Raw model (for completeness)
{
"meta": {
"id": "e1698e80-569e-49aa-bda8-4996e2e74caa",
"sha1": "829e5b7f3f53c8e03225afce5815c0921987af08",
"sha256": "738aeb84361f5859a5930baf7f531de05449c4b970a37b71ec0bef7d438c0d64",
"title": "Return To Hell",
"authors": [
"Doug Frei (WICKED)"
],
"filenames": [
"hell2.wad"
],
"additional": {
"engines": [
"DOOM2"
],
"iwad": [
"DOOM2"
],
"filename": null,
"added": "2014-12-18 22:59:11",
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false,
"name": "Return To Hell",
"description": "Hell for Doom 2. Need I say more?",
"maps": null,
"graphicOverrides": null,
"screenshots": {
"MAP01": "MAP01.png"
},
"palettes": null,
"categories": null
},
"flags": {
"locked": false,
"canDownload": true,
"adult": false,
"hidden": false
},
"added": "2014-12-18 22:59:11",
"file": {
"type": "PWAD",
"size": 86738,
"url": "https://wadarchive2.nyc3.digitaloceanspaces.com/829e5b7f3f53c8e03225afce5815c0921987af08/829e5b7f3f53c8e03225afce5815c0921987af08.wad.gz",
"corrupt": false
},
"content": {
"maps": [
"MAP01"
],
"counts": {
"endoom": 1,
"graphics": 0,
"lumps": 16,
"maps": 1,
"palettes": 0
},
"engines_guess": [
"DOOM2"
],
"iwads_guess": [
"DOOM2"
]
},
"analysis": {
"title": "Return To Hell",
"description": "Return To Hell is a single-map Doom 2 PWAD featuring one detailed level with 50 sectors and 77 things. The monster roster includes a balanced mix of hitscanners, melee, and projectile enemies, highlighted by a cyberdemon boss and multiple lost souls, suggesting a challenging combat experience. Resources are moderately distributed with a notable abundance of rockets and some health items, complemented by new weapon sounds and custom music. The map uses predominantly hell-themed textures such as red rock and lava, with some industrial elements like doors and pipes. The progression is linear and designed for single-player, compatible with Doom 2 and built from scratch using DEU2 and DCK editors.",
"authors": [
"Doug Frei (WICKED)"
],
"tags": [
"ammo_plentiful",
"boss_encounters",
"doom2",
"hell",
"hitscanner_heavy",
"linear",
"moderate",
"single_map",
"vanilla_compatible"
],
"origin": "gpt-4.1-mini"
},
"text_files": [
{
"source": "readmes",
"name": null,
"contents": "================================================================\nTitle : Return To Hell\nFilename : HELL2.WAD\nAuthor : Doug Frei (WICKED)\nEmail Address : doug13@postoffice.ptd.net\nMisc. Author Info : A 13 year old .wad making genius.\n\nDescription : Hell for Doom 2. Need I say more?\n\nAdditional Credits to : Authors of DEU2 and DCK.\n\t\t\t Author of HOUSES13.wad for the music.\n\t\t\t Author of MKTOWERS.wad for the pistol and\n\t\t\t shotgun sounds.\n\t\t\t Author of SPACELAB.wad for the rocket sounds.\n id Software.\n================================================================\n\n* Play Information *\n\nGame\t\t\t: Doom 2\nMap # : 01\nSingle Player : Yes\nCooperative 2-4 Player : No\nDeathmatch 2-4 Player : No\nDifficulty Settings : Not implemented\nNew Sounds : Yes!!! (pistol, shotgun, chaingun, and rocket launcher)\nNew Graphics : Yes!!! (endoom only)\nNew Music : Yes!!! (Green Day: Coming Clean)\nDemos Replaced : None (Compatibility :( )\n\n* Construction *\n\nBase : New level from scratch.\nEditor(s) used : DCK and DEU2\nKnown Bugs : None\n\n* Copyright / Permissions *\n\nAuthors (MAY) use this level as a base to build additional\nlevels.\n\nYou MAY distribute this WAD, provided you include this file, with\nno modifications. You may distribute this file in any electronic\nformat (BBS, Diskette, CD, etc) as long as you include this file\nintact.\n\n* Where to get this WAD *\n\nFTP sites: ftp.cdrom.com\n\nOther: E-Mail me if you can't reach the ftp"
}
]
},
"maps": [
{
"map": "MAP01",
"title": "MAP01",
"format": "doom",
"stats": {
"things": 77,
"linedefs": 241,
"sidedefs": 367,
"vertices": 251,
"sectors": 50,
"segs": 410,
"ssectors": 137,
"nodes": 136,
"textures": {
"FLOOR1_6": 59,
"CEIL5_1": 5,
"EXITDOOR": 2,
"MFLR8_3": 2,
"SP_HOT1": 17,
"SKINFACE": 3,
"BIGDOOR7": 2,
"FLAT1_2": 11,
"COMP01": 2,
"FWATER1": 1,
"BIGDOOR6": 6,
"PLAT1": 1,
"DOORTRAK": 12,
"MFLR8_1": 1,
"BROWN96": 14,
"CEIL4_2": 15,
"DOOR3": 1,
"PIPEWAL2": 4,
"ROCKRED3": 179,
"SW1COMM": 2,
"DOORBLU2": 2,
"LITE3": 3,
"SW1SKIN": 5,
"LAVA4": 4
}
},
"monsters": {
"total": 20,
"by_type": {
"baron": 1,
"cacodemon": 1,
"cyberdemon": 1,
"demon": 1,
"imp": 4,
"lost_soul": 7,
"shotgun_guy": 1,
"zombieman": 4
},
"by_category": {
"boss": 1,
"hitscanner": 5,
"melee": 1,
"projectile": 13
}
},
"items": {
"total": 47,
"by_type": {
"backpack": 1,
"invulnerability": 3,
"medikit": 1,
"rocket": 36,
"rocket_launcher": 1,
"shell_box": 1,
"stimpack": 4
},
"ammo_by_category": {
"bullets": 0,
"cells": 0,
"rockets": 36,
"shells": 1
},
"weapons_present": [
"rocket_launcher"
]
},
"mechanics": {
"teleports": true,
"keys": [
"blue_skull",
"red_skull"
],
"secret_exit": false
},
"difficulty": {
"uv_monsters": 20,
"hmp_monsters": 20,
"htr_monsters": 20,
"uv_items": 47,
"hmp_items": 47,
"htr_items": 47
},
"compatibility": "vanilla_or_boom",
"metadata": {
"title": null,
"music": null,
"source": "marker"
},
"images": [
{
"id": "aa721241-99d1-4bd6-a704-efffcf03ff50",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/829e5b7f3f53c8e03225afce5815c0921987af08/MAP01/images/0.webp",
"type": null
},
{
"id": "76fb7ad8-1365-45c2-be1e-28ed637fe07a",
"url": "https://wadimages2.nyc3.digitaloceanspaces.com/829e5b7f3f53c8e03225afce5815c0921987af08/MAP01/pano/pano_0.webp",
"type": "pano"
}
]
}
]
}