Scourge2

PWAD 311 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things564
Linedefs2714
Sectors433
Monsters240
Items167
Raw model (for completeness)
{
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    "sha256": "b12039864220a21fa404f9ef2efeae5e398cfc8da5bc5f830918f5b5e73f01de",
    "title": "Scourge2",
    "authors": [
      "John C. Boyle"
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    "filenames": [
      "scourge2.wad"
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    "additional": {
      "engines": [
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      "filename": null,
      "added": "2015-01-14 22:44:41",
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      "name": "Scourge2",
      "description": "This level is made with rookies and serious Deathmatchers in mind, with varied terrain and viewpoints from which to snipe friends and enemies alike. Conserve ammo, take advantage of cover and concealment and run like hell. More of what the original Scourge.wad was only worse. The carnage involved in acquiring the red key is worth the download alone. (Replaces previous upload of Scourge2.wad to correct goofs)",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
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    "added": "2015-01-14 22:44:41",
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    "content": {
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      "counts": {
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        "contents": "1�\\u0000\\u0000\\u0000�\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000m\u0007\\u0000\\u0000\u0010\\u0000\u0013\\u0000\u0013\\u0000\u0013\\u0000\u0013\\u0000\u0013\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\u0014\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000E-Mail Adress        \t : Enforsir@aol.com\nTitle                  \t\t : Scourge2\nFilename            \t : Scourge2.wad\nAuthor                \t : John C. Boyle\n\nDescription             : This level is made with rookies and serious Deathmatchers in mind, with varied terrain and viewpoints from which to snipe friends and enemies alike. Conserve ammo, take advantage of cover and concealment and run like hell. More of what the original Scourge.wad was only worse. The carnage involved in acquiring the red key is worth the download alone. (Replaces previous upload of Scourge2.wad to correct goofs)\n\nAdditional Credits to   : Makers of ||))(())(())||\\/|| ofcourse, and The Edmap Guru\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : Map 01\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes\nDifficulty Settings     : Yes\nNew Sounds              : No\nNew Graphics            : No\nNew Music               : No\nDemos Replaced          : None\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : Edmap v. 131\nTime                    : Too Much\nKnown Bugs              : None that I know of, if you find any email me.\n\nNote                    :     E-Mail me with your thoughts please\n\n* Copyright / Permissions *\n\nDo with it as you may, please mention me someplace.\n\n* Where to get this WAD *\n\nFTP sites:  Please upload this to an FTP site near you\n\nOther:  America Online\n\nThanks to Officer Jeff Dombrowski of the Dearborn (MI) Police Department and brother\nBob for playtesting this thing.\n\n\"||))(())(())||\\/||-- the ultimate felony building search simulator...\"\nime                �\\u0000\\u0000\\u0000m\u0007\\u0000\\u0000w\\u0000�$\\u0000\\u0000G\u0001\u001a` \u0010�$�$\u0017 \u0002\u0002�\\u0000`p\u0007\u0001\\u0000�4`� \u0007\u0001\\u0000\\u0000\\u0000\\u0000`n\u0007\u0001J`�E\u0007\u0001\\u0000\\u0000\u000bE0\u000ep`P`\\u0000\u0001\\u0000\\u0000p`�\u000fZ`X`P`�$\u0001\\u0000�$\\u0000\u0001n`�\u001d\u000f\tp`�\u000fG\u0001\u000f\t\u0006\u0001\t\\u0000�\u000f�\u000f�`/\u0001\\u0000\\u0000�$_$,\\u0000�\u0003\u0001\\u0000\u0014\u0001�\\u0000\\u0000\\u0000�\\u0000\\u0000\\u0000���\\u0000\\u0000\\u0000���\\u0000\\u0000\\u0000��\"\u0001\\u0000\\u0000��$\u0001\\u0000\\u0000���\u0002\\u0000\\u0000���\u0002\\u0000\\u0000��2\u0003\\u0000\\u0000��t\u0003\\u0000\\u0000��v\u0003\\u0000\\u0000���\u0003\\u0000\\u0000���\u0003\\u0000\\u0000���\u0003\\u0000\\u0000���\u0003\\u0000\\u0000���\u0003\\u0000\\u0000��\u001e\u0004\\u0000\\u0000��>\u0004\\u0000\\u0000��\\\u0004\\u0000\\u0000��z\u0004\\u0000\\u0000���\u0004\\u0000\\u0000��\u0001\\u0000\u0014\u0014�\u0004\\u0000\\u0000�\u0004\\u0000\\u0000���\u0004\\u0000\\u0000���\u0004\\u0000\\u0000���\u0004\\u0000\\u0000��\\u0000\u0005\\u0000\\u0000��(\u0005\\u0000\\u0000��L\u0005\\u0000\\u0000���\u0005\\u0000\\u0000���\u0005\\u0000\\u0000���\u0005\\u0000\\u0000���\u0005\\u0000\\u0000���\u0005\\u0000\\u0000��\\u0000\u0006\\u0000\\u0000��\u0002\u0006\\u0000\\u0000��8\u0006\\u0000\\u0000��:\u0006\\u0000\\u0000��U\u0006\\u0000\\u0000��W\u0006\\u0000\\u0000���\u0006\\u0000\\u0000���\u0006\\u0000\\u0000��\u0001\\u0000\u0014\u0014�\u0006\\u0000\\u0000�\u0006\\u0000\\u0000���\u0006\\u0000\\u0000��\u0001\u0007\\u0000\\u0000��\"\u0007\\u0000\\u0000��$\u0007\\u0000\\u0000��m\u0007\\u0000\\u0000��o\u0007\\u0000\\u0000���\u0005\\u0000\\u0000���\u0005\\u0000\\u0000���\u0005\\u0000\\u0000���\u0005\\u0000\\u0000���\u0005\\u0000\\u0000��\\u0000\u0006\\u0000\\u0000��\u0002\u0006\\u0000\\u0000��8\u0006\\u0000\\u0000��:\u0006\\u0000\\u0000��U\u0006\\u0000\\u0000��W\u0006\\u0000\\u0000���\u0006\\u0000\\u0000���\u0006\\u0000\\u0000��\u0001\\u0000\u0014\u0007\u0001\\u0000\u0007\\u0000 Arial\\u0000\\u0000\\u0000lony building search simulator...\"\n\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000\\u0000"
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  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
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        "linedefs": 2714,
        "sidedefs": 3713,
        "vertices": 2571,
        "sectors": 433,
        "segs": 4111,
        "ssectors": 1372,
        "nodes": 1371,
        "textures": {
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          "bfg9000": 1,
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          "cell_pack": 20,
          "chainsaw": 1,
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          "invisibility": 2,
          "invulnerability": 2,
          "medikit": 27,
          "megasphere": 1,
          "plasma_rifle": 1,
          "radiation_suit": 3,
          "rocket": 17,
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          "shell_box": 13,
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          "stimpack": 8,
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          "shells": 13
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        "hmp_monsters": 129,
        "htr_monsters": 51,
        "uv_items": 167,
        "hmp_items": 164,
        "htr_items": 133
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      "metadata": {
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        "music": null,
        "source": "marker"
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          "type": "pano"
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      "analysis": {
        "title": "Scourge2",
        "description": "A large, varied Doom II map mixing techbase panels and metal with rocky and gothic/stone sections, built with lots of sightlines and cover that also suit deathmatch play. Combat is monster-heavy and strongly hitscanner-driven (many shotgunners and chaingunners), backed by mid-tiers and a single cyberdemon plus an arch-vile for pressure. For a typical UV run it plays hard but well-supplied, with plenty of rockets/cells and strong pickups (BFG, plasma, invulnerability) to handle setpiece fights. Progression revolves around all three skull keys with some teleport-assisted navigation and at least one notably nasty red-key brawl.",
        "tags": [
          "ammo_plentiful",
          "arena_fights",
          "deathmatch_friendly",
          "generous_health",
          "gothic",
          "hard",
          "hitscanner_heavy",
          "key_hunt",
          "medium_length",
          "mixed_theme",
          "techbase",
          "teleport_navigation",
          "trap_heavy",
          "vanilla_compatible"
        ]
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}

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