UAC Budget Cuts (v1.4)

PWAD 164 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things375
Linedefs1539
Sectors386
Monsters133
Items216
Raw model (for completeness)
{
  "meta": {
    "id": "ebda4087-ba90-4f58-a026-7609c937561b",
    "sha1": "c0f5ee3523e4ce3a03c3ad005f956f98bb56b75e",
    "sha256": "34184a5d97fcd4f1f7472735a72f8fe7757f82606d0175123edb1986885fa281",
    "title": "UAC Budget Cuts (v1.4)",
    "authors": [
      "Tuxlar"
    ],
    "filenames": [
      "uac_budget_cuts.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2015-01-14 14:29:13",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "UAC Budget Cuts (v1.4)",
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2015-01-14 14:29:13",
    "file": {
      "type": "PWAD",
      "size": 168231,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/c0f5ee3523e4ce3a03c3ad005f956f98bb56b75e/c0f5ee3523e4ce3a03c3ad005f956f98bb56b75e.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "UAC Budget Cuts (v1.4)",
      "description": "This WAD contains a single, compact map designed with strict minimalist rules emphasizing rectangle-based, grid-aligned layouts. It features a moderate to high monster density with 375 things, creating a challenging experience especially on Ultra-Violence difficulty. The map uses classic DOOM2 textures with a mix of techbase and industrial themes, including heavy use of brick and metal textures. Resource availability is balanced but tight, supporting a gameplay focus on skillful combat rather than exploration or resource farming. The progression is linear with no complex key hunts or teleportation, and the map is fully vanilla compatible, requiring no special engine features.",
      "authors": [
        "Tuxlar"
      ],
      "tags": [
        "ammo_tight",
        "hard",
        "hitscanner_heavy",
        "industrial",
        "linear",
        "short_maps",
        "techbase",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "idgames",
        "name": null,
        "contents": "===========================================================================\nEngine(s) needed: None.  Vanilla.\n===========================================================================\nTitle                   : UAC Budget Cuts (v1.4)\nFilename(s)             : uac_budget_cuts.wad\nRelease date            : August 29, 2014\nAuthor                  : Tuxlar\nEmail Address           : webutek@gmail.com\n\nDescription: A vanilla map built to a tight\n'minimalist' set of design rules.\nBasically, rectangle-based, limited-\nspace, grid-aligned layouts only.\nEmphasis is on gameplay, despite\nconstraints.  UV difficulty is a bit\ntight.\nSee thread for constraint details.\n\nDiscussion Thread: http://www.doomworld.com/vb/wads-mods/69805-minimalist-challenge/\n\n===========================================================================\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : Nope\n\n* Play Information *\n\nGame                    : DooM 2\nMap #                   : Map01\nSingle Player           : Designed for\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nDifficulty Settings     : Yes, but barely tested below UV\n\n* Construction *\n\nBase                    : New from scratch\nBuild Time              : ~4 days\nEditor(s) used          : Doom Builder 2\nKnown Bugs              : I patch any I find\nTested With             : PrBoom+ (complevel 2), Zdoom\n\n* Changelog *\n-v1.4 (August 29th)\n-Slightly blunted a few moments of 'dickishness'.\n-Fixed some trigger bugs and HOMs.\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 375,
        "linedefs": 1539,
        "sidedefs": 2053,
        "vertices": 1055,
        "sectors": 386,
        "segs": 2059,
        "ssectors": 474,
        "nodes": 473,
        "textures": {
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          "FLAT1_1": 14,
          "DOORRED2": 6,
          "MFLR8_3": 183,
          "BIGBRIK1": 294,
          "FLAT5_4": 77,
          "F_SKY1": 50,
          "SKSNAKE1": 1,
          "STONE2": 131,
          "TLITE6_5": 21,
          "WOODMET2": 30,
          "CEIL3_5": 54,
          "BSTONE2": 10,
          "CEIL4_1": 20,
          "BIGBRIK2": 226,
          "BROWN1": 13,
          "COMPSTA1": 1,
          "SW1BRCOM": 2,
          "FWATER1": 23,
          "BIGDOOR1": 10,
          "BRONZE3": 18,
          "CEIL5_1": 15,
          "CEIL5_2": 10,
          "FLAT5_8": 16,
          "STEP4": 19,
          "SW1BRIK": 1,
          "WOODMET1": 12,
          "BROWN96": 49,
          "CEIL1_1": 3,
          "FLAT1": 145,
          "ZIMMER8": 8,
          "TLITE6_6": 4,
          "BLAKWAL2": 58,
          "METAL": 214,
          "RROCK14": 110,
          "SLIME01": 25,
          "EXITDOOR": 2,
          "SW1BRNGN": 1,
          "SP_ROCK1": 418,
          "LITE3": 14,
          "BROWNGRN": 166,
          "ASHWALL2": 5,
          "DOORBLU": 2,
          "BIGDOOR5": 11,
          "DOORYEL": 6,
          "CEIL3_2": 2,
          "COMPBLUE": 2,
          "STEP1": 2,
          "SUPPORT3": 7,
          "STARTAN2": 1,
          "MARBFACE": 1,
          "BRONZE4": 9
        }
      },
      "monsters": {
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        "by_type": {
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          "archvile": 8,
          "baron": 4,
          "cacodemon": 5,
          "chaingun_guy": 12,
          "cyberdemon": 1,
          "demon": 12,
          "hell_knight": 10,
          "imp": 31,
          "mancubus": 4,
          "pain_elemental": 1,
          "revenant": 21,
          "shotgun_guy": 10,
          "spectre": 5,
          "zombieman": 6
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 28,
          "melee": 17,
          "projectile": 87
        }
      },
      "items": {
        "total": 216,
        "by_type": {
          "ammo_box": 8,
          "ammo_clip": 12,
          "armor_bonus": 13,
          "backpack": 1,
          "berserk": 2,
          "bfg9000": 1,
          "blue_armor": 1,
          "cell_pack": 1,
          "chainsaw": 1,
          "green_armor": 4,
          "health_bonus": 25,
          "invulnerability": 1,
          "medikit": 16,
          "megasphere": 2,
          "rocket": 27,
          "rocket_box": 20,
          "rocket_launcher": 1,
          "shell_box": 10,
          "shells": 38,
          "soulsphere": 2,
          "stimpack": 29,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 20,
          "cells": 1,
          "rockets": 47,
          "shells": 48
        },
        "weapons_present": [
          "bfg9000",
          "chainsaw",
          "rocket_launcher",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 132,
        "hmp_monsters": 119,
        "htr_monsters": 109,
        "uv_items": 213,
        "hmp_items": 213,
        "htr_items": 210
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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}

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