Raw model (for completeness)
{
"meta": {
"id": "e9639f67-6fcb-490d-a05a-e7df4ad9b936",
"sha1": "16fe922624c8604d55eea3bb2a6b2c900547bf84",
"sha256": "89dafce0149fa9268d2b5ec91d6f4928c9b3bc4af897aecefd67b99715edc149",
"title": "Inertia",
"authors": [
"Obsidian"
],
"filenames": [
"inertia.wad"
],
"additional": {
"engines": [
"BOOM"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-24 19:25:12",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Inertia",
"description": "One map for Boom that uses only textures from the \"Wood\" category in Doom Builder, including flats.",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-24 19:25:12",
"file": {
"type": "PWAD",
"size": 257752,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/16fe922624c8604d55eea3bb2a6b2c900547bf84/16fe922624c8604d55eea3bb2a6b2c900547bf84.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 15,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"BOOM"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Inertia",
"description": "Inertia is a single-map Boom-compatible WAD designed for Doom II, featuring one detailed level that exclusively uses wood-themed textures and flats. The map presents a moderate scale with 125 monsters and a complex layout of 175 sectors, emphasizing exploration within a naturalistic wood environment. Combat involves a balanced monster presence without overwhelming swarms or heavy boss encounters, and resource distribution appears moderate, supporting steady progression. The level design is linear with some key usage, and the WAD includes custom music and a small dehacked patch. It is not vanilla compatible but tested on Boom and ZDoom engines.",
"authors": [
"Obsidian"
],
"tags": [
"boom_compatible",
"exploration_heavy",
"linear",
"medium_maps",
"moderate",
"single_map",
"wood_theme"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "===========================================================================\nPrimary purpose : Single play\n===========================================================================\nTitle : Inertia\nFilename : inertia.wad\nRelease date : 1/16/2013\nAuthor : Obsidian\nEmail Address : themordicant@gmail.com\nOther Files By Author : Corridoors of Atrocity, The Sadistic Enclave,\n Happy Birthday Jimmy!, Random Speedmap to celebrate\n 40oz and Bloodyacid's Birthday, Doomworld Mega\n Project 2012 MAP08(Needs More Detail), Cadaver.wad,\n Diet Vrack, 10Tomb4\n\nMisc. Author Info : That list of files is getting kind of weighty,\n isn't it? I should probably make a website or\n Something\n\nDescription : One map for Boom that uses only textures from the\n \"Wood\" category in Doom Builder, including flats.\n\nCredits to : Id Software for Doom II\n CodeImp of Doom Builder 2\n SirJuddington for SLADE3\n Exl for WhackEd2\n\nAdditional Credits to : ArmouredBlood and Memfis for testing\n The guy who made Doomword for Doomword\n\n===========================================================================\n* What is included *\n\nNew levels : 1\nSounds : No\nMusic : Yes\nGraphics : No\nDehacked/BEX Patch : Yes\nDemos : No\nOther : MAPINFO\n\n* Play Information *\n\nGame : Doom 2\nMap # : MAP01\nSingle Player : Designed for\nCooperative 2-4 Player : Player Starts only\nDeathmatch 2-4 Player : No\nOther game styles : None\nDifficulty Settings : Yes\n\n* Construction *\n\nBase : New from scratch\nBuild Time : About 4 or 5 days\nEditor(s) used : Doom Builder 2, SLADE3, WhackEd2\nKnown Bugs : For some reason a lift doesn't go all the way\n back up sometimes. No idea why. :-/\nMay Not Run With : Vanilla Doom\nTested With : PrBoom, ZDoom\n\n* Copyright / Permissions *\n\nAuthors may NOT use the contents of this file as a base for modification or\nreuse. Permissions have been obtained from original authors for any of\ntheir resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with no\nmodifications. You may distribute this file in any electronic format (BBS,\nDiskette, CD, etc) as long as you include this file intact. I have\nreceived permission from the original authors of any modified or included\ncontent in this file to allow further distribution.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\n===========================================================================\n /\\\n /||\\\n //||\\\\\n // || \\\\\n // //\\\\ \\\\\n /===/ \\===\\\n \\===\\ /===/\n \\\\ \\\\// //\n \\\\ || //\n \\\\||//\n \\||/\n \\/"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "Inertia",
"format": "doom",
"stats": {
"things": 125,
"linedefs": 1900,
"sidedefs": 3523,
"vertices": 2135,
"sectors": 175,
"segs": 4030,
"ssectors": 1343,
"nodes": 1342,
"textures": {
"SW1WDMET": 5,
"WOODMET4": 5,
"SW1WOOD": 1,
"WOODMET1": 59,
"FLAT5_2": 61,
"PANRED": 2,
"SW2WOOD": 1,
"BIGDOOR6": 8,
"WOOD12": 191,
"CEIL1_3": 8,
"CEIL1_1": 93,
"FLAT5_1": 188,
"WOOD3": 71,
"WOOD4": 10,
"BIGDOOR5": 78,
"PANBLUE": 2,
"PANBOOK": 1,
"WOOD8": 16,
"WOODGARG": 52,
"PANBLACK": 2,
"PANBORD1": 443,
"BIGDOOR7": 5,
"PANCASE2": 156,
"WOOD10": 4,
"WOODMET3": 3,
"PANBORD2": 128
}
},
"monsters": {
"total": 58,
"by_type": {
"arachnotron": 1,
"archvile": 1,
"cacodemon": 4,
"chaingun_guy": 3,
"demon": 9,
"hell_knight": 1,
"imp": 12,
"lost_soul": 8,
"pain_elemental": 1,
"revenant": 3,
"shotgun_guy": 2,
"spectre": 2,
"zombieman": 11
},
"by_category": {
"boss": 0,
"hitscanner": 16,
"melee": 11,
"projectile": 31
}
},
"items": {
"total": 29,
"by_type": {
"ammo_box": 3,
"ammo_clip": 6,
"berserk": 1,
"blue_armor": 1,
"chaingun": 1,
"chainsaw": 1,
"health_bonus": 4,
"medikit": 2,
"shell_box": 1,
"shells": 4,
"shotgun": 1,
"stimpack": 4
},
"ammo_by_category": {
"bullets": 9,
"cells": 0,
"rockets": 0,
"shells": 5
},
"weapons_present": [
"chaingun",
"chainsaw",
"shotgun"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue_skull",
"red_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 50,
"hmp_monsters": 47,
"htr_monsters": 41,
"uv_items": 28,
"hmp_items": 28,
"htr_items": 26
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "d562c586-0f91-4916-88ff-66df01203910",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/16fe922624c8604d55eea3bb2a6b2c900547bf84/MAP01/images/0.webp",
"type": null
},
{
"id": "ce342aa1-f991-4a59-b4fd-00636a661b1e",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/16fe922624c8604d55eea3bb2a6b2c900547bf84/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}