e1m1-l2.wad

PWAD 167 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things311
Linedefs1610
Sectors245
Monsters112
Items151
Raw model (for completeness)
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    "added": "2013-11-02 16:07:11",
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    "content": {
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      "title": "MAP01",
      "format": "doom",
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          "backpack": 1,
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          "chainsaw": 1,
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        "hmp_items": 139,
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      "metadata": {
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        "music": null,
        "source": "marker"
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      "analysis": {
        "title": "MAP01",
        "description": "A Doom II techbase/industrial map built around lots of STARTAN/metal/cement textures with heavy crate storage areas and some marble/stone accents. Combat is steady rather than setpiece-driven, featuring many imps plus a noticeable hitscanner presence (chaingunners) and a few melee threats, with a single arch-vile to spike tension. Progression revolves around collecting all three keys in a mostly straightforward layout with no teleport navigation. With plentiful weapons (SSG, chaingun, plasma) and lots of health/bonuses, UV plays as moderate overall despite the monster count.",
        "tags": [
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          "generous_health",
          "hitscanner_heavy",
          "imp_hordes",
          "industrial",
          "key_hunt",
          "linear",
          "medium_length",
          "mixed_theme",
          "moderate",
          "techbase",
          "vanilla_compatible"
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