Assult of the Arachnotrons

PWAD 116 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things265
Linedefs749
Sectors165
Monsters103
Items110
Raw model (for completeness)
{
  "meta": {
    "id": "f0cd82f5-7dfd-4ad0-a1ad-1d555a35e481",
    "sha1": "0b3eba8be08dbd1092c8f8385d7179452662c4cd",
    "sha256": "30745640ba158e21669e6e20f4ff40091dcadcbce3286d90cd4274f996be094f",
    "title": "Assult of the Arachnotrons",
    "authors": [
      "Robert \"Tippi Turtle\" McCray"
    ],
    "filenames": [
      "AOA.WAD"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-10-14 21:08:07",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Assult of the Arachnotrons",
      "description": "This is my second Doom 2 wad. It is a very tough level.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP10": "MAP10.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-10-14 21:08:07",
    "file": {
      "type": "PWAD",
      "size": 118700,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/0b3eba8be08dbd1092c8f8385d7179452662c4cd/0b3eba8be08dbd1092c8f8385d7179452662c4cd.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP10"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "Assult of the Arachnotrons",
      "description": "This WAD contains a single, challenging Doom 2 map (MAP10) designed as a tough combat experience. The level features a dense layout with 265 monsters and 165 sectors, emphasizing heavy hitscanner and arachnotron threats. Resources appear balanced but lean toward a demanding fight, with no new graphics or sounds, maintaining vanilla Doom 2 compatibility. The environment uses industrial and techbase textures such as metal, gates, and support structures, reflecting a UAC base theme. Progression is likely linear, focusing on infiltration and combat rather than exploration or key hunting. The map was built from scratch using Doomcad and is intended for single-player and multiplayer modes.",
      "authors": [
        "Robert \"Tippi Turtle\" McCray"
      ],
      "tags": [
        "ammo_tight",
        "boss_encounters",
        "hard",
        "hitscanner_heavy",
        "industrial",
        "linear",
        "single_map",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "==============================================================================\nTitle                           :  Assult of the Arachnotrons\nWad Name                        :  AOA.WAD\nAuthor                          :  Robert \"Tippi Turtle\" McCray\nEmail Address                   :  rmccray@lo.gulfnet.com\nMisc. Author Info               :  N\\A\n\nDescription                     :  This is my second Doom 2 wad.  It is\n                                   a very tough level.\n\nCredits                         :  To Matt Tagliaferri for Doomcad 5.1 and ID\n                                   Software for Doom 2.\n\nGreets                          :  Ronmeister, Larbear, and Phil\n\n==============================================================================\n* Play Information *\n\nEpisode and level #             :  Level 10\nSingle Player                   :  Yes\nCooperative 2-4 Player          :  Yes, but untested\nDeathmatch  2-4 Player          :  Yes\nDifficulty Settings             :  Yes\nNew Sounds                      :  No\nNew Graphics                    :  No\nDemos Replaced                  :  None\n\n* Construction *\n\nBase                            :  New level from scratch\nBuild Time                      :  40+ hours\nEditor(s) Used                  :  Doomcad 5.1\nKnown Bugs                      :  No major bugs, but a couple small HOM\n                                   effects which might show up.\n\n==============================================================================\n\n* The Story So Far... *\n\n     The UAC has been at it again, they have been experimenting with the\ndimentional gates, but this time its on Earth.  Reports from the UAC say that\nthey have been bringing objects and creatures in from the netherworld.  They\nsay it is to help our understanding of these creatures.  But, new reports say\nthat something has gone wrong and the experiments have gotten out of hand.\n\n     The demons have taken over the base and are planning a massive attack on\nEarth.  That is where you come in soilder, you are to infiltrate and destroy\ntheir army before its to late.\n\nUpdate...\n\n     This final report, which was just received moments ago.  A small group\nof our military personel happened to break into the enemy encampment, with\nthis final report.  The demons have completly taken over the base and worse\nyet it seems that their technology has begun to spread throughout the base.\nEnd of Transmission...\n\n==============================================================================\n\n* Copyright / Permissions *\n\nAuthors MAY NOT use this level as a base to build additional levels.\n\nYou May distribute this WAD, provided you include this file, with no\nmodifications.  You may distribute this file in any electronic format\n (BBS,Diskette, CD, Etc...) as long as you include this file intact."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP10",
      "title": "MAP10",
      "format": "doom",
      "stats": {
        "things": 265,
        "linedefs": 749,
        "sidedefs": 1118,
        "vertices": 730,
        "sectors": 165,
        "segs": 1225,
        "ssectors": 396,
        "nodes": 395,
        "textures": {
          "TEKBRON1": 23,
          "CRATE2": 12,
          "TLITE6_1": 4,
          "TLITE6_5": 3,
          "COMPSTA1": 2,
          "STEP1": 4,
          "EXITSIGN": 1,
          "EXITDOOR": 2,
          "BLOOD1": 9,
          "SP_DUDE1": 2,
          "CEIL3_5": 1,
          "SILVER3": 2,
          "LITE3": 10,
          "CEIL3_1": 1,
          "FWATER1": 1,
          "COMPSTA2": 3,
          "BIGDOOR7": 2,
          "BRICK8": 187,
          "FLAT5_1": 1,
          "CRATE1": 12,
          "FLOOR7_1": 13,
          "ICKWALL1": 52,
          "BIGDOOR4": 2,
          "CEMENT8": 4,
          "DBRAIN1": 1,
          "CRATWIDE": 12,
          "SUPPORT2": 6,
          "MARBLE1": 130,
          "TLITE6_4": 1,
          "CONS1_7": 3,
          "SILVER2": 24,
          "FLOOR4_8": 119,
          "DBRAIN2": 1,
          "CEMENT3": 58,
          "GSTVINE1": 17,
          "CONS1_5": 3,
          "MIDBARS1": 12,
          "STARTAN3": 10,
          "CEIL1_1": 80,
          "BIGDOOR2": 4,
          "SILVER1": 129,
          "GATE3": 4,
          "METAL": 9,
          "MARBFAC4": 4,
          "GATE1": 2,
          "DOORTRAK": 36,
          "GATE2": 4,
          "CEIL4_2": 1,
          "LITEBLU4": 8,
          "MARBLOD1": 30,
          "MODWALL3": 5,
          "STEP2": 3,
          "FLAT10": 2,
          "COMPWERD": 2,
          "BLODRIP1": 26,
          "DOOR1": 2,
          "STEP4": 13,
          "BLOOD2": 2,
          "DOORBLU": 4,
          "GRAY1": 10,
          "SHAWN1": 8,
          "SW1COMM": 2,
          "METAL7": 17,
          "F_SKY1": 53,
          "CEIL3_4": 14,
          "BIGDOOR3": 4,
          "COMPSPAN": 32,
          "GATE4": 2,
          "MARBFACE": 4
        }
      },
      "monsters": {
        "total": 103,
        "by_type": {
          "arachnotron": 14,
          "archvile": 1,
          "baron": 3,
          "cacodemon": 4,
          "chaingun_guy": 9,
          "demon": 2,
          "hell_knight": 2,
          "imp": 26,
          "lost_soul": 4,
          "mancubus": 2,
          "revenant": 2,
          "shotgun_guy": 17,
          "spectre": 3,
          "spider_mastermind": 1,
          "zombieman": 13
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 39,
          "melee": 5,
          "projectile": 58
        }
      },
      "items": {
        "total": 110,
        "by_type": {
          "ammo_box": 12,
          "ammo_clip": 1,
          "backpack": 5,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell_pack": 12,
          "chaingun": 4,
          "computer_area_map": 1,
          "green_armor": 2,
          "health_bonus": 7,
          "invisibility": 2,
          "invulnerability": 1,
          "light_amp_goggles": 1,
          "medikit": 14,
          "megasphere": 1,
          "plasma_rifle": 4,
          "rocket_box": 15,
          "rocket_launcher": 4,
          "shell_box": 12,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 4,
          "super_shotgun": 4
        },
        "ammo_by_category": {
          "bullets": 13,
          "cells": 12,
          "rockets": 15,
          "shells": 12
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue_skull",
          "red",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 97,
        "htr_monsters": 91,
        "uv_items": 79,
        "hmp_items": 79,
        "htr_items": 78
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
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        "music": null,
        "source": "marker"
      },
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}

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