And The Bloodshed Began

PWAD 7.1 MiB 32 map(s)

Counts

endoom0
graphics3
lumps432
maps32
palettes0

Totals (across maps)

Things8120
Linedefs44140
Sectors7690
Monsters3741
Items2362
Raw model (for completeness)
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    "title": "And The Bloodshed Began",
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      "Maxime Bisiaux \"Datacore\" / ( Subject119 map 01,02,03,07 and 15 )"
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        "contents": "===========================================================================\nAdvanced engine needed  : Boom/PrBoom\nPrimary purpose         : Single Player and co-op\n===========================================================================\nTitle                   : And The Bloodshed Began\nFilename                : atbb_f2.wad\nRelease date            : 02 / 02 / 2014\nAuthors                 : Maxime Bisiaux \"Datacore\" / ( Subject119 map 01,02,03,07 and 15 )\nEmail Address           : nailgun@hotmail.fr\nOthers Files By Author  : goodfight.wad\nMisc. Author Info       : I was born in 1985, i'm french.\n\nAdditional Credits to   : - id Software for Doom\n\n\t\t\t  - Pascal \"CodeImp\" vd Heiden for Doom Builder\n\n\t\t\t  - The XWE team\n\n\t\t\t  - The DoomWord Team\n\n\t\t\t  - The French doom Community\n\n\t\t\t  - The Doomworld Community\n\n\t\t\t  - The \"Secteur Lambda\" Community\n\n\t\t\t  - Subject119, MC_ARM, [WH]-Wilou84,FranckFrag ,JCD , _DaRk_, ChowW for various feedbacks, bugs, textures misalignments and such.\n\n\t\t\t  - All the people I borrowed the musics from\n\n\t\t\t  - FranckFrag for GFX\n\n\t\t\t  - JCD for dehacked and demos\n\n\t\t\t  - Subject_119 for have created maps 01, 02, 03, 07 and 15\n\n\t\t\t  - Rhinoduck for the event & servers\n\nGeneral Description     : 32 maps with various difficulties\n\n===========================================================================\n* What is included *\n\nNew levels              : 32 maps\nSounds                  : No\nMusic                   : Yes\nGraphics                : Yes\nDehacked/BEX Patch      : Yes\nDemos                   : Yes\nOther                   : No\nOther files required    : Doom2.wad\n\n* Play Information *\n\nGame                    : Doom II Hell on Earth\nMap #                   : Map01 ==> Map32\nSingle Player           : Designed for\nCooperative 2-4 Player  : Designed for\nDeathmatch 2-4 Player   : Designed for\nOther game styles       : survival\nDifficulty Settings     : Yes\nRecommended DM Flags    : ZDaemon 1.08 > 81956 & 35088496\n              \t\t  Skulltag 0.98d > 258555916 / 203425280 / 0 & 1830748252 / 0\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : 1 years\nEditor(s) used          : DooM Builder 1 & 2, eXtendable Wad Editor,  Photoshop CS6 for graphics, DoomWord\nMay Not Run With        : Doom2.exe\nTested With             : PrBoom 2.4.7 and 2.0.5\nKnown bugs\t\t: not for moment\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nhttp://doomfrance.forumactif.com/\nhttp://doomstaze.free.fr/"
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