Raw model (for completeness)
{
"meta": {
"id": "f148b832-f5b1-4882-a912-310e0be5ddc1",
"sha1": "aa0d111c92eae273d50df0cdc7ee7987ead0151f",
"sha256": "35ab0c8558e2fac2141818ba491af7eb22065717983d3d069b958458e5195a73",
"filenames": [
"ctf2a.wad",
"ctf2b.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-04-19 00:46:48",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.jpg"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-04-19 00:46:48",
"file": {
"type": "PWAD",
"size": 13280,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/aa0d111c92eae273d50df0cdc7ee7987ead0151f/aa0d111c92eae273d50df0cdc7ee7987ead0151f.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 11,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "ctf2a.wad",
"description": "A single small DOOM II map built as a capture-the-flag style arena rather than a monster-fighting level, featuring zero enemies and a focus on player-vs-player flow. The layout is compact and simple, with low line/sector counts and no teleport network, and progression is gated by blue and red keys. Item placement is weapon-forward, offering shotguns, SSGs, rocket launchers, and a plasma rifle alongside multiple blue armors and medikits. Visuals lean heavily on clean techbase textures (GRAYBIG, COMPBLUE, REDWALL) under the standard sky.",
"tags": [
"arena",
"ctf",
"doom2",
"key_hunt",
"no_monsters",
"pvp",
"rockets_plentiful",
"simple_layout",
"single_map",
"small_map",
"techbase",
"vanilla_compatible",
"weapon_heavy"
],
"origin": "gpt-4.1-mini"
}
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 59,
"linedefs": 105,
"sidedefs": 131,
"vertices": 91,
"sectors": 19,
"segs": 139,
"ssectors": 54,
"nodes": 53,
"textures": {
"CEIL5_2": 19,
"F_SKY1": 2,
"CEIL5_1": 17,
"COMPBLUE": 15,
"GRAYBIG": 103,
"REDWALL": 15
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 39,
"by_type": {
"blue_armor": 2,
"medikit": 4,
"plasma_rifle": 1,
"rocket_box": 12,
"rocket_launcher": 2,
"shotgun": 16,
"super_shotgun": 2
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 12,
"shells": 0
},
"weapons_present": [
"plasma_rifle",
"rocket_launcher",
"shotgun",
"super_shotgun"
]
},
"mechanics": {
"teleports": false,
"keys": [
"blue",
"red"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 39,
"hmp_items": 39,
"htr_items": 39
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "a5964f2b-7676-4a89-8dda-6151296dd63d",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/aa0d111c92eae273d50df0cdc7ee7987ead0151f/MAP01/images/0.webp",
"type": null
},
{
"id": "98f51d77-c6fa-4fca-9ce5-77550d559239",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/aa0d111c92eae273d50df0cdc7ee7987ead0151f/MAP01/pano/pano_0.webp",
"type": "pano"
}
],
"analysis": {
"title": "MAP01",
"description": "A compact, techbase-styled map built from clean gray and computer-panel textures with a simple sky ceiling. There are no monsters at all, and the layout appears geared toward multiplayer/CTF-style play with blue and red key access. Weapon and ammo placement is generous (shotguns, SSG, rockets, and a plasma rifle), making it combat-ready for player-vs-player rather than PvE progression.",
"tags": [
"ammo_plentiful",
"arena_fights",
"ctf",
"keyed_doors",
"linear",
"multiplayer",
"no_monsters",
"plasma",
"rockets",
"shotguns",
"small",
"techbase",
"vanilla_compatible"
]
}
}
]
}