TRIMATCH.WAD

PWAD 40 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things21
Linedefs335
Sectors31
Monsters0
Items12
Raw model (for completeness)
{
  "meta": {
    "id": "f3a2a426-1a1b-4a52-84de-8a1cc701e866",
    "sha1": "7b8bfba52dbd785d0e8aa04cf9099deb60866b27",
    "sha256": "b3d35422d0dc7456268f42f61c53a130477eef5a3687c689d6f7c1f1abf54ac6",
    "title": "TRIMATCH.WAD",
    "filenames": [
      "trimatch.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-04 19:20:01",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "TRIMATCH.WAD",
      "description": "DEATHMATCH ONLY!!! 4 guns, 3 rooms, 2 great places to hide. Some fast action, some sniper spots, some hiding places, nuff said. Includes an exit.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-04 19:20:01",
    "file": {
      "type": "PWAD",
      "size": 40495,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/7b8bfba52dbd785d0e8aa04cf9099deb60866b27/7b8bfba52dbd785d0e8aa04cf9099deb60866b27.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "TRIMATCH.WAD",
      "description": "This WAD contains a single deathmatch-focused map designed for DOOM2, featuring three compact rooms with four weapons and multiple hiding spots. The gameplay emphasizes fast-paced combat with sniper positions and tactical cover, supporting 2-4 players in deathmatch mode only. The map includes an exit but is not intended for single-player or cooperative play. The environment is minimalistic, with no new graphics or sounds, and requires a special doom2.exe variant due to monster placement quirks from its conversion origin.",
      "authors": [
        "John Martin"
      ],
      "tags": [
        "deathmatch",
        "doom2",
        "fast_paced",
        "hiding_places",
        "short_maps",
        "sniper_spots",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "ÕÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͸\n        ³ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»³\n        ³º          Greetings from ChriSp of Handest Data.          º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º  This is another fine DOOM2 conversion of a DOOM1 level  º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º   This conversion contains the DOOM2 monsters, that is   º³\n        ³º      allways lacking in other braindead conversions.     º³\n        ³º       The super shotgun is also in there somewhere.      º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º   Some monsters will be stuck on the map as a result of  º³\n        ³º    the conversion, therefore a special version of the    º³\n        ³º                doom2.exe file is required.               º³\n        ³º      This can be made by using our dm2cnv1.deh file.     º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º    Beware this is a real kick ass conversion for real    º³\n        ³º                    kick ass action.                      º³\n        ³º        DOOM: it's not a game, it's a way of life.        º³\n        ³ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹³\n        ³º       Niels Handest & Christian Spence  18-11-1995       º³\n        ³ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ³\n        ÔÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ;\n\n                                                    ================================================================\nTitle                   : TRIMATCH.WAD\nAuthor                  : John Martin\n\nEmail Addresses         : jmartin@ivs.att.com\n\nDescription             : DEATHMATCH ONLY!!!\n                          4 guns, 3 rooms, 2 great places to hide.\n                          Some fast action, some sniper spots, some\n                          hiding places, nuff said.\n                          Includes an exit.\n\nAdditional Credits to   : Authors of DEU 5.21, BSP, REJECT\n                          and of course, id.\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : E2M1\nSingle Player           : No\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : No\nNew Sounds              : No\nNew Graphics            : No\n\n* Construction *\n\nBase                    : New level from scratch\nBuild Time              : 8 hours\nEditor(s) used          : DEU 5.21, BSP, REJECT10\nKnown Bugs              : None\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels (yea, like I could stop you).\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Disclaimers *\n\nI'm not be responsible for your system crashes, sanity, or any divorces.\n\n* Where to get this WAD *\n\ninfant2.sphs.indiana.edu\nWADWHAT 1.1 by Randall R. Spangler (rspangle@micro.caltech.edu)\n==============================================================================\nPWAD FILE TRIMATCH.WAD:\n------------------------------------------------------------------------------\nEPISODE 2 MISSION 1             S1    S2    S3   S45 |    M1    M2    M3   M45\n------------------------------------------------------------------------------\n    Play modes:\n\tSingle player\n\tDeathmatch (8 starts)\n    Bosses:\n    Monsters:\n    Weapons:\n\tShotgun                  1     1     1     1 |     1     1     1     1\n\tChaingun                 1     1     1     1 |     1     1     1     1\n\tRocket launcher          1     1     1     1 |     1     1     1     1\n\tPlasma gun               1     1     1     1 |     1     1     1     1\n\tChainsaw                 8     8     8     8 |     8     8     8     8\n    Equipment:\n    Expendibles:\n\tBullets                 40    20    20    20 |    40    20    20    20\n\tShells                  16     8     8     8 |    16     8     8     8\n\tRockets                  4     2     2     2 |     4     2     2     2\n\tCells                   80    40    40    40 |    80    40    40    40\n    Difficulty:\n\tMax ammo damage        392   196   196   196 |   392   196   196   196\n\tRATIO                0.000 0.000 0.000 0.000 | 0.000 0.000 0.000 0.000\n    Other info:\n\tAverage brightness             185 (0=dark, 255=bright)\n\tSecrets                          0\n\tNukeage / sectors         0 /   31\n\tTriggers / linedefs      26 /  335\n\tReject resource                YES\nReplacement 1: 25,26,43,47,49,50,51,52,53,54,59,60,61,62,63,73,74,75,76,77,78,2015=83@20%,2012@20%,2013@20%,2018@20%,2019@20%\nREPLACE 25 26 43 47 49 50 51 52 53 54 59 60 61 62 63 73 74 75 76 77 78 2015 WITH 83@20% 2012@20% 2013@20% 2018@20% 2019@20%\nReplacement 2: SERGEANT=CHAINGUNDUDE@30%\nREPLACE 9 WITH 65@30%\nReplacement 3: IMP=HELLKNIGHT@30%\nREPLACE 3001 WITH 69@30%\nReplacement 4: DEMON=MANCUBUS@30%\nREPLACE 3002 WITH 67@30%\nReplacement 5: SPECTRE=REVENANT@30%\nREPLACE 58 WITH 66@30%\nReplacement 6: CACODEMON=PAINELEMENTAL@30%\nREPLACE 3005 WITH 71@30%\nReplacement 7: BARON=ARACHNOTRON@20%,ARCHVILE@20%\nREPLACE 3003 WITH 68@20% 64@20%\nReplacement 8: CYBERDEMON=ARCHVILE@30%\nREPLACE 16 WITH 64@30%\nReplacement 9: SPIDERDEMON=ARCHVILE@30%\nREPLACE 7 WITH 64@30%\nReplacement 10: SHOTGUN=SUPERSHOTGUN@100%\nREPLACE 2001 WITH 82@100%\nReplacement 11: AMMOCLIP=BOXOFAMMO@50%\nREPLACE 2007 WITH 2048@50%\nReplacement 12: SHELLS=BOXOFSHELLS@50%\nREPLACE 2008 WITH 2049@50%\nReplacement 13: HEALTHPOTION=STIMPACK@50%\nREPLACE 2014 WITH 2011@50%\nReplacement 14: STIMPACK=MEDIKIT@50%\nREPLACE 2011 WITH 2012@50%\nReplacement 15: GREENARMOR=BLUEARMOR@50%\nREPLACE 2018 WITH 2019@50%\nReplacement 16: SOULSPHERE=MEGASPHERE@50%\nREPLACE 2013 WITH 83@50%\nSeed for random generator is: 788727818\nCopying source to destination...\nProcessing REPLACEMENTS...\nREPLACEMENT=1  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=2  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=3  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=4  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=5  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=6  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=7  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=8  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=9  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=10  TOTAL OBJECTS=1\n  Super Shotgun=1\nREPLACEMENT=11  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=12  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=13  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=14  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=15  TOTAL OBJECTS=0   SKIPPED\nREPLACEMENT=16  TOTAL OBJECTS=0   SKIPPED\nOperation completed: converted 1 level, 0 textures, 1 object."
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : TRIMATCH.WAD\nAuthor                  : John Martin\n\nEmail Addresses         : jmartin@ivs.att.com\n\nDescription             : DEATHMATCH ONLY!!!\n                          4 guns, 3 rooms, 2 great places to hide.\n                          Some fast action, some sniper spots, some\n                          hiding places, nuff said.\n                          Includes an exit.\n\nAdditional Credits to   : Authors of DEU 5.21, BSP, REJECT\n                          and of course, id.\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : E2M1\nSingle Player           : No\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : No\nNew Sounds              : No\nNew Graphics            : No\n\n* Construction *\n\nBase                    : New level from scratch\nBuild Time              : 8 hours\nEditor(s) used          : DEU 5.21, BSP, REJECT10\nKnown Bugs              : None\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels (yea, like I could stop you).\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Disclaimers *\n\nI'm not be responsible for your system crashes, sanity, or any divorces.\n\n* Where to get this WAD *\n\ninfant2.sphs.indiana.edu"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 21,
        "linedefs": 335,
        "sidedefs": 481,
        "vertices": 381,
        "sectors": 31,
        "segs": 542,
        "ssectors": 198,
        "nodes": 197,
        "textures": {
          "ICKWALL3": 30,
          "SKINSCAB": 4,
          "FLOOR4_8": 1,
          "FLOOR0_3": 15,
          "FLOOR5_4": 8,
          "WOOD3": 30,
          "FLOOR7_2": 4,
          "EXITDOOR": 2,
          "FLAT1_1": 1,
          "METAL1": 96,
          "BROWN96": 30,
          "FLAT18": 24,
          "SW1GRAY": 1,
          "GRAY4": 24,
          "DOORTRAK": 2,
          "FLAT5_1": 2,
          "EXITSIGN": 5,
          "CEIL1_1": 5,
          "FLAT4": 1,
          "SKINMET1": 8,
          "GRAY7": 66,
          "WOOD4": 8,
          "WOOD5": 8,
          "SW1EXIT": 1,
          "GRAY1": 8,
          "FLAT23": 1
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 12,
        "by_type": {
          "chaingun": 1,
          "chainsaw": 8,
          "plasma_rifle": 1,
          "rocket_launcher": 1,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 0,
          "shells": 0
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 12,
        "hmp_items": 12,
        "htr_items": 12
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "04aa0d6d-3875-4b76-99a5-56215d190374",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/7b8bfba52dbd785d0e8aa04cf9099deb60866b27/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "84231763-c880-46da-ad34-32598aa67036",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/7b8bfba52dbd785d0e8aa04cf9099deb60866b27/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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