courtyard-joe-fix.wad

PWAD 755 KiB 1 map(s)

Counts

endoom0
graphics0
lumps12
maps1
palettes0

Totals (across maps)

Things433
Linedefs4891
Sectors950
Monsters179
Items174
Raw model (for completeness)
{
  "meta": {
    "id": "e99749a1-9e97-4747-a31d-19984da9dab3",
    "sha1": "8e8c88c424c52e167b8633949ea893cbfebb9f43",
    "sha256": "c8a2079e1f5f5278d3eb0359255ea9411413d02baea0f26458e4704fe4af2d68",
    "filenames": [
      "courtyard-joe-fix.wad"
    ],
    "additional": {
      "engines": [
        "BOOM"
      ],
      "iwad": [],
      "filename": null,
      "added": "2017-09-08 23:03:23",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": null,
      "description": null,
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2017-09-08 23:03:23",
    "file": {
      "type": "PWAD",
      "size": 773363,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/8e8c88c424c52e167b8633949ea893cbfebb9f43/8e8c88c424c52e167b8633949ea893cbfebb9f43.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 12,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "BOOM"
      ]
    },
    "analysis": {
      "title": "courtyard-joe-fix",
      "description": "This WAD contains a single large, complex map featuring extensive architecture with 950 sectors and over 430 monsters. The environment blends techbase and industrial themes, with heavy use of brick, metal, and concrete textures. Combat is challenging with a high monster count, including hitscanners and mid-tier threats, demanding careful resource management. The map is designed for Boom-compatible engines, offering nonlinear progression with multiple areas and key hunts. Resources appear balanced but lean toward moderate ammo availability, supporting sustained combat encounters. The layout emphasizes exploration and tactical positioning within a detailed, sprawling level.",
      "tags": [
        "boom_compatible",
        "hard",
        "hitscanner_heavy",
        "industrial",
        "key_hunt",
        "medium_maps",
        "nonlinear",
        "techbase"
      ],
      "origin": "gpt-4.1-mini"
    }
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
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        "linedefs": 4891,
        "sidedefs": 8545,
        "vertices": 5221,
        "sectors": 950,
        "segs": 10140,
        "ssectors": 3387,
        "nodes": 3386,
        "textures": {
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          "SSVSUPPO": 2,
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          "CEIL4_2": 5,
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          "WOOD12": 37,
          "PANEL3": 4,
          "BWFLR12": 81,
          "BWTX46": 1,
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          "FWATER1": 10,
          "FLAT1_2": 6,
          "STEPTOP": 392,
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          "WOOD6": 11,
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          "SSVFOLI2": 8,
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          "SKY2": 84,
          "TYWHEEL1": 48,
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          "WFALL1": 72,
          "COMPSPAN": 6,
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          "PANBLACK": 4,
          "STUCCO": 2,
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          "CRATELIT": 27,
          "SHAWN2": 22,
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          "CEIL5_2": 20,
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          "STONE": 76,
          "SUPPORT3": 21,
          "GRASS2": 121,
          "RROCK14": 27,
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          "MIDBARS1": 2,
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          "RROCK09": 22,
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          "CRATOP2": 2,
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          "FLAT19": 26,
          "BWFLR70": 85,
          "FLAT5_1": 97,
          "METALCBL": 3,
          "BWFLR36": 1,
          "SW2SKIN": 2,
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          "BWFLR11": 47,
          "WOOD3": 26,
          "SPCDOOR3": 2,
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          "DWAL1BLL": 14,
          "GSTGARG": 1,
          "SPACEW3": 1,
          "SLIME09": 2,
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          "ZZWOLF2": 1,
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          "MARBFAC4": 1,
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          "SPCDOOR4": 4,
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          "BRICKSC1": 168,
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          "CRATINY": 28,
          "CRATOP1": 19,
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          "RROCK19": 2,
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      },
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        "by_type": {
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          "archvile": 2,
          "cacodemon": 18,
          "chaingun_guy": 26,
          "cyberdemon": 1,
          "demon": 3,
          "hell_knight": 6,
          "imp": 27,
          "lost_soul": 19,
          "mancubus": 6,
          "pain_elemental": 1,
          "revenant": 7,
          "shotgun_guy": 13,
          "spectre": 18,
          "spider_mastermind": 1,
          "zombieman": 26
        },
        "by_category": {
          "boss": 2,
          "hitscanner": 65,
          "melee": 21,
          "projectile": 91
        }
      },
      "items": {
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        "by_type": {
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          "ammo_clip": 26,
          "armor_bonus": 44,
          "berserk": 1,
          "cell": 16,
          "cell_pack": 1,
          "chaingun": 1,
          "green_armor": 1,
          "health_bonus": 2,
          "invisibility": 2,
          "medikit": 4,
          "plasma_rifle": 1,
          "rocket": 27,
          "rocket_box": 5,
          "rocket_launcher": 1,
          "shell_box": 1,
          "shells": 13,
          "shotgun": 1,
          "soulsphere": 1,
          "stimpack": 21,
          "super_shotgun": 2
        },
        "ammo_by_category": {
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          "cells": 17,
          "rockets": 32,
          "shells": 14
        },
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          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
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        "keys": [
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          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
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        "hmp_monsters": 133,
        "htr_monsters": 86,
        "uv_items": 174,
        "hmp_items": 174,
        "htr_items": 174
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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      ]
    }
  ]
}

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