e2l1.wad

PWAD 44 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things144
Linedefs415
Sectors92
Monsters65
Items19
Raw model (for completeness)
{
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    "sha1": "ba329fa0997fabe5a2d6a0fe295c0a2a306bd15e",
    "sha256": "2a60c37b977d353bcae55bf390bd4e83cc4e2d319a235b4ae5dbc4c9467545a4",
    "filenames": [
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    "additional": {
      "engines": [],
      "iwad": [],
      "filename": null,
      "added": "2013-11-02 15:52:46",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP12": "MAP12.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 15:52:46",
    "file": {
      "type": "PWAD",
      "size": 45474,
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      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP12"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      }
    }
  },
  "maps": [
    {
      "map": "MAP12",
      "title": "MAP12",
      "format": "doom",
      "stats": {
        "things": 144,
        "linedefs": 415,
        "sidedefs": 550,
        "vertices": 371,
        "sectors": 92,
        "segs": 597,
        "ssectors": 180,
        "nodes": 179,
        "textures": {
          "CEMENT3": 4,
          "MFLR8_1": 6,
          "STONE3": 2,
          "F_SKY1": 16,
          "SW1EXIT": 1,
          "LITE5": 6,
          "SW1STON1": 2,
          "TEKLITE": 10,
          "NUKEDGE1": 1,
          "CEIL3_5": 48,
          "FLOOR3_3": 2,
          "FLAT5": 3,
          "FLOOR6_1": 4,
          "ROCKRED1": 11,
          "TEKWALL1": 43,
          "GATE1": 7,
          "PANRED": 38,
          "DoorTrak": 1,
          "GSTONE1": 56,
          "STEP6": 6,
          "SUPPORT2": 4,
          "CEIL5_1": 3,
          "STONE2": 202,
          "FLOOR5_1": 4,
          "gSTONE1": 1,
          "SW1GSTON": 3,
          "PIPE1": 16,
          "BLOOD3": 7,
          "GATE2": 4,
          "SKINFACE": 35,
          "CEIL3_6": 2,
          "BIGDOOR3": 2,
          "DOORBLU": 2,
          "GATE3": 13,
          "MIDGRATE": 2,
          "STEP3": 5,
          "FLOOR5_2": 43,
          "BLOOD1": 8,
          "SPACEW3": 1,
          "sladwall": 4,
          "FLOOR1_6": 5,
          "FLAT10": 1,
          "BigDoor2": 4,
          "FLAT23": 1,
          "GSTONE2": 11,
          "LITE3": 4,
          "ExitDoor": 6,
          "FLOOR4_8": 7,
          "SLADWALL": 38,
          "STEP2": 9,
          "Doortrak": 4,
          "DOORRED": 8,
          "ICKWALL2": 6
        }
      },
      "monsters": {
        "total": 65,
        "by_type": {
          "baron": 1,
          "demon": 7,
          "imp": 20,
          "shotgun_guy": 17,
          "spectre": 1,
          "zombieman": 19
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 36,
          "melee": 8,
          "projectile": 21
        }
      },
      "items": {
        "total": 19,
        "by_type": {
          "ammo_box": 1,
          "ammo_clip": 1,
          "bfg9000": 1,
          "blue_armor": 2,
          "chaingun": 1,
          "computer_area_map": 1,
          "medikit": 3,
          "plasma_rifle": 1,
          "shell_box": 3,
          "shells": 1,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 2
        },
        "ammo_by_category": {
          "bullets": 2,
          "cells": 0,
          "rockets": 0,
          "shells": 4
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 65,
        "hmp_monsters": 60,
        "htr_monsters": 52,
        "uv_items": 19,
        "hmp_items": 19,
        "htr_items": 15
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/ba329fa0997fabe5a2d6a0fe295c0a2a306bd15e/MAP12/images/0.webp",
          "type": null
        },
        {
          "id": "df72d287-6f6e-4e20-bd05-2a82f660d81f",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/ba329fa0997fabe5a2d6a0fe295c0a2a306bd15e/MAP12/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP12",
        "description": "A compact-to-medium map mixing techbase elements (TEKWALL/doors) with heavy stone/gothic textures and some blood accents. Combat leans hitscanner-heavy with lots of zombiemen and shotgun guys backed by imps, plus a single baron as the main high-tier threat. For UV, difficulty feels moderate: enemy count is manageable and health is fairly generous (soulsphere, multiple medikits), but ammo is not abundant despite strong weapons like the plasma rifle and BFG. Progression appears straightforward with some teleport-driven movement and no key hunt.",
        "tags": [
          "ammo_tight",
          "generous_health",
          "gothic",
          "hitscanner_heavy",
          "incidental_combat",
          "medium_length",
          "mixed_theme",
          "moderate",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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