The DIG

PWAD 127 KiB 1 map(s)

Counts

endoom0
graphics0
lumps11
maps1
palettes0

Totals (across maps)

Things549
Linedefs1006
Sectors162
Monsters131
Items391
Raw model (for completeness)
{
  "meta": {
    "id": "e2337fa9-621c-4b5d-afa5-a32d6bc52514",
    "sha1": "9d1721dd3c6d9d4aef11d0cfa92c782e93066a04",
    "sha256": "e21ad6a701f2f6c28adacf467e6becfa3b8a6ab60a7cc7d342b7c59b286e6e52",
    "title": "The DIG",
    "authors": [
      "Oleg Rekutin"
    ],
    "filenames": [
      "dig.wad"
    ],
    "additional": {
      "engines": [
        "DOOM2"
      ],
      "iwad": [
        "DOOM2"
      ],
      "filename": null,
      "added": "2014-12-18 22:14:48",
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false,
      "name": "The DIG",
      "description": "This is a nice blast-away level with some good design elements and great areas. Be especially careful in the central island, it has some nice almost-270 degrees crossfire. Move around quick and don't stay in one place! A rather simple system of teleporters can get nasty and pretty surprising if you'll let some of those monsters on them.",
      "maps": null,
      "graphicOverrides": null,
      "screenshots": {
        "MAP01": "MAP01.png"
      },
      "palettes": null,
      "categories": null
    },
    "flags": {
      "locked": false,
      "canDownload": true,
      "adult": false,
      "hidden": false
    },
    "added": "2014-12-18 22:14:48",
    "file": {
      "type": "PWAD",
      "size": 129856,
      "url": "https://wadarchive2.nyc3.digitaloceanspaces.com/9d1721dd3c6d9d4aef11d0cfa92c782e93066a04/9d1721dd3c6d9d4aef11d0cfa92c782e93066a04.wad.gz",
      "corrupt": false
    },
    "content": {
      "maps": [
        "MAP01"
      ],
      "counts": {
        "endoom": 0,
        "graphics": 0,
        "lumps": 11,
        "maps": 1,
        "palettes": 0
      },
      "engines_guess": [
        "DOOM2"
      ],
      "iwads_guess": [
        "DOOM2"
      ]
    },
    "analysis": {
      "title": "The DIG",
      "description": "The DIG is a single-map WAD designed for DOOM2, featuring one large, complex level with 162 sectors and over 500 monsters. The map emphasizes fast-paced combat with significant hitscanner presence and challenging crossfire zones, especially around a central island with nearly 270-degree engagement angles. A simple teleporter system adds tactical complexity and surprise encounters. The environment is inspired by a sci-fi theme with multiple small islands surrounding a larger central one, using mostly vanilla textures and no custom graphics or sounds. Progression is linear with a focus on blast-away action and quick movement. The WAD is compatible with vanilla DOOM2 and includes difficulty settings up to Ultra Violence.",
      "authors": [
        "Oleg Rekutin"
      ],
      "tags": [
        "ammo_tight",
        "hard",
        "hitscanner_heavy",
        "linear",
        "medium_maps",
        "techbase",
        "teleport_navigation",
        "vanilla_compatible"
      ],
      "origin": "gpt-4.1-mini"
    },
    "text_files": [
      {
        "source": "readmes",
        "name": null,
        "contents": "================================================================\nPrimary purpose         : Single play\n================================================================\nTitle                   : The DIG\nFilename                : DIG.WAD\nRelease date            : Jan 11, 1997\nAuthor                  : Oleg Rekutin\nEmail Address           : uksi@uksiland.com\nMisc. Author Info       : I like pizza :)\n\nDescription             : This is a nice blast-away level with some good\n                          design elements and great areas. Be especially\n                          careful in the central island, it has some nice\n                          almost-270 degrees crossfire. Move around quick\n                          and don't stay in one place! A rather simple\n                          system of teleporters can get nasty and pretty\n                          surprising if you'll let some of those monsters\n                          on them.\n\n                          This level was inspired by a LucasArts game called\n                          'The DIG'. As far as I remember, it has five small\n                          islands around a big one and at certain points in\n                          the game you had to acheive certain things in order\n                          to send a ray of light (? not sure) from each\n                          island to the big center island.\n\nAdditional Credits to   : id Software! Thanks for making Doom!\n================================================================\n\n* What is included *\n\nNew levels              : 1\nSounds                  : No\nMusic                   : No\nGraphics                : No\nDehacked/BEX Patch      : No\nDemos                   : No\nOther                   : No\n\n* Play Information *\n\nGame                    : DOOM2\nEpisode and Level #     : MAP01\nSingle Player           : Yes\nCooperative 2-4 Player  : No\nDeathmatch 2-4 Player   : No\nDifficulty Settings     : Yes, Ultra Violence level is difficult\n\n* Construction *\n\nBase                    : New level from scratch\nEditor(s) used          : First WADED 1.74, then 1.83\nKnown Bugs              : None. Very rarely, you might encounter a wierd\n                          vertical line or something like that: it's a result\n                          of not perfect node building. Otherwise, everything\n                          should be OK.\n\n* Copyright / Permissions *\n\nAuthors MAY use the contents of this file as a base for\nmodification or reuse.  Permissions have been obtained from original\nauthors for any of their resources modified or included in this file.\n\nYou MAY distribute this file, provided you include this text file, with\nno modifications.  You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.  I have received permission from the original authors of any\nmodified or included content in this file to allow further distribution.\n\n* Where to get this WAD, official locations *\n\nThe Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors\nWeb sites: http://www.uksiland.com/\n\nNOTE: I made these levels a long time ago (1996), and never released them\nuntil 2002. I figured that if I still enjoy these, someone else might too. :)"
      }
    ]
  },
  "maps": [
    {
      "map": "MAP01",
      "title": "MAP01",
      "format": "doom",
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        "linedefs": 1006,
        "sidedefs": 1427,
        "vertices": 1078,
        "sectors": 162,
        "segs": 1668,
        "ssectors": 732,
        "nodes": 731,
        "textures": {
          "METAL6": 3,
          "SHAWN2": 24,
          "FLAT18": 27,
          "CEIL4_1": 1,
          "FLAT20": 3,
          "FLOOR1_7": 17,
          "ROCK3": 69,
          "SKSPINE2": 96,
          "SPCDOOR2": 4,
          "FLAT5": 6,
          "CEIL3_3": 7,
          "DOOR3": 1,
          "SUPPORT3": 52,
          "GRASS1": 2,
          "STONE5": 9,
          "METAL": 136,
          "FIREBLU2": 24,
          "DOORRED": 4,
          "EXITSIGN": 4,
          "FLAT5_3": 2,
          "STONE4": 206,
          "GATE2": 2,
          "FLAT19": 9,
          "FLAT1": 42,
          "FLAT22": 3,
          "SLIME05": 2,
          "STARGR2": 4,
          "FLOOR0_5": 20,
          "COMPBLUE": 11,
          "FLOOR0_7": 1,
          "CEIL3_5": 1,
          "STEP1": 2,
          "SUPPORT2": 12,
          "PIPE6": 8,
          "STARGR1": 111,
          "F_SKY1": 5,
          "PIPE2": 187,
          "BROWNHUG": 14,
          "ZIMMER8": 40,
          "FLAT5_4": 23,
          "FLOOR0_6": 1,
          "FLOOR1_6": 4,
          "DOORYEL": 4,
          "FLOOR4_8": 4,
          "GATE3": 15,
          "ICKWALL1": 6,
          "CEIL3_1": 15,
          "NUKAGE1": 3,
          "DOORBLU": 4,
          "ICKWALL5": 2,
          "PIPE4": 6,
          "ROCK2": 3,
          "STEP2": 1,
          "DOORSTOP": 4,
          "MIDBARS3": 34,
          "MIDBARS1": 8,
          "STARTAN3": 79,
          "FLOOR5_1": 6,
          "LITE5": 2,
          "FLAT23": 3,
          "GATE1": 6,
          "ROCK1": 2,
          "SW1PIPE": 6,
          "CEIL3_4": 2,
          "SLIME09": 40,
          "DOORTRAK": 10,
          "FLAT1_2": 3,
          "LITEBLU4": 4,
          "SW1SATYR": 5,
          "ZIMMER5": 120,
          "RROCK18": 38,
          "SW1ROCK": 2,
          "FLAT1_1": 2,
          "FLOOR1_1": 6
        }
      },
      "monsters": {
        "total": 131,
        "by_type": {
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          "cyberdemon": 1,
          "demon": 17,
          "hell_knight": 3,
          "imp": 51,
          "lost_soul": 5,
          "pain_elemental": 1,
          "shotgun_guy": 22,
          "spectre": 4,
          "zombieman": 21
        },
        "by_category": {
          "boss": 1,
          "hitscanner": 43,
          "melee": 21,
          "projectile": 66
        }
      },
      "items": {
        "total": 391,
        "by_type": {
          "ammo_box": 1,
          "ammo_clip": 4,
          "armor_bonus": 54,
          "backpack": 6,
          "berserk": 2,
          "blue_armor": 3,
          "cell_pack": 2,
          "chaingun": 1,
          "chainsaw": 1,
          "green_armor": 2,
          "health_bonus": 231,
          "invisibility": 2,
          "medikit": 5,
          "megasphere": 2,
          "plasma_rifle": 1,
          "rocket": 4,
          "rocket_launcher": 1,
          "shell_box": 14,
          "shells": 20,
          "shotgun": 1,
          "soulsphere": 8,
          "stimpack": 25,
          "super_shotgun": 1
        },
        "ammo_by_category": {
          "bullets": 5,
          "cells": 2,
          "rockets": 4,
          "shells": 34
        },
        "weapons_present": [
          "chaingun",
          "chainsaw",
          "plasma_rifle",
          "rocket_launcher",
          "shotgun",
          "super_shotgun"
        ]
      },
      "mechanics": {
        "teleports": true,
        "keys": [
          "blue",
          "red",
          "yellow"
        ],
        "secret_exit": false
      },
      "difficulty": {
        "uv_monsters": 125,
        "hmp_monsters": 91,
        "htr_monsters": 51,
        "uv_items": 390,
        "hmp_items": 391,
        "htr_items": 391
      },
      "compatibility": "vanilla_or_boom",
      "metadata": {
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        "music": null,
        "source": "marker"
      },
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          "type": "pano"
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}

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