The Lost Mines

PWAD 180 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things392
Linedefs1282
Sectors141
Monsters151
Items177
Raw model (for completeness)
{
  "meta": {
    "id": "ee173303-ac0e-4be6-a796-f4e3d54f2f52",
    "sha1": "b9c70b831cde1465a5caabcaede6ed70c175547b",
    "sha256": "c2a7cce8e479540298d99b4945fa43683a9f98b45465c35e5027762352f1ed26",
    "title": "The Lost Mines",
    "authors": [
      "Mark Anthony Klem"
    ],
    "filenames": [
      "dm2mkm.zip",
      "mkmines.wad",
      "MKMINES.WAD",
      "mkmines.zip"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2013-11-02 16:00:43",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "The Lost Mines",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP03": "MAP03.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2013-11-02 16:00:43",
    "file": {
      "type": "PWAD",
      "size": 184739,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/b9c70b831cde1465a5caabcaede6ed70c175547b/b9c70b831cde1465a5caabcaede6ed70c175547b.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP03"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "The Lost Mines",
      "description": "This is a single map WAD for DOOM II featuring a mine shaft theme guarded by a variety of demons including a Cyberdemon boss presence. The level offers a key-based linear progression with moderate to challenging combat emphasizing demon and imp encounters supported by spectres. Ammo and health balance is moderate, with a focus on survival amid multiple monster types including heavy hitscanners and tougher enemies. The environment uses default DOOM II textures creating an industrial/hell atmosphere. It supports single player, coop, and deathmatch modes and is compatible with vanilla DOOM II engines.",
      "authors": [
        "Mark Anthony Klem"
      ],
      "tags": [
        "boss_encounters",
        "hell",
        "hitscanner_heavy",
        "industrial",
        "linear",
        "medium_maps",
        "moderate",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nUploaded by             : myk helnyte (myk@helnyte.zzn.com)\nArchive Maintainer      : place this file in levels/doom2/m-o/\nPrimary purpose         : Single, Coop play & Deathmatch\n===========================================================================\nThe Lost Mines - original PWAD level for DOOM ][\n??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????\n??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????\nTitle                   : The Lost Mines\nFilename                : MKMINES.WAD\nAuthor                  : Mark Anthony Klem\nEmail Address           : mark@netdoor.com\nMisc. Author Info       : Author of the entire CRINGE! episode except\n                          the Secret Level which was by Eric Sargent.\n\nYour Mission            : The CyberDemon Lord and his minions have slain\n                          all of the miners and claimed the territory for\n                          their own.  The demon carpenters have just started\n                          reconstructing the mines into the rich surroundings\n                          that the CyberDemon Lord enjoys the most.  It will\n                          take two keys to end this madness and one to leave.\n                          The mine shafts are now watched over by groups of\n                          imps with their guard dog spectres, while the demons\n                          get to do all the actual work.  Several stronger\n                          creatures have been recruited as guardians of the\n                          keys.  Few former humans have been summoned here by\n                          the CyberDemon Lord as their services are not yet\n                          required; however, if the Lord feels any threat,\n                          like from you, then he is likely to dispatch them to\n                          his disposal.  Don't let nuthin bite cha!\n\nAdditional Credits to   : All of the Authors of DEU and BSP.\n??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????\n??????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????\n\n*  Play Information *\n\nLevel #                 : MAP03\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Yes\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : Yes / Original tune written by me\n                                to keep ya on ya toes.\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level f"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "The Lost Mines - original PWAD level for DOOM ][\nÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿\nÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ\nTitle                   : The Lost Mines\nFilename                : MKMINES.WAD\nAuthor                  : Mark Anthony Klem\nEmail Address           : mark.klem@swcbbs.com\nMisc. Author Info       : Author of the entire CRINGE! episode except\n                          the Secret Level which was by Eric Sargent.\n\nYour Mission            : The CyberDemon Lord and his minions have slain\n                          all of the miners and claimed the territory for\n                          their own.  The demon carpenters have just started\n                          reconstructing the mines into the rich surroundings\n                          that the CyberDemon Lord enjoys the most.  It will\n                          take two keys to end this madness and one to leave.\n                          The mine shafts are now watched over by groups of\n                          imps with their guard dog spectres, while the demons\n                          get to do all the actual work.  Several stronger\n                          creatures have been recruited as guardians of the\n                          keys.  Few former humans have been summoned here by\n                          the CyberDemon Lord as their services are not yet\n                          required; however, if the Lord feels any threat,\n                          like from you, then he is likely to dispatch them to\n                          his disposal.  Don't let nuthin bite cha!\n\nAdditional Credits to   : All of the Authors of DEU and BSP.\nÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿\nÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ\n\n*  Play Information *\n\nLevel #                 : MAP03\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Yes\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : Yes / Original tune written by me\n                                to keep ya on ya toes.\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch.\nEditor used             : MKD2EDIT (Modified version of DEU 5.21)\nKnown Bugs              : None\nÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿\nÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD * This of course is so you can tell someone\n* where the most convenient place for them to get it is at, if any.\n\nBBS numbers:\n\n Software Creations BBS (Home of the Authors)\n  (508) 365-2359\n\n APCi BBS (Multiplayer DOOM and DOOM ][)\n  (618) 632-7664\n\n BitStream (Lots and lots of DOOM stuff!)\n  (708) 705-7741"
      },
      {
        "source": "readmes",
        "name": null,
        "contents": "The Lost Mines - original PWAD level for DOOM ][\n�����������������������������������������������������������������������Ŀ\n�������������������������������������������������������������������������\nTitle                   : The Lost Mines\nFilename                : MKMINES.WAD\nAuthor                  : Mark Anthony Klem\nEmail Address           : mark@netdoor.com\nMisc. Author Info       : Author of the entire CRINGE! episode except\n                          the Secret Level which was by Eric Sargent.\n\nYour Mission            : The CyberDemon Lord and his minions have slain\n                          all of the miners and claimed the territory for\n                          their own.  The demon carpenters have just started\n                          reconstructing the mines into the rich surroundings\n                          that the CyberDemon Lord enjoys the most.  It will\n                          take two keys to end this madness and one to leave.\n                          The mine shafts are now watched over by groups of\n                          imps with their guard dog spectres, while the demons\n                          get to do all the actual work.  Several stronger\n                          creatures have been recruited as guardians of the\n                          keys.  Few former humans have been summoned here by\n                          the CyberDemon Lord as their services are not yet\n                          required; however, if the Lord feels any threat,\n                          like from you, then he is likely to dispatch them to\n                          his disposal.  Don't let nuthin bite cha!\n\nAdditional Credits to   : All of the Authors of DEU and BSP.\n�����������������������������������������������������������������������Ŀ\n�������������������������������������������������������������������������\n\n*  Play Information *\n\nLevel #                 : MAP03\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Yes\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : Yes / Original tune written by me\n                                to keep ya on ya toes.\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch.\nEditor used             : MKD2EDIT (Modified version of DEU 5.21)\nKnown Bugs              : None\n�����������������������������������������������������������������������Ŀ\n�������������������������������������������������������������������������\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional levels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD * This of course is so you can tell someone\n* where the most convenient place for them to get it is at, if any.\n\nBBS numbers:\n\n Software Creations BBS (Home of the Authors)\n  (508) 365-2359\n\n APCi BBS (Multiplayer DOOM and DOOM ][)\n  (618) 632-7664\n\n BitStream (Lots and lots of DOOM stuff!)\n  (708) 705-7741"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP03",
      "title": "MAP03",
      "format": "doom",
      "stats": {
        "things": 392,
        "linedefs": 1282,
        "sidedefs": 2039,
        "vertices": 1297,
        "sectors": 141,
        "segs": 2298,
        "ssectors": 855,
        "nodes": 854,
        "textures": {
          "MARBFAC4": 2,
          "METAL6": 8,
          "FIREBLU2": 18,
          "NUKAGE1": 8,
          "STEP1": 4,
          "MIDBARS3": 22,
          "SUPPORT3": 6,
          "FLAT23": 6,
          "FLAT1_3": 1,
          "BIGDOOR6": 1,
          "FLOOR5_4": 2,
          "FLOOR7_2": 5,
          "SW1EXIT": 1,
          "RROCK17": 1,
          "WOODMET4": 3,
          "GRASS2": 1,
          "ROCK1": 33,
          "RROCK11": 16,
          "DEM1_6": 8,
          "GRASS1": 4,
          "RROCK13": 71,
          "FLOOR7_1": 15,
          "RROCK03": 2,
          "ASHWALL2": 31,
          "ASHWALL3": 40,
          "GRAY7": 4,
          "METAL2": 16,
          "FLAT22": 5,
          "SW1WDMET": 2,
          "WOOD10": 207,
          "F_SKY1": 14,
          "GATE3": 4,
          "RROCK04": 34,
          "SLIME01": 1,
          "SW2GRAY": 1,
          "METAL": 10,
          "DOOR3": 3,
          "SHAWN2": 6,
          "METAL7": 8,
          "GRAY4": 4,
          "FLAT5_4": 2,
          "FLAT18": 3,
          "WOOD9": 66,
          "FLOOR0_7": 4,
          "BRICK5": 73,
          "EXITDOOR": 4,
          "WOODMET1": 22,
          "ROCK3": 257,
          "DOORYEL2": 2,
          "FLAT5_5": 1,
          "MARBGRAY": 18,
          "MODWALL3": 1,
          "STEPLAD1": 5,
          "GRAY1": 12,
          "DOORBLU": 16,
          "RROCK18": 3,
          "WOODMET2": 4,
          "DOORTRAK": 6,
          "FLAT1_1": 14,
          "FLAT5_1": 15,
          "FLAT5_2": 22,
          "WOOD12": 33,
          "ROCK2": 232,
          "WOODVERT": 41,
          "SW1LION": 1,
          "DOORRED": 2,
          "FWATER1": 7,
          "STEP6": 9,
          "BRICK2": 18,
          "RROCK19": 2,
          "GRNROCK": 7,
          "SFALL1": 10
        }
      },
      "monsters": {
        "total": 151,
        "by_type": {
          "arachnotron": 5,
          "baron": 2,
          "cacodemon": 1,
          "chaingun_guy": 14,
          "cyberdemon": 1,
          "demon": 39,
          "hell_knight": 2,
          "imp": 65,
          "pain_elemental": 1,
          "revenant": 2,
          "shotgun_guy": 5,
          "spectre": 14
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 19,
          "melee": 53,
          "projectile": 78
        }
      },
      "items": {
        "total": 177,
        "by_type": {
          "ammo_box": 17,
          "ammo_clip": 8,
          "backpack": 1,
          "berserk": 1,
          "bfg9000": 1,
          "cell": 9,
          "cell_pack": 9,
          "chaingun": 2,
          "chainsaw": 1,
          "computer_area_map": 1,
          "invisibility": 4,
          "invulnerability": 1,
          "light_amp_goggles": 1,
          "medikit": 12,
          "megasphere": 5,
          "plasma_rifle": 4,
          "radiation_suit": 1,
          "rocket": 7,
          "rocket_box": 16,
          "rocket_launcher": 3,
          "shell_box": 29,
          "shells": 34,
          "soulsphere": 1,
          "stimpack": 7,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 25,
          "cells": 18,
          "rockets": 23,
          "shells": 63
        },
        "weapons_present": [
          "bfg9000",
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow_skull"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 149,
        "hmp_monsters": 149,
        "htr_monsters": 78,
        "uv_items": 177,
        "hmp_items": 177,
        "htr_items": 169
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
        {
          "id": "ef315306-d183-4327-bf08-bbc0051d1354",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b9c70b831cde1465a5caabcaede6ed70c175547b/MAP03/images/0.webp",
          "type": null
        },
        {
          "id": "6f9b6767-f358-4743-9b23-36d6c85dc251",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/b9c70b831cde1465a5caabcaede6ed70c175547b/MAP03/pano/pano_0.webp",
          "type": "pano"
        }
      ]
    }
  ]
}

gib.gg runs on open-source software and freely licensed replacement game assets from the Freedoom project. gib.gg is not affiliated with Bethesda Softworks, id Software, or ZeniMax Media. All trademarks belong to their respective owners. Some WADs and associated metadata on this site are sourced from WAD Archive. User-submitted content remains the responsibility of its respective authors. If you believe content on this site violates your rights, please send DMCA requests to dmca@gib.gg.