTRAK": 16,
          "SLIME01": 4,
          "TLITE6_6": 4,
          "CEIL4_2": 1,
          "BIGDOOR2": 2,
          "CEIL3_6": 4,
          "FLAT20": 8,
          "MARBFAC3": 2,
          "SPCDOOR4": 6,
          "RROCK16": 6,
          "RROCK14": 7,
          "METAL7": 2
        }
      },
      "monsters": {
        "total": 67,
        "by_type": {
          "arachnotron": 3,
          "archvile": 1,
          "baron": 2,
          "cacodemon": 10,
          "chaingun_guy": 3,
          "cyberdemon": 1,
          "demon": 2,
          "hell_knight": 2,
          "imp": 5,
          "mancubus": 3,
          "pain_elemental": 2,
          "revenant": 8,
          "shotgun_guy": 7,
          "spectre": 9,
          "spider_mastermind": 1,
          "zombieman": 8
        },
        "by_category": {
          "boss": 2,
          "hitscanner": 18,
          "melee": 11,
          "projectile": 36
        }
      },
      "items": {
        "total": 106,
        "by_type": {
          "ammo_box": 9,
          "armor_bonus": 16,
          "backpack": 2,
          "berserk": 1,
          "bfg9000": 2,
          "blue_armor": 1,
          "cell_pack": 5,
          "chaingun": 2,
          "chainsaw": 1,
          "health_bonus": 8,
          "invisibility": 1,
          "megasphere": 6,
          "plasma_rifle": 2,
          "rocket": 10,
          "rocket_box": 6,
          "rocket_launcher": 3,
          "shell_box": 16,
          "shells": 2,
          "soulsphere": 1,
          "stimpack": 7,
          "super_shotgun": 5
        },
        "ammo_by_category": {
          "bullets": 9,
          "cells": 5,
          "rockets": 16,
          "shells": 18
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 64,
        "hmp_monsters": 5,
        "htr_monsters": 5,
        "uv_items": 103,
        "hmp_items": 71,
        "htr_items": 71
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "id": "38de1034-b9e6-4d17-ac93-518a4183ba64",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b8ef413a2e47c18af5c7e62c6af2ac40f546a89d/MAP01/images/0.webp",
          "type": null
        },
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          "id": "b1f40d9c-9c7a-4f2b-bee3-510168b16d01",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b8ef413a2e47c18af5c7e62c6af2ac40f546a89d/MAP01/pano/pano_0.webp",
          "type": "pano"
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      ]
    }
  ]
}

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