headbutt.wad

PWAD 26 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things93
Linedefs209
Sectors31
Monsters3
Items52
Raw model (for completeness)
{
  "meta": {
    "id": "f38f09c7-c98b-4122-ab30-361ceb9f04c4",
    "sha1": "8fe854ce6701b299d6ae626b2e817d0195af62ff",
    "sha256": "2e86e142bddd2e2f80399f2a87d2e102d50b0051486a38d825030dfc8823eec3",
    "authors": [
      "Andrew Orman"
    ],
    "filenames": [
      "headbutt.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-15 22:16:42",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": "A short, small and simple Deathmatch WAD. I've found that smaller is better when it comes to deathmatch. This WAD is like banging your head against a brick wall...it's so good when you stop!",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP02": "MAP02.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-15 22:16:42",
    "file": {
      "type": "PWAD",
      "size": 26582,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8fe854ce6701b299d6ae626b2e817d0195af62ff/8fe854ce6701b299d6ae626b2e817d0195af62ff.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP02"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "HEADBUTT.WAD",
      "description": "A single-map Doom II deathmatch level built as a small, simple arena with quick movement and frequent clashes. The layout uses teleports for fast repositioning and keeps progression straightforward with no keys or secrets. Weapon and ammo variety is high for its size (including SSG, rocket launcher, and plasma), supporting aggressive play and rapid respawns. Monster presence is minimal overall, but higher skill adds a roaming cyberdemon plus revenants, creating a dangerous hazard element rather than a PvE focus.",
      "tags": [
        "ammo_plentiful",
        "arena",
        "boss_monster",
        "cyberdemon",
        "deathmatch",
        "doom2",
        "minimal_monsters",
        "single_map",
        "small_map",
        "teleport_navigation",
        "vanilla_compatible",
        "weapon_variety"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   :\nFilename                : HEADBUTT.WAD\nAuthor                  : Andrew Orman\nEmail Address           : andrew.orman@tryst.com.au\nMisc. Author Info       : Really good in bed. Insane Star Trek fan,\n                        member of the role-playing team FOBEA\n                        (Fellowship Of The Bleeding Eyeball Aust.)\n\nDescription             : A short, small and simple Deathmatch WAD.\n                        I've found that smaller is better when it\n                        comes to deathmatch.\n                        This WAD is like banging your head against\n                        a brick wall...it's so good when you stop!\nAdditional Credits to   :\n================================================================\n\n* Play Information *\n\nGame                    : DOOM II\nEpisode and Level #     : MAP02\nSingle Player           : No\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Yes - Cyberdemon patrolling on Skill 4\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : DOOMED The Real Thing v4.2\nKnown Bugs              : None (known) :)\n\n* Copyright / Permissions *\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:\n\nBBS numbers:The Online Tryst 61-2-6012379\n            Starfleet Command 61-2-8940402\n\nOther:"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP02",
      "title": "MAP02",
      "format": "doom",
      "stats": {
        "things": 93,
        "linedefs": 209,
        "sidedefs": 312,
        "vertices": 198,
        "sectors": 31,
        "segs": 327,
        "ssectors": 104,
        "nodes": 103,
        "textures": {
          "EXITSIGN": 1,
          "SUPPORT3": 52,
          "SFALL1": 4,
          "CRATOP1": 1,
          "F_SKY1": 21,
          "DOORSTOP": 8,
          "GATE1": 2,
          "GATE2": 2,
          "FLAT20": 6,
          "NUKEDGE1": 113,
          "NUKAGE1": 4,
          "FLAT1": 1,
          "NUKEPOIS": 3,
          "STEP6": 3,
          "SW1COMM": 1,
          "SLADWALL": 25,
          "GATE3": 5,
          "FLAT1_1": 20,
          "CRATINY": 4
        }
      },
      "monsters": {
        "total": 3,
        "by_type": {
          "cyberdemon": 1,
          "revenant": 2
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 2
        }
      },
      "items": {
        "total": 52,
        "by_type": {
          "ammo_clip": 8,
          "backpack": 1,
          "berserk": 1,
          "blue_armor": 1,
          "cell": 7,
          "chaingun": 1,
          "green_armor": 1,
          "health_bonus": 8,
          "medikit": 4,
          "plasma_rifle": 1,
          "radiation_suit": 1,
          "rocket": 7,
          "rocket_launcher": 1,
          "shell_box": 1,
          "shells": 7,
          "shotgun": 1,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 8,
          "cells": 7,
          "rockets": 7,
          "shells": 8
        },
        "weapons_present": [
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 1,
        "hmp_monsters": 2,
        "htr_monsters": 0,
        "uv_items": 52,
        "hmp_items": 52,
        "htr_items": 52
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "d54ca6af-a881-40da-9e43-4f53b20d5736",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/8fe854ce6701b299d6ae626b2e817d0195af62ff/MAP02/images/0.webp",
          "type": null
        },
        {
          "id": "c07d55b5-9fba-46f8-aa26-4972ed49ee56",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/8fe854ce6701b299d6ae626b2e817d0195af62ff/MAP02/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP02",
        "description": "A compact Doom II deathmatch arena with a tech/industrial look (support beams, nukage edging, and simple room geometry) and some teleport-based movement. Item placement is generous, with multiple weapon types available plus plenty of mixed ammo and health pickups to keep fights fast. On higher difficulty there’s a roaming cyberdemon alongside a couple of revenants, adding occasional high-threat pressure despite the map’s small size.",
        "tags": [
          "ammo_plentiful",
          "arena_fights",
          "boss_encounter",
          "deathmatch",
          "generous_health",
          "industrial",
          "small",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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