ctf2a.wad, ctf2b.wad

PWAD 13 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things59
Linedefs105
Sectors19
Monsters0
Items39
Raw model (for completeness)
{
  "meta": {
    "id": "f148b832-f5b1-4882-a912-310e0be5ddc1",
    "sha1": "aa0d111c92eae273d50df0cdc7ee7987ead0151f",
    "sha256": "35ab0c8558e2fac2141818ba491af7eb22065717983d3d069b958458e5195a73",
    "filenames": [
      "ctf2a.wad",
      "ctf2b.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-04-19 00:46:48",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.jpg"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-04-19 00:46:48",
    "file": {
      "type": "PWAD",
      "size": 13280,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/aa0d111c92eae273d50df0cdc7ee7987ead0151f/aa0d111c92eae273d50df0cdc7ee7987ead0151f.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "ctf2a.wad",
      "description": "A single small DOOM II map built as a capture-the-flag style arena rather than a monster-fighting level, featuring zero enemies and a focus on player-vs-player flow. The layout is compact and simple, with low line/sector counts and no teleport network, and progression is gated by blue and red keys. Item placement is weapon-forward, offering shotguns, SSGs, rocket launchers, and a plasma rifle alongside multiple blue armors and medikits. Visuals lean heavily on clean techbase textures (GRAYBIG, COMPBLUE, REDWALL) under the standard sky.",
      "tags": [
        "arena",
        "ctf",
        "doom2",
        "key_hunt",
        "no_monsters",
        "pvp",
        "rockets_plentiful",
        "simple_layout",
        "single_map",
        "small_map",
        "techbase",
        "vanilla_compatible",
        "weapon_heavy"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 59,
        "linedefs": 105,
        "sidedefs": 131,
        "vertices": 91,
        "sectors": 19,
        "segs": 139,
        "ssectors": 54,
        "nodes": 53,
        "textures": {
          "CEIL5_2": 19,
          "F_SKY1": 2,
          "CEIL5_1": 17,
          "COMPBLUE": 15,
          "GRAYBIG": 103,
          "REDWALL": 15
        }
      },
      "monsters": {
        "total": 0,
        "by_type": {},
        "by_category": {
          "boss": 0,
          "hitscanner": 0,
          "melee": 0,
          "projectile": 0
        }
      },
      "items": {
        "total": 39,
        "by_type": {
          "blue_armor": 2,
          "medikit": 4,
          "plasma_rifle": 1,
          "rocket_box": 12,
          "rocket_launcher": 2,
          "shotgun": 16,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 0,
          "cells": 0,
          "rockets": 12,
          "shells": 0
        },
        "weapons_present": [
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": false,
        "keys": [
          "blue",
          "red"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 0,
        "hmp_monsters": 0,
        "htr_monsters": 0,
        "uv_items": 39,
        "hmp_items": 39,
        "htr_items": 39
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "a5964f2b-7676-4a89-8dda-6151296dd63d",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/aa0d111c92eae273d50df0cdc7ee7987ead0151f/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "98f51d77-c6fa-4fca-9ce5-77550d559239",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/aa0d111c92eae273d50df0cdc7ee7987ead0151f/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "MAP01",
        "description": "A compact, techbase-styled map built from clean gray and computer-panel textures with a simple sky ceiling. There are no monsters at all, and the layout appears geared toward multiplayer/CTF-style play with blue and red key access. Weapon and ammo placement is generous (shotguns, SSG, rockets, and a plasma rifle), making it combat-ready for player-vs-player rather than PvE progression.",
        "tags": [
          "ammo_plentiful",
          "arena_fights",
          "ctf",
          "keyed_doors",
          "linear",
          "multiplayer",
          "no_monsters",
          "plasma",
          "rockets",
          "shotguns",
          "small",
          "techbase",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.