DickWad2.wad

PWAD 1.4 MiB 10 map(s)

Counts

endoom0
graphics0
lumps128
maps10
palettes0

Totals (across maps)

Things4235
Linedefs9170
Sectors1759
Monsters1212
Items1657
Raw model (for completeness)
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    "sha256": "22fabfbdad4e9bb5c55d14d153c51b6ebf22dffb7d5a955aad2407e8645d7f68",
    "title": "DickWad2.wad",
    "authors": [
      "Warren Racz, Mark Rempel, Vinzez Barut"
    ],
    "filenames": [
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      "dickwad2.zip"
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      "added": "2014-01-11 11:28:49",
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      "name": "DickWad2.wad",
      "description": "A DOOM 2 WAD with multiple levels, not-so-new sounds, new graphics, lots of secrets, deception, and evil tricks. Best on a 486. The name of this p-wad is JUST ITS NAME, that's all.",
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        "MAP02": "MAP02.png",
        "MAP03": "MAP03.png",
        "MAP04": "MAP04.png",
        "MAP05": "MAP05.png",
        "MAP06": "MAP06.png",
        "MAP07": "MAP07.png",
        "MAP08": "MAP08.png",
        "MAP09": "MAP09.png",
        "MAP10": "MAP10.png"
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    "added": "2014-01-11 11:28:49",
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        "MAP02",
        "MAP03",
        "MAP04",
        "MAP05",
        "MAP06",
        "MAP07",
        "MAP08",
        "MAP09",
        "MAP10"
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        "name": null,
        "contents": "DickWad 2 for Doom 2 v1.0\n================================================================\nTitle                   : DickWad2.wad\nAuthors                 : Warren Racz, Mark Rempel, Vinzez Barut\nEmail Addresses         : W.R. wjr126@dvinci.usask.ca  all levels\n                          M.R. mdr124@herald.usask.ca  07 only\n                          V.B. vpb121@herald.usask.ca  08 only\nMisc. Author Info       : Feel free to E-mail questions,\n                          comments, bugs etc.\nDescription             : A DOOM 2 WAD with multiple levels,\n                          not-so-new sounds, new graphics, lots\n                          of secrets, deception, and evil tricks.\n                          Best on a 486.  The name of this p-wad\n                          is JUST ITS NAME, that's all.\nAdditional Credits to   : Dan, Mark, & anyone else for Beta\n                          testing. T2, darkarmy sounds, Porky,\n                          DoomInside, DEU, DEUTEX creators, and\n                          iD software.\n================================================================\n\n* Play Information *\n\nLevel #                 : 01, 02, ... 10\nSingle Player           : Yes\nCooperative 2-4 Player  : Yes\nDeathmatch 2-4 Player   : Yes (*)\nDifficulty Settings     : Yes\nNew Sounds              : Yes\nNew Graphics            : Yes\nDemos Replaced          : None\n(*) level 09 especially built for deathmatch.\n\n* Construction *\n\nBase                    : New level from scratch converted over\n                          from original Doom (1.2) format.  NOTE:\n                          textures, weapons, enemies have been\n                          updated to DOOM2 standards...\nBuild Time              : +2 Months after DickWad1\nEditor(s) used          : DEU 5.21 DEU2 5.21 DEUTEX 3.1 and\n                          BSP 1.2x\nKnown Bugs              : None after beta-testing. (includes\n                          multiplayer and deathmatch)\n\n* Copyright / Permissions *\n\nAuthors (MAY) use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\nBudweiser and the BudGirls are respective trademarks of\nAnheuser-Busch, Inc.  DOOM and DOOM2 are the respective trademarks\nof iD Software.  No harm was intended in using these trademarks.\n\n* Where to get this WAD *\n\nFTP sites:  ftp.cdrom.com\n\nAdditional Message from creator (Iterative from DickWad1.txt):\n\n    Boy this took long enough to make, and my classes have suffered\na little from it.  These levels incorporate ideas we thought were\nnew, if not, well then too bad.  Some might not like the \"square\nrooms and hallways\" type of wad, so just for you I've added one very\nspecial level (02).  This WAD uses the extremes of the DOOM2\nengine.  We recommend playing this WAD on a 486 or better, because\nit's just hell on my 386DX25!  I had to buy a math-coprocessor just\nto DEU properly... Thanx to Vini and Mark for allowing me to DEU\nsomething, even if you guys only contibuted a WAD each.  Thanx to\nthe Beta testers (who I will only I.D. by thier first names) for\nthier input, even if I couldn't get my P-WAD's out to them...\n\n    And now a plea to the creators of DEU: Please, please, please\nmake DEU 6.0 with an integrated 3-D walkthru so I can preview\ntextures without leaving DEU and entering DOOM2...\n\n                                - I've stated my mind, Warren R."
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