The Ultimate Power Struggle ][

PWAD 1.6 MiB 32 map(s)

Counts

endoom1
graphics1
lumps462
maps32
palettes0

Totals (across maps)

Things1182
Linedefs6324
Sectors1386
Monsters110
Items654
Raw model (for completeness)
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        "contents": "DOOM2 v1.9\n================================================================\nTitle                   : The Ultimate Power Struggle ][\nFilename                : AE_TUPS2.WAD\nAuthor                  : Eric Sambach\nIRC nick                : Munyul\nEmail Address           : c9223826@cs.newcastle.edu.au\nMisc. Author Info       : B.Comp.Sc Student\nOther Files from Author : ae_projr.wad, DOOM, 1 map\n                          ae_fze.wad, DOOM, 9 maps\n                          ae_bke.wad, DOOM, 9 maps\n                          ae_sfl.wad, DOOM2, 6 maps\n                          ae_tups.wad, DOOM2, 32 maps\n                          ae_bt.wad, DOOM2, 6 maps\n                          ae_map1.wad, DOOM2, 1 map\n                          ae_tdoor.wad, DOOM2, 1 map\n                          ae_thole.wad, DOOM2, 1 map\n\nDescription             : 32 deathmatch levels...\n                          This is my BEST collection of maps yet,\n                          well i believe so anyway :)\n                          12 of the maps came from ae_sfl.wad and\n                          ae_bt.wad and one came from the original\n                          ae_tups.wad, and 3 others I have released\n                          as teasers for this PWAD.  So there are 16\n                          totaly new levels in this PWAD.\n\nAdditional Credits to   : A big \"Thank you\" to all the guys who\n                          created the utilities that I used.\n                          And thanks to the guys on #deathmatch (IRC)\n                          for testing my levels...\n================================================================\n* Play Information *\n\nEpisode and Level #     : all 32 maps\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Yes\nNew Sounds              : Yes\nNew Graphics            : Yes\nNew Music               : Yes\nDemos Replaced          : Yes\n\n================================================================\n* General Information *\n\n                                  Recommended\n  Map Number    Map Name        Number of Players\n  ----------    --------        -----------------\n     01         Map One               2-4\n     02         Cancer                 2\n     03         Arena One              2\n     04         Wolf                  2-3\n     05         Reverse Pyramid        2\n     06         Arena Two             2-3\n     07         Map Seven             2-4\n     08         Bridges               2-4\n     09         Cancer Two            2-4\n     10         Storage Room          2-4\n     11         Death Row             2-4\n     12         Nowhere               2-3\n     13         The Columns           2-4\n     14         Darkness              2-4\n     15         Secrets               2-3\n     16         Playtime               2\n     17         The Door               2\n     18         Knock Knock           2-4\n     19         Playtime Two          2-4\n     20         The Hole              2-4\n     21         Knock Knock Two       2-4\n     22         Cancer Three          2-4\n     23         Playtime Three        2-3\n     24         Thunder One           2-4\n     25         Storage Yard          2-4\n     26         Two Holes             2-4\n     27         Three Circles         2-4\n     28         Pyramid of Pain       2-4\n     29         The Big Room          2-4\n     30         Moving Ground         3-4\n     31         Extreme One           3-4\n     32         Extreme Two            2\n\nLevel design notes      : I made all 32 levels from scratch. Maps\n                          01 and 07 were inspired by the original\n                          doom2 maps 01 and 07 respectivaly.  The\n                          maps \"Cancer One\" and \"Cancer Two\" were\n                          inspired by the mancer series of wads by\n                          MaNCeR, but the third was something I\n                          thought up and called \"Cancer Three\"\n                          because the name sounded kewl.  The map\n                          \"The Hole\" was inspired by melee04.wad by\n                          Jeremy Statz, and the map \"Knock Knock\" is\n                          a revamp of an ae_tups.wad level, it only\n                          has a few minor changes to the level, the\n                          main changes are that I moved the respawn\n                          spots to even out the level some more.\n                          The maps \"Playtime\", \"Playtime two\" and\n                          \"Playtime Three\" were inspired by the\n                          dweller series of wads.\n\nSkill level information : 1, 2 - good for altdeath\n                          3    - good for either altdeath or deathmatch\n                          4, 5 - BEST with deathmatch\n\nThe New Sounds          : There are a few new sounds, 16 to be exact.\n                          The sound samples came from all over the place\n                          and you will soon notice that a few are from\n                          Quake.\n\nThe New Music           : I only replaced 6 music entries in the PWAD.\n                          I replaced the entries for maps 01, 03, 06, 22,\n                          32 and I also replaced the intermission music.\n                          There were two main reasons why I didn't replace\n                          all the music, first because the PWAD would have\n                          doubled in size and second I did have 32 music\n                          tracks I liked.\n\nThe New Graphics        : I replaced all the level headings, the ENDOOM\n                          entry, the INTERPIC entry, the RSKY1 entry and\n                          the two status bar entries.\n\nThe New Demos           : I replaced all three demos, and here are the\n                          stats for them:\n                          Colour  : Green    Indigo    Brown\n                          -----------------------------------\n                          Demo1   : Kestrel  SNuCKY    Munyul\n                          Score   :   22       19        21\n                          View    : Munyul\n                          Map     : 01, Map One\n                          -----------------------------------\n                          Demo2   : Kestrel  SNuCKY    Munyul\n                          Score   :   25       15        18\n                          View    : Kestrel\n                          Map     : 20, The Hole\n                          -----------------------------------\n                          Demo3   : Kestrel  SNuCKY    Munyul\n                          Score   :   26       21        15\n                          View    : SNuCKY\n                          Map     : 22, Cancer Three\n                          -----------------------------------\nSettings for all Demos  : deathmatch, skill 5, nomonsters, timer 5\nPlayer/Machine Notes    : 3 Pentium 100's were used, but these machines\n                          had NO sound cards, so we played without sound :(\n                          All three players are keyboard/mousers.\n\n================================================================\n* Construction *\n\nBase                    : ALL 32 maps were created by me from scratch!\nEditor(s) used          : Waded\nKnown Bugs              : None\n\nHow?                    : Waded   - to make the levels\n                          DEU     - to create the endoom.wad and the\n                                    three demo?.wad files.\n                          MUStool - to create the music.wad file.\n                          Wadcat  - to connect all the levels up\n                                    including the endoom.wad, music.wad\n                                    and the three demo?.wads into one\n                                    big file.\n                          DMgraph - to insert the graphic entries.\n                          DMaud   - to insert the sound entries.\n\n                          Note: It was also done in this order.\n\n================================================================\n* Copyright / Permissions *\n\nAuthors may NOT use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD for FREE, provided you include this\nfile, with no modifications.  You may distribute this file in any\nelectronic format (BBS, Diskette, CD, etc) as long as you include\nthis file intact.\n\n================================================================\n* Where to get this WAD *\n\nFTP sites:\nftp.cdrom.com/pub/doom    (and all it's mirrors)\n\nBBS numbers:\nFrom the good ones...\n\nOther:\nIRC: from me, Munyul, in channel #deathmatch"
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