Raw model (for completeness)
{
"meta": {
"id": "e530b925-b6a1-4ff2-9d3d-e2ab5e7c50db",
"sha1": "649f0cef23d8f8fd7f43fc7719629ec31f03a21f",
"sha256": "b808d15619be1d987bcc9c93c4cdbef13348a4d55bebcbc75218866a127ab27e",
"title": "I WOULD LOVE TO SEE THESE USED IN A WAD FILE !!!!",
"authors": [
"Dude Krueger"
],
"filenames": [
"dm2dud.zip",
"dude_1.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2013-11-04 20:18:03",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": null,
"description": null,
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP33": "MAP33.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2013-11-04 20:18:03",
"file": {
"type": "PWAD",
"size": 65362,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/649f0cef23d8f8fd7f43fc7719629ec31f03a21f/649f0cef23d8f8fd7f43fc7719629ec31f03a21f.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP33"
],
"counts": {
"endoom": 0,
"graphics": 0,
"lumps": 12,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"text_files": [
{
"source": "idgames",
"name": null,
"contents": "===========================================================================\nReview : These are two torsos of levels, that are offered\n to authors to be used in their own works.\n Especially DUDE_1 looks nice!\n===========================================================================\nPrimary purpose : Single+Coop play / Deathmatch\n [Note by the uploader: You have to add monsters\n and/or Deathmatch/coop -starts on your own!\n Get your favorite editor and do it!]\n===========================================================================\nTitle : I WOULD LOVE TO SEE THESE USED IN A WAD FILE !!!!\nFilename : DUDE_1.WAD DUDE_1A.WAD DUDE_2.WAD DUDE_2A.WAD\nRelease date : 11/12/94 MM/DD/YY (Timestamp of the newest files\n in the zip)\nAuthor : Dude Krueger\nEmail Address : Compuserve# 74721,1060\nOther Files By Author : DUDE0.WAD in dm2ent.zip\n\nDescription : Hey!!\n Here are 2 wads that would be perfect for\n somebody who wants to create a quick wad or 2!\n Whether single, cooperative, or Deathmatch, this\n is a quick and easy way to start a level!\n OK!!!! I`ll be honest here, I have no problem\n creating wads for DOOM, but DOOM II has been a\n major hassle for me to start something with! I\n am only familiar with \"DoomED The Real Thing\" and\n I am desperately trying to figure out DEU, but\n for some reason I am having memory problems! (I\n have a 486 dx2/66 with 12mb RAM ---- You figure\n it out) and to put it bluntly:\n I WOULD LOVE TO SEE THESE USED IN A WAD FILE !!!!\n And all I ask is that my name is mentioned\n somewhere in the text file.\n Wait a minute, you see 4 wads here! Oh\n contraire, mon fraire there are only 2 wads\n actually here!!\n To see the working models of the 2, you will have\n to warp to level 33!\n YES!!! LEVEL 33 !!!!!!!\n The 2 working models are: DUDE_1.WAD and\n DUDE_2.WAD\n DUDE_1a.WAD and DUDE_2a.WAD are exactly the\n same levels, but they have been saved as level\n 1 !! FOR DEU PURPOSES ONLY!!!!!! Since DEU\n will not recognize anything past level 32!!!\n Come on man, HAVE A HEART!!! Implement these 2\n somewhere in a cool wad that everyone can\n enjoy!!! I KNOW I WILL !!!!\n Thanks,\n - Dude Krueger\n\n===========================================================================\n* What is included *\n\nNew levels : 2\nSounds : No\nMusic : No\nGraphics : No\nDehacked/BEX Patch : No\nDemos : No\nOther : No\nOther files required : No\n\n* Play Information *\n\nGame : DOOM2\nMap # : MAP01 --> DUDE_1A.WAD and DUDE_2A.WAD\n MAP33 --> DUDE_1.WAD and DUDE_2.WAD\nSingle Player : Player starts only\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nOther game styles : No\nDifficulty Settings : Not implemented\n\n* Construction *\n\nBase : New from scratch\n\n* Copyright / Permissions *\n\nI WOULD LOVE TO SEE THESE USED IN A WAD FILE !!!!\nAnd all I ask is that my name is mentioned\nsomewhere in the text file.\n\n* Where to get the file that this text file describes *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/\n and mirrors:\n ftp://ftp.sunet.se/pub/pc/games/idgames/\n http://ftp.sunet.se/pub/pc/games/idgames/\n http://public.ftp.planetmirror.com/pub/idgames/\n http://www.gamers.org/pub/idgames/\n ftp://ftp.ntua.gr/pub/vendors/idgames/\n http://youfailit.net/pub/idgames/\n http://ftp.fdn.fr/games/idgames/\n ftp://ftp.clinet.fi/pub/mirrors/archives.3dgamers.com/idgames/\n ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/\n ftp://ftp.task.gda.pl/pub/games/idgames/\n ftp://ftp.netc.pt/pub/idgames/\n http://ftp.netc.pt/pub/idgames/\n http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/\n\n===========================================================================\nSubmitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com\nThe review at the beginning of this template has been written by FunDuke."
}
]
},
"maps": [
{
"map": "MAP33",
"title": "MAP33",
"format": "doom",
"stats": {
"things": 58,
"linedefs": 516,
"sidedefs": 816,
"vertices": 399,
"sectors": 157,
"segs": 849,
"ssectors": 215,
"nodes": 214,
"textures": {
"CEIL1_3": 34,
"SW2MARB": 2,
"FLOOR7_2": 198,
"CEIL1_1": 8,
"BIGDOOR7": 3,
"F_SKY1": 1,
"MARBFACE": 4,
"MARBLE1": 138,
"MARBFAC3": 56,
"MIDGRATE": 28,
"SFALL4": 26,
"STEP4": 30,
"WOOD9": 18,
"NUKEDGE1": 8,
"BIGDOOR2": 6,
"MIDSPACE": 6,
"MARBGRAY": 32,
"METAL6": 8,
"WOODMET4": 36,
"MARBLE3": 198,
"WOOD1": 98,
"GRASS2": 2,
"CEIL4_3": 4,
"FLAT5_2": 43,
"NUKAGE3": 24,
"DOORTRAK": 14,
"PIPES": 8
}
},
"monsters": {
"total": 0,
"by_type": {},
"by_category": {
"boss": 0,
"hitscanner": 0,
"melee": 0,
"projectile": 0
}
},
"items": {
"total": 2,
"by_type": {
"backpack": 1,
"soulsphere": 1
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 0,
"shells": 0
},
"weapons_present": []
},
"mechanics": {
"teleports": false,
"keys": [
"blue_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 0,
"hmp_monsters": 0,
"htr_monsters": 0,
"uv_items": 2,
"hmp_items": 2,
"htr_items": 2
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "d476a858-503a-484c-a6af-29c759b413ea",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/649f0cef23d8f8fd7f43fc7719629ec31f03a21f/MAP33/images/0.webp",
"type": null
}
],
"analysis": {
"title": "MAP33",
"description": "A small, unfinished Doom II map shell built around marble-heavy interiors with some tech/industrial trims and nukage accents. There are no monsters or weapons placed, and only a backpack and a soulsphere for items, so it plays more like a layout/template than a complete level. Progression appears to hinge on a blue skull key, with otherwise straightforward exploration and minimal gameplay pressure.",
"tags": [
"blue_key",
"exploration",
"incidental_combat",
"key_hunt",
"marble",
"mixed_theme",
"no_monsters",
"resource_light",
"small",
"techbase",
"unfinished",
"vanilla_compatible"
]
}
}
]
}