zert2.wad

PWAD 32 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things73
Linedefs283
Sectors75
Monsters41
Items19
Raw model (for completeness)
{
  "meta": {
    "id": "f3036349-aca0-4b78-ae67-63a12a5a98df",
    "sha1": "3fc3bd96a9aceecb50d7f74e99032843646a3b98",
    "sha256": "6e5379c28d4561862b206ebcec244e87b4ba8566322e67055b201ebabd439a19",
    "title": "zert2.wad",
    "authors": [
      "Brian Cocks"
    ],
    "filenames": [
      "ZERT2.WAD"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-10-14 20:58:42",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "zert2.wad",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-10-14 20:58:42",
    "file": {
      "type": "PWAD",
      "size": 32704,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/3fc3bd96a9aceecb50d7f74e99032843646a3b98/3fc3bd96a9aceecb50d7f74e99032843646a3b98.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "DOOM2 PWAD\n\n================================================================\nTitle                   : zert2.wad\nAuthor                  : Brian Cocks\nInternet address\t: zert@camelot.bradley.edu\n\nDescription             : A small level with a ton of monsters.\n\t\t\t  Intended mainly for deathmatch.\n\t\t\t  The second in my zert series of pwads.\n\nAdditional Credits to   : Jeff Durand, Susan Pinchot, and Adam Oestrich\n\t\t\t  for helpful suggestions and play testing.\n\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : MAP01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes (only if you suck)\nDeathmatch 2-4 Player   : Yes, what else is there\nDifficulty Settings     : All\nNew Sounds              : No\nNew Music               : No\nNew Graphics            : No\n\n* Construction *\n\nBase                    : New level from scratch\nBuild Time              : A week (off and on)\nEditor(s) used          : Windeu32 ver-5.23\n\nKnown Bugs              : None\n\n* Copyright / Permissions *\n\nYou may distribute this file provided you include this file, with no\nmodifications. Authors may use this file as a base for additional\nlevels, but at least give me some credit."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 73,
        "linedefs": 283,
        "sidedefs": 410,
        "vertices": 245,
        "sectors": 75,
        "segs": 446,
        "ssectors": 112,
        "nodes": 111,
        "textures": {
          "FLOOR0_6": 1,
          "STEP5": 12,
          "FLAT18": 37,
          "RROCK03": 1,
          "FLAT5_4": 14,
          "GRAY4": 68,
          "LAVA2": 1,
          "METAL1": 17,
          "WOODMET1": 34,
          "CEIL4_3": 1,
          "GRASS1": 1,
          "MODWALL4": 15,
          "SW1MET2": 1,
          "FLAT9": 2,
          "WOODMET4": 4,
          "BIGDOOR2": 6,
          "CRACKLE2": 9,
          "GRAY1": 20,
          "SHAWN2": 4,
          "METAL": 8,
          "RROCK02": 4,
          "FLAT4": 12,
          "CEIL1_2": 14,
          "DOORTRAK": 16,
          "EXITDOOR": 2,
          "GRAYVINE": 63,
          "FLOOR7_1": 2,
          "F_SKY1": 15,
          "DOOR1": 8,
          "FLAT23": 1,
          "FLOOR0_3": 37,
          "FLAT17": 3,
          "FLOOR4_8": 4,
          "ICKWALL2": 22
        }
      },
      "monsters": {
        "total": 41,
        "by_type": {
          "arachnotron": 3,
          "archvile": 3,
          "baron": 1,
          "cacodemon": 2,
          "chaingun_guy": 11,
          "imp": 4,
          "mancubus": 2,
          "revenant": 3,
          "shotgun_guy": 9,
          "zombieman": 3
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 23,
          "melee": 0,
          "projectile": 18
        }
      },
      "items": {
        "total": 19,
        "by_type": {
          "ammo_box": 2,
          "bfg9000": 1,
          "cell_pack": 2,
          "chaingun": 2,
          "plasma_rifle": 1,
          "rocket_box": 3,
          "rocket_launcher": 2,
          "shell_box": 2,
          "shotgun": 2,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 2,
          "cells": 2,
          "rockets": 3,
          "shells": 2
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 41,
        "hmp_monsters": 41,
        "htr_monsters": 41,
        "uv_items": 19,
        "hmp_items": 19,
        "htr_items": 19
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "20f0cabe-8b35-4409-b95b-e81ee932d47e",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/3fc3bd96a9aceecb50d7f74e99032843646a3b98/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "6f67defc-1d8c-4f6e-b99b-d6e3320e938f",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/3fc3bd96a9aceecb50d7f74e99032843646a3b98/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP01",
        "description": "A compact Doom II tech/industrial map built from metal and gray base textures, with a straightforward layout and no keys or teleports. Combat is dense for the size, leaning heavily on hitscanners (many shotgun and chaingun guys) backed by a handful of mid-to-high threats like revenants, arachnotrons, mancubi, and several arch-viles. For UV, it plays as moderate-to-hard depending on how you handle the hitscanner pressure, but the map is well-armed with most of the arsenal including plasma and a BFG plus plenty of ammo boxes. The overall feel suits fast, aggressive play and matches its stated intent as a deathmatch-oriented level that still works in single-player.",
        "tags": [
          "ammo_plentiful",
          "deathmatch_focused",
          "generous_weapons",
          "hitscanner_heavy",
          "industrial",
          "linear",
          "moderate",
          "monster_dense",
          "small",
          "techbase",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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