Counts

endoom0
graphics0
lumps111
maps1
palettes0

Totals (across maps)

Things1023
Linedefs476
Sectors60
Monsters139
Items725
Raw model (for completeness)
{
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    "sha1": "fe59deb74f58bfab11ed0264c7e8e359aa83b53d",
    "sha256": "49e0bb89580e8017536f3ab7e0ab09da56133b680fd62f657069c5c271279d18",
    "title": "MEGADETH 2 (for Doom 2) Version 1.1",
    "filenames": [
      "megadth2.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
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      "filename": null,
      "added": "2014-01-07 21:51:17",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "MEGADETH 2 (for Doom 2) Version 1.1",
      "description": "The ultimate DeathMatch level.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP23": "MAP23.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-01-07 21:51:17",
    "file": {
      "type": "PWAD",
      "size": 326625,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/fe59deb74f58bfab11ed0264c7e8e359aa83b53d/fe59deb74f58bfab11ed0264c7e8e359aa83b53d.wad.gz",
      "corrupt": true,
      "corruptMessage": "81 lump(s) are corrupt"
    },
    "content": {
      "maps": [
        "MAP23"
      ],
      "counts": {
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        "lumps": 111,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
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      "iwads_guess": [
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      ]
    },
    "analysis": {
      "title": "MEGADETH 2 (for Doom 2) Version 1.1",
      "description": "This WAD contains a single large map, MAP23, designed primarily as a deathmatch arena. It features a high monster count with a balanced mix of hitscanners, melee, and projectile enemies, including archviles, cyberdemons, and a spider mastermind, indicating challenging combat encounters. Resources are abundant, with plentiful ammo, health, and armor pickups, supporting sustained firefights. The environment uses a variety of textures dominated by stone, marble, and industrial motifs, suggesting a techbase/industrial theme. The map is linear in structure, typical for deathmatch levels, and is compatible with the DOOM2 engine. The WAD is focused on intense combat rather than exploration or key hunting.",
      "tags": [
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        "generous_health",
        "hard",
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        "medium_maps",
        "techbase"
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      "origin": "gpt-4.1-mini"
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  },
  "maps": [
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      "title": "MAP23",
      "format": "doom",
      "stats": {
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        "linedefs": 476,
        "sidedefs": 672,
        "vertices": 526,
        "sectors": 60,
        "segs": 769,
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        "nodes": 315,
        "textures": {
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          "revenant": 6,
          "shotgun_guy": 10,
          "spectre": 11,
          "spider_mastermind": 1,
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        "by_category": {
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          "hitscanner": 26,
          "melee": 31,
          "projectile": 79
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        "by_type": {
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          "backpack": 15,
          "berserk": 9,
          "bfg9000": 2,
          "blue_armor": 57,
          "cell": 2,
          "cell_pack": 205,
          "chaingun": 8,
          "chainsaw": 2,
          "green_armor": 46,
          "invisibility": 12,
          "invulnerability": 7,
          "light_amp_goggles": 13,
          "medikit": 96,
          "megasphere": 1,
          "plasma_rifle": 4,
          "rocket_box": 153,
          "rocket_launcher": 15,
          "shell_box": 31,
          "shotgun": 7,
          "soulsphere": 13,
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          "rockets": 153,
          "shells": 31
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        "keys": [],
        "secret_exit": true
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        "hmp_monsters": 32,
        "htr_monsters": 29,
        "uv_items": 268,
        "hmp_items": 263,
        "htr_items": 708
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      "compatibility": "vanilla_or_boom",
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        "music": null,
        "source": "marker"
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}

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