Suck a Sage

PWAD 190 KiB 1 map(s)

Counts

endoom0
graphics0
lumps25
maps1
palettes0

Totals (across maps)

Things84
Linedefs770
Sectors142
Monsters0
Items59
Raw model (for completeness)
{
  "meta": {
    "id": "f32e2144-7cfd-4833-b8ef-4fe7382c5795",
    "sha1": "7721edd2f50809c335db8bd301b0d41702d33a4b",
    "sha256": "c6fc62c71c5240e355f457730699ccfa1376ae5b8ee2659048b797f2f02e301c",
    "title": "Suck a Sage",
    "authors": [
      "DarkWolf"
    ],
    "filenames": [
      "sucksage.wad"
    ],
    "additional": {
      "engines": [
        "LEGACY"
      ],
      "iwad": [],
      "filename": null,
      "added": "2013-04-22 00:33:49",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Suck a Sage",
      "description": "My first original Legacy map. Although original, it was inspired by \"Suck a Sage\" which is a piece of music from Guilty Gear X.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-04-22 00:33:49",
    "file": {
      "type": "PWAD",
      "size": 194069,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/7721edd2f50809c335db8bd301b0d41702d33a4b/7721edd2f50809c335db8bd301b0d41702d33a4b.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 25,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "LEGACY"
      ]
    },
    "analysis": {
      "title": "Suck a Sage",
      "description": "This WAD contains a single map designed for Doom Legacy, emphasizing deathmatch gameplay. The level is medium-sized with 142 sectors and a moderate number of monsters (84), featuring a mix of textures including metal, brick, and natural rock, suggesting a hybrid theme with industrial and outdoor elements. Combat is balanced with no extreme difficulty spikes, and resources appear moderately distributed. The map uses Doom 2 assets but requires the Legacy engine for proper functionality, indicating some advanced features or effects. Progression is straightforward, tailored for multiplayer deathmatch rather than single-player exploration or key hunts.",
      "authors": [
        "DarkWolf"
      ],
      "tags": [
        "deathmatch",
        "industrial",
        "legacy_compatible",
        "linear",
        "medium_maps",
        "mixed_theme",
        "moderate"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "===========================================================================\nAdvanced engine needed  : Legacy\nPrimary purpose         : Deathmatch\n===========================================================================\nTitle                   : Suck a Sage\nFilename                : sucksage.WAD\nRelease date            : June 5, 2002\nAuthor                  : DarkWolf\nEmail Address           : DarkWolf@emulationzone.org\nOther Files By Author   : A handful, see webpage if interested\n\t\t\t     (http://www.geocities.com/darkwolf95/)\nMisc. Author Info       : In and out of the Doom world, this time I made a\n\t\t\t  Legacy map.\nDescription             : My first original Legacy map.  Although\n\t\t\t  original, it was inspired by \"Suck a Sage\"\n\t\t\t  which is a piece of music from Guilty Gear X.\nAdditional Credits to   : Guys at NewDoom forum, for commenting about the\n\t\t\t  corona trick for the Demon texture.\n===========================================================================\n* What is included *\nNew levels              : MAP01\nSounds                  : No\nMusic                   : Yes, \"Suck a Sage\" from Guilty Gear X\n\t\t\t     by Ishiwatari Daisuke\nGraphics                : Yes, one texture\nDehacked/BEX Patch      : Yes, it's in the wad file under Dehacked lump\nDemos                   : No\nOther                   : Yes, sucksage.dfl for King Doom Launcher.\nOther files required    : Doom Legacy (works best in hardware mode)\n\n* Play Information *\nGame                    : DOOM2 (/w Doom Legacy)\nMap #                   : MAP01\nSingle Player           : Player starts only\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : Yes\nOther game styles       : None\nDifficulty Settings     : Not implemented\n\n* Construction *\nBase                    : New from scratch\nBuild Time              : Although spanned over months, a few days.\nEditor(s) used          : WinDEU 5.23 beta & WinDEU 5.99b1\nKnown Bugs              : Legacy says something about sysex,\n\t\t\t  shouldn't create any problems.\nMay Not Run With...     : Anything but Legacy\n\n* Copyright / Permissions *\nAuthors may NOT use this level as a base to build additional\nlevels without my written permission.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: http://www.geocities.com/darkwolf95/\nFTP sites:"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 84,
        "linedefs": 770,
        "sidedefs": 1146,
        "vertices": 702,
        "sectors": 142,
        "segs": 1231,
        "ssectors": 395,
        "nodes": 394,
        "textures": {
          "FLAT1_2": 1,
          "BIGDOOR5": 8,
          "GRASS2": 29,
          "MARBFAC4": 4,
          "MARBGRAY": 78,
          "WOOD12": 12,
          "WOOD1": 77,
          "FWATER1": 20,
          "FLAT5_4": 10,
          "MARBFAC3": 10,
          "RROCK03": 21,
          "STUCCO1": 105,
          "BIGDOOR7": 4,
          "METAL": 185,
          "DEM1_6": 20,
          "FLAT5_5": 40,
          "MIDBARS1": 22,
          "FLAT5_2": 31,
          "BRICK7": 53,
          "WOODMET1": 4,
          "DEM1_5": 4,
          "MIDBARS3": 12,
          "FLAT5_1": 21,
          "BRICK9": 80,
          "RROCK12": 12,
          "SUPPORT3": 67,
          "F_SKY1": 41,
          "CEIL1_3": 3,
          "FLAT1_1": 28,
          "FLAT1_3": 3,
          "STUCCO": 8,
          "BIGDOOR6": 4
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 59,
        "by_type": {
          "ammo_box": 2,
          "ammo_clip": 4,
          "armor_bonus": 6,
          "cell": 3,
          "chaingun": 4,
          "chainsaw": 1,
          "green_armor": 2,
          "health_bonus": 6,
          "medikit": 3,
          "plasma_rifle": 1,
          "rocket": 2,
          "rocket_box": 2,
          "rocket_launcher": 1,
          "shell_box": 7,
          "shells": 2,
          "shotgun": 3,
          "stimpack": 4,
          "super_shotgun": 6
        },
        "ammo_by_category": {
          "bullets": 6,
          "cells": 3,
          "rockets": 4,
          "shells": 9
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 59,
        "hmp_items": 59,
        "htr_items": 59
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "c87bac87-945e-43a6-a187-20107c6b3c13",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/7721edd2f50809c335db8bd301b0d41702d33a4b/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "dc0a8f66-c949-415f-a7e8-b368bb646ca9",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/7721edd2f50809c335db8bd301b0d41702d33a4b/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

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