Captured Base v1.0

PWAD 152 KiB 1 map(s)

Counts

endoom1
graphics0
lumps23
maps1
palettes0

Totals (across maps)

Things212
Linedefs417
Sectors69
Monsters45
Items114
Raw model (for completeness)
{
  "meta": {
    "id": "e56e2ee7-8caf-486e-8d1c-b3e49398390a",
    "sha1": "a29a2e872b29a18a308dc75b4c780e80e07813d1",
    "sha256": "a4832f9715bc3545d2424643ef590866d33a438731d4c6937e558564e3c2ce1c",
    "title": "Captured Base v1.0",
    "filenames": [
      "capdbase.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-01-07 21:48:33",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "Captured Base v1.0",
      "description": "This is my first released Deathmatch wad! It is a small, fast-action wad, with a lot of rockets but no energy weapons. Watch my demo to see how the wad works. (Although I forget to get the rocket launcher) But to see the whole demo, you must watch it from command line level, i.e. doom2 -file capdbase.wad -playdemo demo1 I included the very same demo in the wad file, but in the embedded demo1 I get killed by a revenant fireball every time! Weird. Anyway, if you watch the demo with the \"-playdemo\" parameter, you can see me complete the level (with 100% kills) at \"Hurt me plenty\", after a few unsuccessful attempts... with 5% health for quite a long time of it :->",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-01-07 21:48:33",
    "file": {
      "type": "PWAD",
      "size": 155578,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/a29a2e872b29a18a308dc75b4c780e80e07813d1/a29a2e872b29a18a308dc75b4c780e80e07813d1.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 1,
        "graphics": 0,
        "lumps": 23,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nTitle                   : Captured Base v1.0\nFilename                : CAPDBASE.WAD\nAuthor                  : Topi Ylinen\nEmail Address           : f1toyl@uta.fi\nMisc. Author Info       : alternate email address:\n                          ty@modeemi.cs.tut.fi\n\nDescription             : This is my first released Deathmatch wad!\n                          It is a small, fast-action wad, with a lot of\n                          rockets but no energy weapons.\n                          Watch my demo to see how the wad works.\n                          (Although I forget to get the rocket launcher)\n                          But to see the whole demo, you must watch it\n                          from command line level, i.e.\n                                doom2 -file capdbase.wad -playdemo demo1\n                          I included the very same demo in the wad file,\n                          but in the embedded demo1 I get killed by a\n                          revenant fireball every time! Weird. Anyway,\n                          if you watch the demo with the \"-playdemo\"\n                          parameter, you can see me complete the level\n                          (with 100% kills) at \"Hurt me plenty\", after\n                          a few unsuccessful attempts... with 5% health\n                          for quite a long time of it :->\n\n                          Mission brief: The Titan Base has been\n                          captured by enemies (Enemy Marines in\n                          Deathmatch mode, alien troops otherwise).\n                          Your task: Evict them!\n\nAdditional Credits to   : Authors of DETH, keep on the good work!\n                          (And you know who).\n================================================================\n\n* Play Information *\n\nEpisode and Level #     : Doom 2, Map 01\nSingle Player           : Yes, pretty challenging\nCooperative 2-4 Player  : Yes, but untested\nDeathmatch 2-4 Player   : YES. Tested with 2 players so far.\n                          Unfortunately the computers we tested\n                          it on (with ipx network) refused to\n                          record a demo, possibly because they\n                          had so little memory.\nDifficulty Settings     : Yes\nNew Sounds              : Not this time, sorry\nNew Graphics            : A few new textures. You will see them\n                          only in multi-player mode.\nNew Music               : No\nDemos Replaced          : 1\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : DETH2.63, Wintex, Deutex\nKnown Bugs              : None\n\n* Copyright / Permissions *\n\nAuthors MAY use this level as a base to build additional\nlevels.\n\n(One of the following)\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites:\nftp.cdrom.com\n\nOther:\nI may be posting this to the Doom binaries newsgroup. Let's see..."
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
      "stats": {
        "things": 212,
        "linedefs": 417,
        "sidedefs": 582,
        "vertices": 345,
        "sectors": 69,
        "segs": 606,
        "ssectors": 222,
        "nodes": 221,
        "textures": {
          "FLAT5_8": 1,
          "GATE4": 1,
          "METAL": 19,
          "TEKGREN1": 4,
          "GATE3": 1,
          "METAL3": 2,
          "TEKGREN4": 20,
          "TLITE6_1": 18,
          "SLIME14": 5,
          "FLOOR4_6": 23,
          "BIGDOOR2": 1,
          "DOORBLU2": 24,
          "SW1COMP": 1,
          "CEIL3_3": 8,
          "TEKGREN3": 2,
          "CRATOP1": 1,
          "MIDSPACE": 9,
          "COMPTALL": 2,
          "METAL2": 29,
          "TLITE6_5": 1,
          "GRNLITE1": 14,
          "FLOOR3_3": 24,
          "MODWALL1": 18,
          "COMPSPAN": 77,
          "NEWDOOR1": 1,
          "SUPPORT3": 26,
          "REDWALL": 4,
          "METAL4": 25,
          "DOORTRAK": 34,
          "F_SKY1": 1,
          "CEIL4_2": 1,
          "NEWALL12": 8,
          "SLIME15": 29,
          "CRATE1": 5,
          "CEIL5_1": 1,
          "MFLR8_1": 8,
          "NEWALL14": 7,
          "SUPPORT2": 1,
          "TEKGREN2": 138,
          "TEKGREN5": 15,
          "BFALL1": 6,
          "CRATOP2": 1,
          "METAL1": 5,
          "EXITSIGN": 7,
          "SW1MET2": 3
        }
      },
      "monsters": {
        "total": 45,
        "by_type": {
          "arachnotron": 3,
          "archvile": 2,
          "cacodemon": 2,
          "chaingun_guy": 3,
          "demon": 3,
          "imp": 16,
          "lost_soul": 2,
          "pain_elemental": 2,
          "revenant": 3,
          "shotgun_guy": 4,
          "zombieman": 5
        },
        "by_category": {
          "boss": 0,
          "hitscanner": 12,
          "melee": 3,
          "projectile": 30
        }
      },
      "items": {
        "total": 114,
        "by_type": {
          "ammo_box": 3,
          "ammo_clip": 17,
          "armor_bonus": 19,
          "berserk": 1,
          "blue_armor": 1,
          "chaingun": 5,
          "chainsaw": 1,
          "green_armor": 1,
          "health_bonus": 21,
          "invisibility": 1,
          "medikit": 2,
          "megasphere": 1,
          "rocket": 13,
          "rocket_box": 2,
          "rocket_launcher": 4,
          "shell_box": 2,
          "shells": 16,
          "shotgun": 2,
          "super_shotgun": 2
        },
        "ammo_by_category": {
          "bullets": 20,
          "cells": 0,
          "rockets": 15,
          "shells": 18
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 41,
        "hmp_monsters": 32,
        "htr_monsters": 23,
        "uv_items": 114,
        "hmp_items": 114,
        "htr_items": 114
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
        "title": null,
        "music": null,
        "source": "marker"
      },
      "images": [
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          "id": "1e786c48-40d6-43a2-a454-4f22100dd2ca",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/a29a2e872b29a18a308dc75b4c780e80e07813d1/MAP01/images/0.webp",
          "type": null
        },
        {
          "id": "eb2de449-c2f7-4b92-8874-40f313451633",
          "url": "https://wadimages2.nyc3.digitaloceanspaces.com/a29a2e872b29a18a308dc75b4c780e80e07813d1/MAP01/pano/pano_0.webp",
          "type": "pano"
        }
      ],
      "analysis": {
        "title": "Captured Base",
        "description": "A compact techbase/industrial map built for quick movement and close-quarters fighting, with teleports helping keep the action flowing. Combat leans projectile-heavy (imps plus several revenants, arachnotrons, and a couple of arch-viles), backed by a modest amount of hitscanners. Expect a rocket-forward arsenal with no energy weapons and generally solid item density, making it a moderate but scrappy challenge on UV in a small layout.",
        "tags": [
          "deathmatch_focused",
          "fast_paced",
          "industrial",
          "moderate",
          "no_cells",
          "projectile_heavy",
          "rockets_plentiful",
          "singleplayer_supported",
          "small",
          "some_hitscanners",
          "techbase",
          "teleport_navigation",
          "vanilla_compatible"
        ]
      }
    }
  ]
}

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